Is That A Rocket Up Your Arse
#4904 posted by
RickyT33 on 2008/07/29 15:35:23
Trinc?
Yooo, Trinca!
So glad you kept this up!!!!
Go, go, goooo!
Aye Looks Neat
#4906 posted by
DaZ on 2008/07/29 16:21:13
reminds me of dazsp2 in a way, with the open plan city feel to it, I like :)
I would make it darker though, with more torches and stuff :)
#4907 posted by
madfox on 2008/07/29 21:13:05
I think I leave the board, because trinca doesn't know me anymore
#4908 posted by
Trinca on 2008/07/29 22:31:31
dont cry madfox you in holland right?
SENT ME SOME DOPE AND I FORGIVE YOU!!!!
PURE MARIJUANA PLEASE!!!
There We Go Again
#4909 posted by
madfox on 2008/07/30 01:31:46
isn't the dopefish enough for you?
I thought the land of Cervantes had better intents, Sancho.
#4910 posted by
Trinca on 2008/07/30 10:27:01
Sancho is spanish... i�m NOT FUCKING SPANISH!!!
But They Are Fucking You?
#4911 posted by
negke on 2008/07/30 11:10:04
tchak yo!
[Prefab] [Q2] [Quark] X-Com UFO Skyranger
#4912 posted by
Mikemc on 2008/07/31 23:45:00
This isn't an upcoming project, but I didn't think it needed its own thread.
I've been playing alot lately so it's had time to wiggle into my brain :-*
I'm very pleased how the wings turned out ;D.
[url]http://www.mediafire.com/imgbnc.php/7ec27c1ee0fac757def5167db4403f194g.jpg[/url]
[url]http://www.mediafire.com/imgbnc.php/c256797bea44d0a82bf535afc6578c654g.jpg[/url]
[url]http://www.mediafire.com/imgbnc.php/5e99fc851c1497ce77b5d454c97171cc4g.jpg[/url]
[url=http://download360.mediafire.com/emyyxcjptjog/xz0yyymk0yk/xcufo_skyranger.zip]http://download360.mediafire.com/emyyxcjptjog/xz0yyymk0yk/xcufo_skyranger.zip[/url]
- Mike
Does Anyone Else
#4915 posted by
Lunaran on 2008/08/01 07:07:05
only get a file-save dialog instead of actually seeing any of those images in-browser?
#4917 posted by
Mikemc on 2008/08/01 07:41:27
ugh just save and open them.
Mike
#4919 posted by
Sielwolf on 2008/08/01 15:00:09
looks more like a regular aircraft than a badass strogg freighter. Nice work though, but next time please decorate your screenies with some nice red bow for our more demanding customers. Thank you.
Mike
#4920 posted by gb on 2008/08/01 20:52:41
what Sielwolf (and Scampie) said, the wings could look a bit more massive and spaceship-like to match the Quake 2 theme.
Unless you want it to look like aeroplanes, in which case you succeeded. :-) but Strogg tend to use spaceships. Those typically look more massive than planes.
One of the Citizen Abel maps has a cool starship, I think. The Reckoning also has a space fighter, which you escape in at the very end.
I think Ground Zero also has a space fighter, in the Hangar/Anti-aircraft cannon unit.
Don't stop, Quake 2 needs mappers!
Er
#4921 posted by
Vigil on 2008/08/01 23:15:03
That's hardly a Strogg freighter.
#4922 posted by
Mikemc on 2008/08/02 08:03:58
That's hardly a Strogg anything. It's a personnel transport ship from "X-Com: UFO". It's just something I felt like making in QuArK :).
- Mike
#4923 posted by
negke on 2008/08/02 09:47:05
Which is quite apperent as its X-Com counterpart is displayed right next to it. Is it for a X-Com Q2 mod? Might be something for pope and bambuz.
#4924 posted by
Mikemc on 2008/08/02 16:02:34
Well, there is a redone version of X-Com using the Quake 2 engine already. I tried making an open field like one of the levels but it never VIS'd. Though I do have notes on how it could work using default Quake2 (No mod).
- Mike
Mikemc
#4925 posted by
- on 2008/08/03 05:56:37
There's no need to sign your posts, the board already let's us know who posted.
-Scampie
Hey Scamp
#4926 posted by Friction on 2008/08/03 15:06:03
You ain't doing it right.
- Mike
Is "-Mike" The New "Bees"?
#4927 posted by
Kinn on 2008/08/03 15:18:53
something to think about
- Mike