While I can't map with the laptop when on the road, Blender works fine, so I've been doing some more of the next best thing, modeling:
There is a monster from one of the Quake2 mission packs whose design, animation and attacks I have taken a shine too. I forget which of the packs it is from, but I found it repackaged in a mod called XXX.
I'm more fussy about copyrighted material now than I was a few years ago when using Daikatana textures didn't phase me, so instead of just repackaging it in a mod, I decided to ripoff the original with a variation of the design from scratch of my own.
http://mortisville.quakedev.com/snapper1.jpg
The model on the left is the original, the one on the right is the one I made this afternoon. Note the use of edge loops in my baby.
Here are a few more angles:
http://mortisville.quakedev.com/snapper2.jpg
http://mortisville.quakedev.com/snapper4.jpg
http://mortisville.quakedev.com/snapper5.jpg
and a final dramatic render:
http://mortisville.quakedev.com/snapper1_1.jpg
Thank you for your time, you may now go back to discussing our screwed up sapien species and the validity of mental states on a subjective or scientific level (woah, not judging here, you are all beautiful and unique in my eyes, except for you, inertia).