#4603 posted by
madfox on 2008/04/11 00:32:38
AFAIK this can be pointed at the train
but a trigger_relay won't fire a func_train to a destiny point.
Already tried. I guess I got to keep it to a timelimit.
Ok
#4604 posted by
ijed on 2008/04/11 00:45:10
I get the idea.
You could always use two trains and killtarget one whilst the other moves into place.
A hack, basically - but it'd probably work.
That Looks Freaky
#4606 posted by
RickyT33 on 2008/04/21 01:01:31
interesting combination of textures
nice lighting
Looking Good Except
#4609 posted by
Sielwolf on 2008/04/21 20:48:57
the skull tex doesn�t fit somehow
Speeds
#4610 posted by
JPL on 2008/04/21 21:03:57
Cool architecture, but flat lights (I guess it is not yet lighted ?) More shots please !!
#4611 posted by
gone on 2008/04/21 21:31:24
its not flat its realistic
besides this map is not for looking at
Good.
#4612 posted by
Shambler on 2008/04/22 12:01:07
Cos I'm going to play it with my monitor turned off.
So..
#4613 posted by
starbuck on 2008/04/22 21:17:13
why are you posting screenshots?
Oh well. Looks pretty good anyway.
#4614 posted by
gone on 2008/04/22 21:22:40
ok I wont. map`s cancelled. have a nice day
Speedy
#4616 posted by
- on 2008/04/22 23:04:29
You are a beautiful flower.
Goddammit Negke
#4618 posted by
bambuz on 2008/04/23 12:15:52
statistical significance of sexiness is overwhelming
#4620 posted by
JneeraZ on 2008/04/23 12:34:31
That looks -sick-! Nice work.
I Like The Look Of It Too...
#4621 posted by
RickyT33 on 2008/04/23 12:36:21
...what theme is it?
Negke's Mapping
#4623 posted by
Shambler on 2008/04/23 17:03:30
...defies themes and other mundanities.
Nah
#4624 posted by
ijed on 2008/04/23 18:00:33
That theme is called "Negke's New Theme".
Looks great by the way, most interesting looking map since Aderlass?
But please post no new shots until it's released.
Heh
#4625 posted by
negke on 2008/04/23 18:51:13
No name, just a semi-arbitrary mix of green, red, brown (surprise!), bits of blue, and beige trim. Or something.