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Inspiration & Reference
I just wanted to know if people had any links to good websites for either level design inspiration (photos, paintings, concept art, etc.) or just for architectural reference. We had a thread like this on the old qmap, but we know how much good that does us.
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Omg 
 
www.kogler.net

omg it's like real world Cranky Steve :o 
Megaman 
too bad.
Now part of the world is forever ruined for you. Like the beauty of v838 monocerotis. :(
http://heritage.stsci.edu/2005/02/index.html 
Angkor Wat/thom 
I've Yet To See 
a picture of angkor wat that looks bad or even average. 
Angkor 
Hehe, cool - I've got pics of Angkor plastered all over my office atm >:} 
I'll Try To Go There "soon" And Take Lots Of Photos 
I'll be fairly close in chiang mai in northern thailand for about three months from january... 
Monsterrrrs 
If you have the patience to go through them all, I applaud you. Else just click random links:

http://www.clubdesmonstres.com

Some good shtuff. 
Phait 
A french website about horror movies and its monsters ! Good link ! 
Inspiration And Reference 
I visited the museum of modern art in Helsinki, Kiasma, today. Most of the stuff sucked badly and a lot of it was just.. ugly. But some rare ones were good.
There was also a room where artists had done 3d paintings but the tech was kinda primitive... i hope something comes of this in a few years (even though the tech has been there for many years).

Audience could look with polarized glasses and in one of the glasses there were these two balls which where the reference according to which the projected image moved.

In another exhibit, there was a simple metal wireframe village with a church in the center. It didn't look much special at first look, but actually it was put on a circulating platform and light was projected through it at a wall. Damn, it looked just like a computer game with the wireframe picture on the wall. :P 
Quake4 Concept Art 
Stream Beasts - From Cancled Level.... 
maybe they at least planned to have water? 
Bear 
NDAs become searing hot pins in my skull when I'm around you lot. 
Planned, Yes 
There is a water material definition sitting in fluids.guide. It seems to be your fancy HL2-style fresnel/fog/two normalmaps/reflection and refraction water, too.

Why they dropped that, who knows. 
Lun 
Couldn't have said it better myself. I actually wrote a damn post and then forced myself to delete it. 
 
dont NDAs get removed after the game release?

anyway, me wants q4 expansion, with water or not - doesnt matter
*wink* 
I'm Guessing... 
With all the water shaders for d3, isn't there a problem that they don't seem to work properly on lower end hardware? Maybe they were removed for simple performance reasons.. 
Speedy 
no, we have a standing NDA on all matters that haven't been made public yet. you're only thinking of coverage of features themselves - yes we're obviously allowed to talk about what's in quake4 once it's out, because it's out. the stuff that's not in the game is kept internal. 
Huh, I Thought I Found This Here... 
http://ian-albert.com/misc/gamemaps.php

Maps (like roadmaps, no levels) from different games like Doom, Ultima, Zelda and others. Quite interesting. 
Trees 
Hah 
we use that at work. One thing that seems to be lacking is the ability to create a root system. So if you're making a swampy level where the trees are all standing in water, you can't have all those cool exposed roots. 
Interesting Metl 
Maybe they're working on it! But yeah some gnarled, swampy rooted trees would be wicked.

I posted the link in Inspiration because I really do find the majority of those shots to be as inspiring at looking at similar, "real" wooded areas. We're finally getting to the point where we can have a fair trade between polys and performance vis a vis trees. 
Heh 
looks like the dream of cliffyb is getting true. i remember he was telling back in the unreal days that he dreams to create the forest that his mother would cry looking at it :) 
Textures 
Maybe already posted, but here are some png textures that should look great ingame... but it has to be converted.. sorry...

BTW, the "company" seems to provide interesting texture tools..

http://www.nodalideas.com/textures/ 
Some Scifi Short Story 
for guys who like hard retro-contemporary military-political stuff.
http://www.infinityplus.co.uk/stories/colderwar.htm
Somewhat mixed with reality in parts. :)
http://www.oakridge.doe.gov/media_releases/2003/r-03-029.htm 
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