Spirit
#4663 posted by
ijed on 2008/05/28 18:44:29
That's a pretty good psyhcic attack there.
Than, that looks the business.
That Looks Like
#4664 posted by
than on 2008/05/28 18:56:39
one of the old unreal dm maps.
I Just LOVe That Coloured Lighting!
#4665 posted by
RickyT33 on 2008/05/28 20:38:22
How tremendous!
I Love
#4666 posted by
bambuz on 2008/05/28 20:47:26
the exit sign on top of the tele. The real universal exit sign.
How handy would those be in buildings on fire!
It should have fullbright green glow tho. So I think that shot is not perfect because of that.
Than
#4667 posted by
Zwiffle on 2008/05/29 00:52:41
Yeah I thought it was built in original Unreal at first. Then I thought "No, that's a really colorful Portal map." Then I was like "Oh my that's Quake."
...
#4668 posted by
starbuck on 2008/05/29 01:57:20
that lighting is way too subtle
Holy Shitballs
Well it's not called ImagePILE for nothing I guess.
Death Is Not Final
#4670 posted by anonymous user on 2008/05/31 03:29:19
Non Washday Comments
#4675 posted by
Preach on 2008/05/31 12:44:33
Love all the work with the trims, the way all the girders have that exposed metal edge to them. It could just be the angle, but the barrels look really out of proportion to the enforcer. Perhaps making them shorter and about twice as narrow would be better.
...
#4677 posted by
starbuck on 2008/05/31 22:18:45
I really like the enforcer shot, the details are really big and solid looking. Those barrels are big though, unless you're going for huge silo things that aren't normal map barrels. Make the blue sky lighting just a tiny tiny bit more subtle and it'd be perfect. Not sure who posted the shot though, was it you MadFox?
Nope
#4678 posted by
madfox on 2008/06/01 07:01:53
me was death,
myself also,
and I already.
<Friction> Repppossstttt:
#4679 posted by
gone on 2008/06/02 21:39:24
#4680 posted by
JneeraZ on 2008/06/02 22:13:54
Good feel in that second shot.
Fric
#4681 posted by
Blitz on 2008/06/02 22:36:04
Hurry up and release that thing!! It's been what, 3 years?
What's The Rush
#4682 posted by Friction on 2008/06/05 22:35:12
You're harshing my mellow.
Friction.
#4683 posted by
Shambler on 2008/06/08 16:23:10
Is this the same fucking Doom3 map you were making like 5 years ago??
Hmm
#4684 posted by
nonentity on 2008/06/08 18:54:54
Jesus, he still hasn't released that?
Nice to see some things don't change
Mapping For Doom3...
#4685 posted by
Kinn on 2008/06/08 20:34:48
...one uniquely detailed, dramatically lit, wall panel at a time.
Lol
#4686 posted by
DaZ on 2008/06/09 02:24:00
I gotta say, some of these maps are dropping into legend :)
Friction, Kinn, im looking at YOU!
(go map)