 Ok
#4969 posted by nitin on 2011/07/01 13:22:25
I think I'll play it causally and if I like it, we will see :)
Am I correct in remembering a couple of recommended mods?
 Nitin
#4970 posted by Zwiffle on 2011/07/01 14:12:16
 Oblivion
#4971 posted by bal on 2011/07/01 15:57:48
necros, I played it 100 hours without any mods (except for a few UI enhancements), I must be weird. :)
 By The Way...
#4972 posted by bal on 2011/07/01 15:58:01
Can't wait for Skyrim!
 You ARE Weird.
#4973 posted by negke on 2011/07/01 16:37:38
So is Kinn. But yes, a game like Oblivion takes time, especially if you explore every inch of. This is weird, because there are many duplicate areas (dungeons, caverns, Oblivion realms) that become boring to visit after a while.
An excellent and highly recommendable mod that was posted here some time ago is Nehrim.
I haven't followed Skyrim or watched any trailers, but I'm up for it too. Also, Risen 2 is due at the end of the year.
 Yeah...
#4974 posted by bal on 2011/07/01 16:51:48
Nehrim was nice, and I'm really looking forward to Risen 2, yar! Especially after the disappointment that was Gothic 4.
 Apparently This Happened
#4975 posted by Zwiffle on 2011/07/01 21:02:16
 Sandbox 3
#4976 posted by DaZ on 2011/07/01 22:02:50
I've been messing with it and its very very similar to sandbox2 for the first crysis.
A nice thing Crytek did is include the maps for most (if not all) the single player, so you can see how they made it. Very handy!
 Zwiffle
#4977 posted by bal on 2011/07/01 23:39:31
Stand alone version is still supposed to come out in August.
 Canadian McGee's Alice
#4978 posted by negke on 2011/07/02 21:46:18
Out of extreme boredom I'm replaying this, as my copy of Madness Returns hasn't arrived yet. The levels are pretty crude, the Q3 engine obviously wasn't used to its fullest potential. Then again, okay 11 years ago and target specs... The chess castle levels, however, are awesome. Love the theme/style. I so hope I'll get to do my ever-imagined b/w abstract map some time...
 Fear 2 & Reborn DLC
#4979 posted by quakis on 2011/07/03 01:23:14
Finally got around to playing this and I enjoyed them immensely. Game generally 'feels' so right and smooth both visually and with combat, just like it did during Singularity for me. The mech sections were neat and I loved how you're not exactly forced to use it. One hatred I have for games is forced vehicle and turret sections. Unfortunately, this has a couple of turret segments, but they're very spread out. What makes these annoying (on Hard) is the inability to defend yourself other than being quick, kinda gets old repeating this segment several times just to get through it. I'd prefer them to be optional. As for the levels, I adored the first location with all the modern architecture and design going on. There tends to be a lot of underground stuff, ruined cities areas and levels which drag out a specific theme for some time - but I didn't exactly get bored either. The DLC isn't too bad, more of the same in a few different locations and also remained a good romp.
Now I'm tempted to grab Fear 3.
#4980 posted by metlslime on 2011/07/03 07:02:18
I thought Alice was Q2-based.
 Nope
#4981 posted by jt_ on 2011/07/03 07:47:52
Based on the fakk heavy metal engine.
 Hmm
#4982 posted by nonentity on 2011/07/03 08:12:42
Is the FAKK engine anything like the Q3 engine?
 Yeah...
#4983 posted by bal on 2011/07/03 10:48:17
The FAKK engine IS the Q3 engine.
#4984 posted by necros on 2011/07/03 19:54:55
fakk is q3 but also has extra stuff, i think for model animation. i think it used md4 skeletal animation that was present in q3a, but not used.
#4985 posted by sikkpin on 2011/07/03 20:03:23
#4986 posted by [Kona] on 2011/07/04 02:36:17
Speaking of q3 engined games, did anyone ever buy the full version of Dark Salvation? http://www.darksalvation.com/index2.html
I remember the demo being shit, but it might be an ok game.
 Looks Like It's Free
#4987 posted by erc on 2011/07/04 12:05:38
#4988 posted by [Kona] on 2011/07/04 12:26:18
wow it is too. 6 months ago they were still charging for the digital version. guess no one was buying it. looks like i'll play it at some stage then :)
 Dark Salvation
#4989 posted by [Kona] on 2011/07/05 08:29:22
Downloaded it and found the first level is the same as the old demo, which was too hard to finish. You need to bunnyhop to get through the first door in time, then in the next room a misplaced jump send you back to the start of the level because there's no quicksave or autosave, and back to the fucked up bunnyhop room. Both rooms of which looked like utter shit. I'd have thought they would have fixed this after the demo.
I wonder if anyone on earth has actually completed this game, apart from the guys who made it.
Just played Call of the Fireflies for Crysis which had cool puzzles. Proper puzzles like those = good. Bunnyhopping onto platforms = shit.
If the first level is this bad, and the intro was the worst i've ever seen, then this is probably the shittiest FPS ever made. Despite the cool gothic look.
 My Thoughts Exactly-
#4990 posted by erc on 2011/07/05 09:51:43
Gameplay is seriously problematic. Not worth the time.
#4991 posted by necros on 2011/07/05 19:26:42
if there was a save, it sounds like it would have been at least decent...
 Oblivion
#4992 posted by bal on 2011/07/06 10:52:44
Hopefully another nice full mod in the vein of Nehrim :
http://www.youtube.com/watch?v=UoTFPoAjTq4&feature=player_embedded
Hopefully for them (and me :D) they can release it before Skyrim.
#4993 posted by Zwiffle on 2011/07/06 17:10:20
Oh nice there will be an English version!! Not only do I need to play Nehrim but I also need to FINISH Oblivion, and also play through Morrowind.
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