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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Soluce Is... 
.. RTFM...

AFAIK, there's always a txt file in which you'll find all the necesary informations about how to play properly a map... even about engine download link if necessary... so you do not exclude people, you are just warning them about the mandatory use of specifics... though... 
Well 
<rj> the texture thing isn't ready yet. I'm only trying to see how far I can go with adding brushes. But your concern is noticed, thanks.

<jpl> It isn't the size but the lightmap thing. I just went to the moment adding a brush would leave me with the max lightmap default. So the map is alright but a bit plain, which I can't avoid by adding ornements.
And I have already scaled up all outside and unused brushes. 
No. Basically. 
If they follow this ridiculous attitude of strictly denying to use anything but their engine of choice

My engine of choice is exactly that - my engine of choice. I choose to use it because I like it, and for various reasons I actively dislike all other alternatives I've tried.

If there is a map that doesn't run in my engine of choice then in all likelihood I'm not going to be motivated to go out of my way to play it.

Some of you guys seem to be missing the key point here. I understand or can learn how to download and configure the various engines available, sure. But why the fuck should I? I don't enjoy playing in most of the asstacular engines available, and unless the map is the next coming of christ then it's simply not worth it for me.

Naturally if the mapper chooses to release a map that requires a particular engine or mod, good luck to him! Obviously that's the mapper's choice, but you do need to understand that this will limit your audience to some extent. If you don't care, fine... great. If you do care, then ensure compatibility with standard engines. 
Warp was this - you couldn't play it in anything but it's own engines.

I never made it for anyone else, really. It was fun to make it. A labour of love. That some people enjoyed playing it was nice to hear.

If it got missed by, let's say, 90% of the Q1 players because it had it's own specific engines then I'm not going to cry.

We're talking about a 12 year old game - having anyone interested in your map is a bonus. 
JPL, Ijed, Orl, Digs, Spy, Me..... 
I love us all!!! (and AgiurRe)

Someone should port AGLQuake to Mac/OSX, just to prevent lengthy flame wars! Willem?

(This is a genuine suggestion, we all know where we stand on this issue, I'm not trying to instigate another riot...) 
 
Sleepwalkr is a better choice for that kind of a job. I'm just a tools schlub. 
 
I'm creating a racing map for Quake Wars. There will be 2 versions, one for the wheels of war mod and a stand alone level. Its nearly finished so hopefully beta it soon.

http://bp1.blogger.com/_sR6bZBrp_nY/SHPwUEcggeI/AAAAAAAAAGA/drwhxoi62UU/s1600-h/shot00025+copy.jpg

http://bp2.blogger.com/_sR6bZBrp_nY/SG9il2o6FmI/AAAAAAAAAFA/ooeWPbxbJNY/s1600-h/Untitled-2.jpg

more pics on my blog.
http://quakewarsmapping.blogspot.com/ 
 
the 2nd shot reminds me of a part from san andreas! :)

looks great though. it looks like a cool place to drive in :) 
More Randomness 
Woot 
I like it! Looks like you're making some good progress with the editor Jago :) Stick with it! 
Progress 
http://daz.quaddicted.com/

Perhaps a qexpo release if I pull my finger out :) 
 
(drool) 
Daz 
some of those unfinished maps look really good. Finish them off! 
All Your 
base are belong to DaZ 
Daz 
I am calling your bluff - those are the only rooms you've built! Prove me wrong. 
 
cool Daz you invested already to much time on it _;) please finish it!!! 
Inertia 
Lun will back my up, I hit max visleafs when I compiled the other day, so either those rooms are way overdetailed or there is more :) 
You Said That's Because The Map Leaked 
you sealed it and the error didn't go away? 
Whatever 
Glad to see you're investing more time. Still looks rad. 
 
neg|ke or anyone need more maya textures!!! any idear?

i�m using hexen2 and rogue wads 
Trinca 
you should use hertetic2 texes 
 
thks, i will see ;) 
Not Finished 
Just a small shot of my current project: this should be the end area, and I still need to finish the central power plant.

Lightning are not finished as well ;)

http://lambert.jeanphilippe.free.fr/Divers/shot1.jpg

Any comments ? 
Hmmm 
JPL - Good to see this one still going strong!

I think the area you have shown could benefit from a few sourced lights inside the silo. Perhaps a a little more trim here and there....?

:-) 
Looks Exciting. 
I think you need a more subdued lava texture though. The repetition in that one sticks out like a sore thumb. 
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