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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Cool But 
why not mod the compilers to support meshes?
qbsp is the main problem, not the editors 
Willem 
I can't find the source anywhere on your site, did you forget to upload it? 
 
Speeds

I tried that. It's harder that it appears to get QBSP to accept meshes. For me, anyway. It really, really, really wants convex shapes.

inertia

http://wantonhubris.com/ToolSrc/

It doesn't have my latest QBSP, however. Once I figure out what I'm going to do there I'll upload it as well. 
Willem 
I mean the source of ToeTag. 
So... 
How long until I'll be able to use UE3, export my level as OBJ, import into ToeTag, compile and play it in Q1?

:) 
 
inertia

Ahh, no, not yet. I'm not sure when would be the best time to do that. I might set it up as a download once the 2.0 release is done (which is the one I'm working on now). Maybe in a few months.


Scampie

I hate you. :) 
Unspeakable Horror 
What The Hell Is That Suppose To Be ^^^ 
Firefox rejects it.

It's just a load of jibberish weird characters?!?! 
Judging By 
the url containing "session=" and nothing else, methinks speedy copy-pasted the wrong link 
<- Uses Telepathic Force 
Spirit 
That's a pretty good psyhcic attack there.

Than, that looks the business. 
That Looks Like 
one of the old unreal dm maps. 
I Just LOVe That Coloured Lighting! 
How tremendous! 
I Love 
the exit sign on top of the tele. The real universal exit sign.
How handy would those be in buildings on fire!

It should have fullbright green glow tho. So I think that shot is not perfect because of that. 
Than 
Yeah I thought it was built in original Unreal at first. Then I thought "No, that's a really colorful Portal map." Then I was like "Oh my that's Quake." 
... 
that lighting is way too subtle 
Holy Shitballs 
Well it's not called ImagePILE for nothing I guess. 
Death Is Not Final 
Mother..... 
:-0 
That Enforcer Is Purple 
 
It Must Be Wash Day 
 
It's The New Breed 
shooting love in cans 
Non Washday Comments 
Love all the work with the trims, the way all the girders have that exposed metal edge to them. It could just be the angle, but the barrels look really out of proportion to the enforcer. Perhaps making them shorter and about twice as narrow would be better. 
Death's Final 
... 
I really like the enforcer shot, the details are really big and solid looking. Those barrels are big though, unless you're going for huge silo things that aren't normal map barrels. Make the blue sky lighting just a tiny tiny bit more subtle and it'd be perfect. Not sure who posted the shot though, was it you MadFox? 
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