#4919 posted by negke on 2011/06/24 18:44:48
I thought with all kiddies who play it, especially now that it's free....
Okay, admittedly I haven't played it for ages, so no idea really.
 Re: GPU Clock Speed
#4920 posted by negke on 2011/06/24 18:48:37
Thanks for the tips. I appears lowering it a little does solve the issues with Crysis 2. Will have to play for a bit to be sure. Anyone got some savegames so I don't have to start from the beginnging? DAZ??? I think I got as far as that research facility with the big 'aquarium window' in the hall.
 Sure
#4921 posted by DaZ on 2011/06/24 21:13:22
http://dl.dropbox.com/u/33279452/SaveGames.rar
I think these are the right files, put them in C:\Users\**name**\Saved Games\Crysis2\SaveGames
Not sure what level that was so ive got savegames for all levels :)
 Thanks!
#4922 posted by negke on 2011/06/24 22:35:27
Got em.
 Nothing From Me, Sorry.
#4923 posted by necros on 2011/06/25 01:54:54
i finished on for entar's terrain mapping thingy, but i just don't have any energy for another one.
 Oops
#4924 posted by necros on 2011/06/25 02:01:27
wrong thread. i was responding to neg's sm pack.
 Right Then
#4925 posted by Zwiffle on 2011/06/25 02:03:31
So who wants to play some TF2???
 208.111.39.111
#4926 posted by jt_ on 2011/06/25 02:55:53
I'm raping who's ever on my server.
 Karoshi Suicide Salaryman
#4927 posted by metlslime on 2011/06/25 04:01:06
http://armorgames.com/play/2407/karoshi-suicide-salaryman
Puzzle platformer with some clever puzzles, that escalate in unexpected ways.
#4928 posted by Spirit on 2011/06/25 14:03:32
Just finished Duke Nukem 3D. What a fantastic diverse and fun game. I love how in pretty much each level you blow up shortcuts all throughout the map. And the subtle jokes like a pig cop standing besides a pack of donuts. The sounds and effects give a great feeling of power.
The "suck it down" lines from those flying fatties felt out of place, no other monster talked iirc.
 Duke3D
#4929 posted by RickyT33 on 2011/06/25 15:33:38
Or DNF?
 Didn't You Play DNF? Should Be Obvious That I Meant What I Wrote.
#4930 posted by Spirit on 2011/06/25 16:26:35
 Er..... No.
#4931 posted by RickyT33 on 2011/06/25 17:06:32
 Gee I Wonder
diverse and fun game
subtle jokes
 Haha
#4933 posted by RickyT33 on 2011/06/25 17:09:59
What a biggot.
 Aside From The Review Comments
#4934 posted by rj on 2011/06/25 17:46:47
i thought it was obvious based on the facts that (1) it wasn't posted in the DNF thread and (2) he wrote 'Duke Nukem 3D'
 Also Because It's Spirit
#4935 posted by megaman on 2011/06/26 18:01:23
Have you seen him playing a newish game?
 Kona
#4936 posted by negke on 2011/06/27 10:34:53
You're my hero. Lowering the clock speed to 580 I could play Crysis 2 without any freezes. I wonder what this means - a glitch in the card, insufficient or unbalanced PSU, some incompatibility?
 I Think It Means AMD's Cards
#4937 posted by RickyT33 on 2011/06/27 10:59:15
Are better :)
 Right
#4938 posted by negke on 2011/06/27 11:39:31
It's always the brand one does NOT currently have.
 Lol - TBH
#4939 posted by RickyT33 on 2011/06/27 11:59:29
Im talking rubbish. The NVidia Cards have more stable drivers, and in a lot of games they give more stable framerates. For example on Crysis my 5850 gives avg. 28-29 fps, and a GTX 460 will give 24-25 fps, but the NVidia card will only deviate by +/- 2-3 fps, whereas the Radeon card will sometimes go as low as 19, but it will go higher sometimes too, like 32-33 fps. So the NVidia card give a more stable framerate (and a more fluid gaming experience) even though it has slightly less raw power.
The Radeon 6-series and the NVidia 5-series are very close performance wise, which is maybe why NVidia have been a little over zealous with the clock speeds.
 Negke
#4940 posted by [Kona] on 2011/06/27 12:19:20
Yeah it's weird aye... my card shouldn't be overclocked, i've never done anything with it. But on Timeshift and Blacksite it would start freezing after 10mins and Crysis in about 30secs even on medium settings. I tried tonnes of things to try and fix it that people had mentioned (of course no one mentioned clock speed) and was on the verge of taking the card back to the shop, then as a quick last resort turned the clock speed down 100 and it completely fixed everything. Crysis on very high without any problems at all. Why a card should be a complete piece of freezing shit at factory clock speed then run perfectly by lowering it 10% I don't know. They must have just had it too high, but then the temp was fine on it even at slow fan speed. My PSU is new and 700w so should be plenty.
In older games, even Far Cry, it doesn't freeze at all. But then I can get my old card an 8800GT and it's able to run Timeshift/Blacksite without any freezing when the 560 can't at factory speeds.
Oh and Crysis with max settings and natural mod looks pretty fkn sweet! Shame about the gameplay. I'll do a review in a day or 2 once i'm finished.
 Crysis (2007) Review Part 1
#4941 posted by [Kona] on 2011/06/29 04:03:03
Ah Crysis, my beautiful shiny brand new toy which, doesn't work very well. At it's release regarded as the best graphics in a game ever. For this review I should state the I played Crysis (for the first time) with everything set to Very High and with the Natural Mod added for that extra eye candy. So this is Crysis at it's very optimum.
Firstly I'm not sure how much of a difference the Natural Mod makes. But loading the first level without it looked good, then reloading with Natural Mod looked absolutely awful. All colour was gone, there was little contrast and it was quite hard to see. However the first level starts at night and, apparently, Natural Mod works best during day. I'm sure it does, because once the day finally shone bright ten minutes later it indeed looked fantastic.
But enough about the Natural Mod. Being that it's only been a few months since my first playthrough of FarCry, I'll be heavily comparing the two. Sure they're three years of development time apart, but Crysis could quite easily be considered FarCry2. The settings and gameplay are the same.
FarCry took outdoor design to whole new level. The island paradise setting was fantastic. But FarCry had it's flaws. The first of which was that for a game famous for it's beautiful scenery, there were far too many bland, ugly indoor levels. The outdoors levels were more memorable because there simply weren't enough. Crysis fixes this problem with only 2 out of 11 levels taking place indoors. The first of which, Core, is the inside of an alien mountain where a spanner is thrown in the works by making it zero gravity. And the indoor areas are quite huge anyway. The other is Reckoning, the final level on a ship with it's claustrophobic corridors. But at least it also has an epic battle on the deck. Ignore the brief but painful flying level Ascension and you've got 8 sprawling, unique, scenic adventures around this huge island.
Beaches, jungles, a military port, a mining complex (with just a little indoor action), snowy winter lands; it all combines to make one fantastic gaming setting. The problem is there are fewer set pieces here that in FarCry. Or fewer moments of awe. What I believe is the cause is that Crysis is much flatter than FarCry. There's not enough height to the game. In the predecessor there were moments where you'd be standing mountaintop gazing upon valleys and beaches below. The rope bridge, the hand glider, the lighthouse. Crysis just doesn't have this. Sure there's a few scenes such as Awakening, where a giant distant mountain is falling apart before your eyes. Or Assault where you're looking out across a bay to an enemy base under assault. Sure the graphics in Crysis are a big step up from FarCry, but these moments of awe, the truly memorable levels are lacking. Instead there's a lot of flat battles from village to village.
But that's only one small nitpick on a game that looks utterly amazing. This engine is capable of breathtaking scale as well as extraordinary detail on every piece of plant life.
Crytek have sensibly added quicksave to Crysis, another bad decision in FarCry. And the one thing that nearly ruined FarCry for me was the difficulty by the end of the game. Crysis isn't so bad. It does still have issues with it's final battle as it can be very frustrating when projectiles are constantly raining down on you and you can't even see where it's all coming from. But that's more an issue of a certain enemy in the game, the aliens, which I'll get into next.
Gameplay. And this is what I'm talking about when I say my shiny new toy doesn't work very well. This isn't the kind of game like Painkiller: Overdose or Timeshift where you can run through blasting those Korean bastards back to... Korea (Koreans are your human enemy in Crysis). Crysis is strategic. Typical gameplay scenario: creep around in the bushes until you get close enough to the next enemy village. Draw their attention, perhaps spray a few bullets then run like hell back to some cover and wait for said enemy to wander over. Kill a couple, then sprint further away to more cover before you're ass up in blood. Crysis human enemies take you down VERY fast, and you're usually outnumbered. It's not so much a hugely difficult game, you've just got to play very carefully and strategically. Sorry Crytek, but that just isn't that fun. And to poke a stick further into the wound, you're weapons are lackluster. The machine guns, even with zoom scope pointing directly at a Koreans head, are extremely unreliable at doing a proper headshot. No headshots in a strategy game? Bad call.
 Crysis (2007) Review Part 2
#4942 posted by [Kona] on 2011/06/29 04:03:49
The shotgun is decent, but not always useful since these are outdoor levels. Apart from handguns and rocket launchers saved for blowing up vehicles and 'copters, that's really all you get for fighting humans - both ridiculously bound to the same god damn key of which you can only carry two weapons at a time! You get to some cooler weapons later on such as the minigun, gauss gun (a big ass shotgun) and the infinite ammo alien weapon - but again they're all bound to the same key so you have to get rid of your fall back weapons the shotty and machine gun.
Now to the alien section of the game. I know this review is getting long, but it's an important game in the history shooters so I want to go in-depth. The Core takes you to an alien base built within the mountain and earth. It looks amazing. In fact it's the creepiest, most unique alien level I think i've ever played. Then the aliens turn up and ruin it. They look good - large floating octopus type aliens. But their attacks can be a little annoying. I do give Crytek props for changing it up though. It was a great twist to the game to give it some variety and differentiate from all the other realistic war shooters ala MOH and COD... neither of which come close the visual feast of Crysis. The snow level that came next was brilliant, and scary. However fighting octo-aliens inside a cramped battleship was not good. And the octo-alien is what i'm talking about in the last battle as I'm trying to concentrate on shooting the fat mothership while these bastard aliens just keep shooting at me and I can barely follow them in the sky since they move so fast.
Nevertheless, I'm glad the aliens did make their presence known because it did make the game more memorable; both from a storyline and gameplay perspective because another few levels of insane-strategy play against human enemies would not have won me over. Still, it's a love hate thing with the aliens for most players.
Okay so let's wrap this up. Crysis is a fantastic looking game. The Crytek engine is one of the best around, and certainly the best i've seen at doing outdoor scenery. There are players around who think this games' graphics are overrated. But for 2007, at least with everything maxed out, Crysis looks at the top of it's game. It's a shame that, just like FarCry, the gameplay isn't as polished. Inaccurate weapons and weapons limits, tough enemies and average aliens combine to make this a game that you won't be playing for it's gameplay. No, this is a game for the players that eat up beautiful environments and graphics. At least for a while because Crysis is quite a short game. I'm one of those players, so for me Crysis is a great game.
Rating: 8.5/10
#4943 posted by gb on 2011/06/29 07:26:09
Absolutely wrong. Gameplay is the highlight of Crysis.
You don't have to play it sneaky; this is just the first impression that you get. Once you get more used to the game, and to the suit powers, you can go all out and absolutely annihilate enemies. You can fight groups of aliens out in the open with a shotgun. You can mow down an entire group with a vehicle mounted MG. You can cloak in the middle of your enemies. This is something that only comes with time though.
The assault rifles aren't inaccurate at all; you just have to go prone and/or use strength mode. Did you try the sleep darts?
The aliens are awesome IMO, as are the scenes where you have to defend some point against a horde of them. Intense stuff.
You can't play this like Quake, but it is one hell of a great shooter game.
Rest assured though that my first impression was the same as yours; I thought it was a stealth game because I found myself using the cloak mode so much. But it really isn't that kind of game.
I agree about the 3D-ness of Far Cry and that it's lacking in Crysis. It is pretty flat, true.
Give it a replay in a couple months.
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