Lol
#4420 posted by VoreLord on 2004/06/16 03:52:44
and you go suicide yourself
Don't do it jpl, ;)
New UT2004 Patch Released
#4421 posted by VoreLord on 2004/06/16 03:54:06
As In Mapping As In Life
#4422 posted by HeadThump on 2004/06/16 04:08:09
Seperate yourself from the object in question. Don't place any importance on your own emotions. Sieze your inner Oprah and kick her ass out of your head.
In touch with your feelings? What have your feelings ever done for you? Have they ever made you any money? Have they ever got you laid? Screw 'em. You don't need them.
Don't take anything personally and you'll be a much happier, and less prone to emotional blackmail, person.
Don't Worry VoreLord
#4423 posted by JPL on 2004/06/16 04:56:07
Suicide is not my cup of tea... I prefer mapping instead of death, even pro mapper will not like my work... What doesn't kill you, make you become stronger... and improve yourself in most of cases...
O_o
#4424 posted by Kinn on 2004/06/16 09:04:30
I prefer mapping instead of death
For some reason that quote brings up flashbacks of Daikatana. Dunno why.
I Have Problems
#4425 posted by aguirRe on 2004/06/16 13:07:57
viewing PuLSaR's site http://www.quakemaps.nm.ru using IE5.5 on Win95. All I get is blank empty pages, no error message. The picture only pages work, though.
Does someone else also experience this problem or have any idea what's causing it?
Bah
#4426 posted by Vondur on 2004/06/16 14:35:55
looks like isp have deleted this site or something
Oi No
#4427 posted by Vondur on 2004/06/16 14:36:29
after some reloads it started to work fine
Re: O_o
#4428 posted by nb on 2004/06/16 23:04:04
Personally, I prefer death instead of Daikatana.
*ducks*
(Yes, I have played it. Own the original cd, in fact.)
I Could Not Stop For Daikatana,
#4429 posted by HeadThump on 2004/06/16 23:18:08
So he kindly stopped for me.
What Do We All Think...
#4430 posted by Blitz on 2004/06/17 00:24:44
D3/HL2 this summer is a reality? Or will they get pushed back again?
But The Yellow Rose Of Texas
#4431 posted by pushplay on 2004/06/17 01:11:21
Beats the girls of Tennessee.
Blitz
#4432 posted by ProdigyXL on 2004/06/17 01:45:45
Doom III will happen this summer. I'm guessing late July or sometime in August. From every review I've read they have set their hearts on it to be done by the end of the summer and move on to a new project. As far as Half-Life 2 that's anyone guess. No matter how many gameplay movies I've seen though I cannot for the life of me get excited about HL2. Well see what happens I guess.
DooM3/Half -Life 2
#4433 posted by VoreLord on 2004/06/17 03:43:49
DooM3
Me hopes for early to mid July, somewhere around the 17th would be nice ;), I am starting the upgrade process this weekend in preparation.
Half-Life 2
No matter how many gameplay movies I've seen though I cannot for the life of me get excited about HL2
Thank the Lord, I am not alone, I have exactly 0 interest in HL2. But no doubt it will be hugely popular and enjoyable to those who like that type of thing.
KillBillyBarn (DM-CBP2_killbillybarn)
#4434 posted by VoreLord on 2004/06/17 03:52:56
A map from the CBP2 map pack for UT2004, I never bothered trying it, as I thought it was a bit of a joke/gimmicky, (gimmicky, which it is) But what a blast, thoroughly enjoyable, humorous. Try it out if you are in the neighborhood.
Going for the DoubleDamage will never be the same.
D3/HL2
#4435 posted by Kinn on 2004/06/17 04:46:10
Half-Life 2 will be great, I've no doubt. But I would be amazed if it has the impact of the first one. From what I've seen, there are too many gimmicky features in the game - bot ai sidekicks, all the physics hype, drivable vehicles etc. Valve should have taken what was good in the first one and amplified it, rather than introduce a load of extra stuff that may fall flat. So far all the hands-on previews I've read from gaming magazines have a been a bit underwhelming.
Now Doom 3 is a different kettle of fish. By its very nature, it will be a less complex game than HL2, in fact, from what I've seen, it looks to be a Hellified version of Half-Life 1. C'mon, it's obvious - basically the same plot - replace Black Mesa Complex with Mars Base, Aliens with Demons, and Xen with Hell. I can't see any difference in the concept. It's obvious id are trying to "do a Half-Life", and with their art team, and of course the big JC, they might just win this summer stand-off. I'm a little bit concerned about all the cut-scenes though - I'm not sure why they chose to go down that route after the success of HL's very much in-game scripted sequences, but time will tell.
Kinn
#4436 posted by Vondur on 2004/06/17 04:49:33
all the shooters are clones of original WOLFENSTEIN :D
they just have various settings and monsters, but the goal is one: kill everyone who tries to kill you :)
Blah..
#4437 posted by JPL on 2004/06/17 05:11:37
.. it'a kind of "jungle law".. kill or be killed... what do you prefer ???
Q3 Geocomp3 Contest
#4438 posted by nitin on 2004/06/17 05:24:02
Well
#4439 posted by starbuck on 2004/06/17 05:53:45
it doesn't look like this incarnation of Geocomp has lived up to previous years. Gleeb's looked good, and the one by Cyberdemon (shudder) might be nice, but most of those maps look like n00b efforts.
On the Doom 3 Vs. Half Life 2 front, I really don't know what to think anymore. When I first saw D3 i thought it was awesome, but that was the 1st time i saw realtime bumpmapping. Then when I saw HL2 i thought it looked much better. Now, thinking about it, i dont really care... not too excited about either
Doom3
#4440 posted by Kinn on 2004/06/17 06:21:55
I don't understand why id, with all the money they having rotting away in the bank, have to stick with such a small dev. team. They could double their staff, and Doom3 would still rake in a massive profit (and probably would have been finished last year as well).
Q3A was one of the cheapest shortcuts in the history of gaming. With a few more level designers, they could have banged out a proper single player game in the same time, and still kept the deathmatch component.
Kinn
#4441 posted by Vondur on 2004/06/17 06:42:18
some of the team concentrated on spaceship building atm, so game developing is like a hobby now ;)
Thoughts...
#4442 posted by Shambler on 2004/06/17 06:54:04
On when D3 and HL2 might be out...
I'm not fussed really, as long as they are good. I've a few games to play in the meantime =). Personally I'd prefer autumn/winter, darker nights and grimmer weather gives a better gaming experience.
On Kinn's thoughts on HL2...
From what I've seen, there are too many gimmicky features in the game - bot ai sidekicks, all the physics hype, drivable vehicles etc.
All of those aspects can really enhance the gaming experience if they are used well. They're not necessarily gimmicks, but can be excellent features that improve the look, atmosphere, immersion, and gameplay potential. I wouldn't be so dismissive of them. Of course, it still depends what is done with those features.
On the two games overall...
I'm looking forward to both, both look good and sound good. D3 appeals to me more, simply because it's more my style. That's all =)
I Have Every Confidence In Carmack's Spaceship Project...
#4443 posted by Kinn on 2004/06/17 07:11:57
...as long as the astronauts don't start hitting suspiciously-painted wall panels with an axe to try to find secrets - that's just asking for trouble.
#4444 posted by Kinn on 2004/06/17 07:22:07
All of those aspects can really enhance the gaming experience if they are used well
That's true, Shambler. But what made Half-Life amazing for me was the creepy, claustrophobia of it all. Sidekicks and vehicles make for a very different experience; probably still good (Valve know they can't drop the ball on this one), but different nonetheless.
I'm looking forward to Doom3, but from what I've seen, I don't know how much of the shit-your-pants-monsters-jumping-out-from-the-shadows gameplay I can stomach. If it's anything like playing a marine vs aliens from AVP, I don't think I'd enjoy it. Overly scary != fun, in my opinion.
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