Wow That Is Bizarre
#4890 posted by
HeadThump on 2004/07/25 10:44:50
Written like a AI simulation scripter set on the Random and Retarded settings. There is enough info there to regard the second part as plauseable.
I get the feeling their are three seperate interested parties in that e-mail (as if three e-mails got bunched up). me@me.com, RJohnson, and whom ever is asking for assistance on your map.
Spam Has Indeed Taken On A New And Scary Form.
#4891 posted by
Kinn on 2004/07/25 12:42:33
Be afraid.
Hahahahahaha
#4892 posted by
pjw on 2004/07/25 17:00:52
No, that is certainly not the way that Raven would go about things. That's good stuff.
#4893 posted by
inertia on 2004/07/26 00:26:00
ARE YOU A AI PROGRAMMER
the grammar on that phrase owns like slavery
Owns Like Slavery
#4894 posted by
pushplay on 2004/07/26 00:39:23
That's priceless.
The weird thing is that I do machine learning programming for a living at the moment. And I do have an unfinished quake 3 map on my site. (Someone needs to kick my ass and make me finish it.) Wait a sec, I might know who sent this to me...
Pushplay
Well that's got to be someone you know yanking your chain... I've heard of targetted advertising but that's beyond ridiculous :)
p.s I've bought a lot of computer hardware from auspcmarket.com.au... of course you never know, but I have a hard time believing they'd be in on some kind of bizzare spam like this. They're more reputable than that.
Inspirational Architecture
#4897 posted by
Maj on 2004/07/26 09:49:13
Maj
#4898 posted by
R.P.G. on 2004/07/26 11:32:34
L
O
L
(Yes, putting each letter on a new line somehow means that his "LOL" is more important than others.)
Oh Man,
#4899 posted by
HeadThump on 2004/07/26 11:37:16
that really appeals to the Ed Wood in me.
Pushplay
#4901 posted by
Lunaran on 2004/07/27 04:43:45
Take it from me that Raven doesn't approach people they want to hire that way.
Asdf
#4902 posted by _gilt on 2004/07/27 16:39:39
anybody know how the situation with fov120.com/cubeengine is coming along?
oh and for those interested:
http://www.gamedev.net/reference/design/features/wageslave/
, a good article coming from the perspective that player's have less time to burn on bad designs. covers some issues that have been raised here in the past.
Yay Nice Read.
#4903 posted by
R.P.G. on 2004/07/27 17:32:27
It's common sense, but often times unvocalized common sense.
Lol @ Maj
#4905 posted by
Kinn on 2004/07/27 20:38:52
I now have a name for my dm map!
Bad Trip, Dude
http://www.planetquake.com/fatty/smile/fitz-psychedelia.jpg
Ever since yesterday, after the technician got the wireless card working, FitzQuake's lightmaps have been plagued with these bursts of colour on arbitrary surfaces. And they do change over time. Maybe I should post some more psychedelic screens of Menkalikan for a laugh.
Anyway, what could be causing this? It isn't happening on any other engines I've tried...
#4907 posted by
- on 2004/07/27 23:54:13
i seem to remember metlslime once posting pictures where he did something like that by accidentally screwing up some code. maybe remnants of that?
#4908 posted by
HeadThump on 2004/07/28 00:57:24
Bad Trip, Dude
Must be something in the bovine feed this year.
Yeah, I Remember That One Alright,
#4909 posted by
HeadThump on 2004/07/28 00:58:46
he did it to punish my sycophancy
He Punishes Your Sycophancy By Not Talking To You
#4910 posted by
Blitz on 2004/07/28 02:18:48
[nt]
Hurumph
#4911 posted by
HeadThump on 2004/07/28 03:37:17
I don't need FritzQuake to make cocktails anyway. I know the best recipes by heart.
1 Bottle of Everclear
1 2 liter of Mountain Dew
1 packet of Lime Kool Aid
Mix it up and rock it out.
Fatty
#4912 posted by
aguirRe on 2004/07/28 05:51:43
It might be a long shot, but have you checked if there are any .lit files with the same name as the bsp in the same folder? Do you also get weird colour anomalies in other Q1 engines (or even other games)?
AguirRe
It's not that, as far as I can tell. I'll have to find some other engines that use .lit though. It's just wierd - how the hell can getting a wireless card installed properly scrozzle a completely unrelated program?
(BTW: UT works fine. Still have to check Serious Sam, Q2 and Q3.)
Win2000/XP Required For Doom 3.
#4914 posted by
Jago on 2004/07/28 09:20:54
And I say it�s about goddamn time to force 95/98/ME users to upgrade:
"
Well there have been rumours flying around lately that DOOM 3 would not be able to run on computers that have Windows 98 or Windows 98SE as their operating systems. Since we here at planetDOOM dislike rumours in all shapes and sizes, we went straight to the horses mouth so to speak and asked Activision themselves. The reply we got was that it is confirmed and indeed true that DOOM 3 will only run on Windows machines that have windows 2000 or XP and not lower. So there you have it, looks like some peoples upgrading woes just aren't quite over yet."
http://www.forumplanet.com/planetdoom/topic.asp?fid=4952&tid=1432033