 Wow
I can't believe they said that.
#4845 posted by Zwiffle on 2011/06/17 16:50:12
I am coordinating with Frik to apply pressure to people at id to make that happen.
#4846 posted by kaffikopp on 2011/06/17 16:54:19
That could be pretty sweet, although I'm not holding my breath just yet. Here's hoping that if they do go forward with this though, that they also bring back a touch of old-school gameplay.
 Fanboys Will Hate It Anyway
#4847 posted by negke on 2011/06/17 17:03:40
If it ever happens, it'll be like Quake 4 is to Quake 2. And it'll be linear and scripted and with a story and dumb NPCs. And fiends will have ears and shamblers mullets and there won't be tarbabies and no secret areas and no wizmet1_2.
#4848 posted by Zwiffle on 2011/06/17 17:17:15
That's all fine, as long as there are tools released with it.
Why, you ask? Well, that's a stupid question.
 Dungeon Siege 3 Preorder On Steam
#4849 posted by Zwiffle on 2011/06/17 17:23:34
If you preorder you get Dungeon Siege 1 and 2 as well - is this a good deal? Would anyone else spend $50 for all 3 Dungeon Sieges, or is my obsessive-compulsive gaming traits taking over?
 Is Quake V An Other PC Game?
#4850 posted by scar3crow on 2011/06/17 19:10:13
 I Should
#4851 posted by scar3crow on 2011/06/17 19:10:44
Read the bottom before I post!
 If It's Not
#4852 posted by jt_ on 2011/06/17 19:19:40
I don't give a fuck about it.
 I Hope They Don't
instead, I hope they come up with something original and exciting for a change. Come on, revisiting the Quake world can only be a disappointment for hardcore fans like us. Look at what they have done with Doom!
Release Rage and it's SDK god damn it... looks like there might be some fun enemies and weaponry in that thing, and damn I want a fucking current gen FPS that is also fun to map for (or even has tools to begin with) :p
#4855 posted by - on 2011/06/17 21:58:48
id has long ceased to be a company where another Quake could be done well. Don't get excited, it'll just be a cash grab that will rape your memory of a good game.
 Probably As Always
#4856 posted by negke on 2011/06/17 22:03:08
Interesting new tech, with an alibi game around it.
 Hmm
#4857 posted by nonentity on 2011/06/17 22:49:19
I think Rage looks pretty cool tbh, albeit not entirely original. It is at least original IP for iD. And will (I assume) have an SDK. Unlike Deus Ex 3 :(
And I dunno. I like the idea of a more modern update of the Quake universe. I know, gameplay wise it won't be Quake (that'd be more painkiller than any iD game you're ever going to see), too much publisher control and market awareness to release something like that. But a scripted, storied version of Q1 with pretty graphics. I'd still take that over yet more modern/near future/WW2 warfare or yet-another-dystopia (and I like post apocalyptic dystopia).
Just remember. It won't be Quake. But it might be something good.
 This Will Never Happen
#4858 posted by starbuck on 2011/06/18 00:13:49
but I'd like to see them take Quake in a more Call-of-Cthulhu direction.
 You're Shitting Me
#4859 posted by jt_ on 2011/06/18 00:36:42
Why would you want that? There's already 4 call of duties, another one on the way (looking forward to that, actually), and then there's battlefield and socom, which are both duty-esque. What would duty-ifying quake bring? Quickscoping shamblers? That kind of sounds fun but i think you get my point.
 Um, He Said Call Of Cthulhu
#4860 posted by Text_Fish on 2011/06/18 00:48:18
 Haha
#4861 posted by quakis on 2011/06/18 01:01:39
Call of Cthulhu: Modern Warfare...
 I Can't Read, Apparently
#4862 posted by jt_ on 2011/06/18 01:30:06
 This Is Id Software Remember
#4863 posted by RickyT33 on 2011/06/18 02:01:51
It will be violent. And cool. I predict that it will remain authentic. The fighting will be old-school. God I want something like STALKER but with better voice-acting and more scope. And cooler combat (passes out....)****/* (hic)
 Better Voice Acting Than
#4864 posted by necros on 2011/06/18 02:28:43
I SAID COME IN. DON'T STAND THERE.
but quake5 is so far into the future, it's not even worth worrying about right now.
and rage looks like it'll be pretty cool at least.
 Indeed
#4865 posted by jt_ on 2011/06/18 02:40:16
Rage will be at least cool and/or somehow nifty. The vids online at least show that some of the weapons don't suck, and imo the enemies were pretty cool.
 Call Of Cthulhu: Blackest Ops
#4866 posted by scar3crow on 2011/06/18 03:48:47
Soap, bring down that chopper!
Soap, get the c4!
Soap, hold still while I open the door for you!
Soap, grasp the unfathomable reaches of your futility in the wake of what lies between the feeble mind and ever dying stars!
Soap, escort the VIP!
That aside, I am moderately interested in Rage, the weapon selection looks rather satisfying (mind-control bolts + self-gibbing and turrets).
 Haha
#4867 posted by DaZ on 2011/06/18 05:10:59
+1 internets for Scarecrow :)
While I certainly hold no hope that Quake 5 would play like the Quake we all know and love, I am certainly interested to see the environments and general aesthetic re-imagined with modern technology. I think something like ziggurat vertigo in a state of the art engine with some crazy local gravity physics would be an awesome level.
Shamblers with actual fur! ;)
Rage is actually looking better and better with each level playthrough they release. The Wellspring level playthrough was the one that got me really excited for it in particular, the movement and weapons have that signature id feel to them, meaty and with real weight.
Has anyone seen or heard anything about the editor for Rage? Is it the same deal as in doom 3 where the editor is within the game itself? What about working with megatextures?
#4868 posted by necros on 2011/06/18 08:19:58
Has anyone seen or heard anything about the editor for Rage? Is it the same deal as in doom 3 where the editor is within the game itself? What about working with megatextures?
i recall seeing a video of this in action.
essentially it's the same as d3-- the engine is the editor.
megatexture was i think basically just painted on in the editor, so like you'd look at the terrain, pick your brush and go.
also, you could import bitmaps to paint a repeating pattern or something?
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