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PuLSaR 
I know, sorry. Got sidetracked by lovely qtestish things. 
Necros, HeadThump 
Thanks guys - i appear to have sorted it now :) 
A Nerd's Nerd 
<CardO> how big is A2 size in cm
<CardO> and no guessing fucktards!
<gibbie> google?
<gibbie> u newb
<Shallow> 118.8*89.1
<Shallow> I think, that's from memory though so it might be bollocks
<RPG> I was about to ask if he wanted it in whole or decimal form.
<Shallow> I'm disturbed to think that space is being taken up in my brain remembering things like paper sizes and font names :)
<RPG> Shallow: oh what? I thought we were talking about pingu's map "A2"


The sad part is that I was serious. :( 
Lol 
Btw, what do the units in Quake correspond to? Is it 32 pixels = 1 metre or something? 
Uhm, Given The Differences In Pixelation 
Caused by the different resolution settings, and monitor sizes, I don't think pixels would make for a very effecient means for measuring.

Don't forget, those Id boys are from Texas; throwing around the word 'metre' will get you looked at funny with scolding mutterings of 'Jacobinite!' heard in near proximity. 
Actually, They Do. 
1 unit or pixel worth of length in quake is always the same.

i think kinn meant unit rather than actual display pixels.

anyway, i think it's about 40 units = 1 meter, because the player is about 48-56 units. and most normal people are about 160 or so cm. 
Yes, I Meant Unit 
Cheers Necros, that sounds about right. 
160 Cm? 
That is a bit dwarvish height.

Most of men are >170, tall means >180 or even, so I suppose that ranger guy is at least >180, because he's packed, pumped up, strong and wears tons of steel. 
Ontranto Released (finally!) 
As far as I can tell, most of the bugs (especially the gameplay ones - it was too hard by the end of #3) have been squashed, so guess what? Here's the link:

http://www.planetquake.com/fatty/default.asp?file=fc1

You might also like to read the front page. There's all sorts of upheaval at Chez Fatty's right now, so it's nice to finally achieve closure on something. 
Whoa! 
can't wait to play this...
i'd play it now but fileplanet appears to be dead :P 
IGI 2 Pimping 
The terrain is rather impressive and yet they're able to pull of indoors too, but they're not highly detailed:

- http://www.phait-accompli.com/crap/igi2/land1.jpg
- http://www.phait-accompli.com/crap/igi2/land2.jpg
- http://www.phait-accompli.com/crap/igi2/rain.jpg
- http://www.phait-accompli.com/crap/igi2/ambush.jpg
- more pics in the directory

Basically it's 19 missions of stealth, IR goggles, binoculars, sniper rifles, autos, silenced pistol.. indoor/outdoor... the AI is alright but not impressive... still a fun game though. 
IGI2... 
I've played IGI2 (and it's prequel) all the way through, even several times.

I find them excellent games! IGI2 is probably the best game I played last year. I fancy the beautiful graphics, but most of all I just like the style and "feel" of the game play. 
IGI 
I've read IGI 1 and 2 get bad to mediocre reviews. I wasn't happy with the demo of the first at least... but they did stuff much better in part 2. 
Played Ontranto 
excellent stuff, found it a lot of fun. I liked all the maps, but the Ontranto Towne stands out as the best for me... some serious work went into that! 
Re: Cd-rom Ide Channels 
You could also try a free prog called Belarc Advisor which will profile your hardware/software and give you more information that you would ever want on the stuff in your system 
An RPG Like Map? 
no, not the dude RPG. :P


what i mean is, the map would be preferably of large size, and completly open.

the only thing stopping you from finishing the map is that the paths that eventually lead to the exit are too difficult to complete at the beginning. threfore, you need to explore, beat up other monsters and pick up better guns and armor before you'll be able to take the final route and win the map.

the bad thing about this is that i think a lot of players won't retreat from an area if it is too hard for them, and rather keep going until they eventually die. this appears to be a problem with a lot of actual rpg games because players don't know when to quit and try a different place.

this is all just idle speculation... i just think it would be kind of neat. ^_^ 
PuLSaR 
You have mail. 
Eh 
most normal people are about 160 or so cm.
If by people, you mean gnomes -- then yes, I agree. 
Max Payne 2 Doom 
Bleh 
yeah, i think i quoted the wrong height in cm. :P 
:P 
Kreed Demo... 
Game info here: http://www.tothegame.com/game.asp?id=906

Demo download at the usual sites n' shit.

Sci-fi FPS game, originally looked vaguely comparable to D3 (like, 4 years ago), has looked increasingly ass since then. According to Von it sucks...

And indeed he's right.

Take mediocre quality remake of Unreal2 built to 2000 gaming specifications. Make sure the graphics are approximately average for that distant era, but compensate by having one of the maps run quite slowly on 2003 systems. Replace any interesting maps by a series of purposeless repetitive rooms and streets/corridors. Decorate these with tacky particle effects for "variety". Ramp the headbob waaaay up and the mouse sensitivity waaaay down, so to maximise the gaming tedium which comes from crap and easy to defeat monsters aside from an annoying little bug thing that provides the only challenge. Throw in loads of weapons but ensure it takes at least 1/2 hour to change between each one. And finally wrap the whole thing up in a terrible, pompous, generic and incomprehensible story with terrible voice acting.

Some of the weapons are pretty cool tho... 
Bleh 
what smab said and i recomend anyone to ignore this game and save your sanity.
kthx 
Doesnt Sound Too Good 
doesnt look too good either
http://www.tothegame.com/sshot.asp?picnum=2&id=906
wtf?

anyone played any good games recently? 
Starbuck... 
Painkiller's pretty cool, for what it is.

Before that...

Enclave r0cked.
Halo was okay.
MC2 & MW4 r0cked.

And I've got Far Cry to play amongst others... 
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