News | Forum | People | FAQ | Links | Search | Register | Log in
General Abuse
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.

News submissions: https://celephais.net/board/submit_news.php
First | Previous | Next | Last
Problems With UT2004 
I�ve just installed UT2004, applied the latest patch and attempted to play the game. However, I seem to be having problems playing about 80% of the maps included in the game. Some (rare) maps work just fine, without any issues whatsoever, while others start "flickering" a lot almost as soon as the map has loaded or soon afterwards. I can see some items and character models through the walls and the game grinds to a near halt. I�ve updated the NVIDIA drivers to the latest WHQL version and updated to the latest DirectX version too, hoping that it would solve the problem, but it didn�t. I also recall I had a similar problem with some levels in Raven Shield, which is also an Unreal-engine (tho older version) game.

Original Unreal, UT and UT2003 run fine. Any ideas? 
Jago 
Perhaps it's a stupid remark, but does your environment is OK ??? I mean, have you a powerfull processor, enough memory, or others ?? I'm not a specialist, but most of game problems you described comes from environment.. (lack of memory, lack of processor power/speed.., etc..)
Check UT2004 environment requirement. If it's OK, perhaps there exist some extra launch command to increase memory use during the game (like wimem 32 for Q1) which are able to solve the problem...
Otherwize I've no other ideas... 
UT2004 
Well you can try using OpenGL, and see if that makes a difference. 
RE: UT2004 
The machine is an AMD Tbird 1400, 512 mb ram, GF4 Ti4200. I tried the OpenGL renderer and the game seemed to run OK for a while, but it hard-locked the machine when I tried to change my crosshair in the game settings, go figure. 
:( 
There are many poeple who have similar probs, some say they they cure it by moving/replacing memory sticks, others by reinstalling and not patching, others say updating drivers or DirectX, etc, etc. It's really hit and miss, what works for one doesn't work for another. I would drop down details (one at a time) and see if that did anything, delete(Backup first)or rename USER and UT2004 .ini, so the game will start at default, then set it up again, easy things like that before I uninstalled/reinstalled.
Best of Luck 
Sounds Like The Problem 
has to be the map builds themselves from Jago's discription. Try putting one of the offending maps in UnrealEd and rebuild the geometry. May be worth a try if the problem lies with the internal integration of meshes with the brush build. 
Erm 
Does anyone play IGI 2? 
Proto-Quake 
I'd heard a lot about the early concepts of Quake years ago ( I thought I'd heard it from you guys :/ ) The deal with the warhammer as the player's primary weapon was that it would grow larger through the game as it was used to kill more enemies. Freudians would have a field day with the id boys :P The name Quake was also going to be the player-character's name. Bleh. Bleh, I say.
I've got to take a look at this Q-Test pack. 
'Does anyone play IGI 2?'

I can't speak for anyone else, but there are a limited number of acronyms I am capable of keeping up with at any given time. 
Kell 
I'm still waiting for feedback from you 
HeadThump 
Heh, sorry, but that's pretty much the title... "International Geotactical Intelligence" - sequel to "I'm Going In (This Sucky Game)". It's quite an improvement I think. Anyway I've been playing it, it can be challenging. I've been wanting to play MP too but I heard it's just like counterstrike - which actually, I've never played. 
counterstrike is fun!

*runs* 
Phait 
Thanks for the explanation -- I love spy games (and novels, and movies, and Jennifer Garner he he he) 
JGJGGJJG 
omgjennifergarner! 
Fileplanet 
can anyone login? I keep on getting the same 'not loged in' page no matter what I try to download. 
I Don't Use Fileplanet.. 
depending what you need like patches and demos and videos, www.3dgamers.com is much better and no wait! 
Phait 
need levels and models from hosted sites 
Nitin 
oh, rather good point 
Microsoft 
"Our records show that you have exceeded the allowed number of activiations..........bla, bla, bla"

click the next button,

"enter the following 3,000,000 digit number to get a new activation code"

After entering the 3,000,000 digit number....

"We are sorry, but that copy of windows XP Pro is installed on another computer, please ring..................bla, bla bla"

No shit lady, it's installed on my damn computer. Ring the microsoft number.....

"if you want...press 1; if you want....press 2... and on, and on....."

Press the required number,

"Sorry, we are having difficulties, and are unable to generate another activation code for you, try again in an hour"

Hour later, yeah, I get my new number, I'm activated again. But when ever I reformat, or reinstall, or Upgrade certain components from now on, I've got to go through that shit again, every freakin time !! That sux. I bought the product, I should be able to install/uninstall the damn thing as much as I want. Fair enough they have to try to stop piracy I guess, but freakin hell, limiting the amount of times you can activate, and therefore install sux big time.

Sorry................ 
FilePlanet 
No problems here Nitin, not something to do with your browser settings? cookies. I have had that in the past and thats all it was. 
Vorelord 
no, it's a feature. Tigger-On lookied into it and posted this on his site :


Fileplanet login problems - Had a number of people say they are having problems with the login for Fileplanet. If you are one of them, here is the fix. Goto this page first and login, then come back here and click on the download links. You will then be presented with a page that looks like you are not logged in, however, all you need to do is click on the text that says Not logged in? Don't have a GameSpy ID? - you will then be presented with the download page.
 
CD-ROM Question 
I have windows XP. Does anyone know how I can tell which IDE channel my CD-ROM is on? 
Hm... 
well, it shouldn't be too hard.

look in the motherboard's litterature and find the page where it outlines all the important pieces.

it may even be marked on your motherboard, near the connectors. for example, mine has "IDE1" and "IDE2" printed right beside each one. 
Append: 
most likely it's on IDE2 or Secondary Channel because most people always place HDDs on the primary ide channel, and you're not supposed to place cdroms and hdds on the same channel. 
Kinn 
Start your system up fresh, hit the delete button when the letters start rolling -- this will take you to the Built In Operating System depending on the design for your system you should have a fairly easy to read layout of your hardware connection and the ability to change them. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.