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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Mase Back Pathos 
I will get bastardmap status anyway than 
 
(it really is quite remarkable isnt it ^^ ! ) 
Than 
Rad shot dude. Can't exactly get the full flavour but it's a cool way to present it. And of course we trust your mad skillz :) 
Screenies At Bottom Of This Thread 
Tech Proto 
http://www.speeds.quaddicted.com/dp000011.jpg

exported meshes from MAX, blended terrain, foghull culling. ~30k tris onscreen 
 
 
Oh hey, that's a neat map idea! Very cool! 
 
So I think I've finally found a method of mesh deconstruction that looks like it might work in the end. It's almost there. I've tried a lot of different things and finally have this much working at least:

http://wantonhubris.com/blog/wp-content/uploads/2008/05/deconstructionexample.png

It's getting there. It messes up on complicated meshes still but I'm working on it!

http://wantonhubris.com/blog/2008/05/26/oh-so-close/ 
Cool But 
why not mod the compilers to support meshes?
qbsp is the main problem, not the editors 
Willem 
I can't find the source anywhere on your site, did you forget to upload it? 
 
Speeds

I tried that. It's harder that it appears to get QBSP to accept meshes. For me, anyway. It really, really, really wants convex shapes.

inertia

http://wantonhubris.com/ToolSrc/

It doesn't have my latest QBSP, however. Once I figure out what I'm going to do there I'll upload it as well. 
Willem 
I mean the source of ToeTag. 
So... 
How long until I'll be able to use UE3, export my level as OBJ, import into ToeTag, compile and play it in Q1?

:) 
 
inertia

Ahh, no, not yet. I'm not sure when would be the best time to do that. I might set it up as a download once the 2.0 release is done (which is the one I'm working on now). Maybe in a few months.


Scampie

I hate you. :) 
Unspeakable Horror 
What The Hell Is That Suppose To Be ^^^ 
Firefox rejects it.

It's just a load of jibberish weird characters?!?! 
Judging By 
the url containing "session=" and nothing else, methinks speedy copy-pasted the wrong link 
<- Uses Telepathic Force 
Spirit 
That's a pretty good psyhcic attack there.

Than, that looks the business. 
That Looks Like 
one of the old unreal dm maps. 
I Just LOVe That Coloured Lighting! 
How tremendous! 
I Love 
the exit sign on top of the tele. The real universal exit sign.
How handy would those be in buildings on fire!

It should have fullbright green glow tho. So I think that shot is not perfect because of that. 
Than 
Yeah I thought it was built in original Unreal at first. Then I thought "No, that's a really colorful Portal map." Then I was like "Oh my that's Quake." 
... 
that lighting is way too subtle 
Holy Shitballs 
Well it's not called ImagePILE for nothing I guess. 
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