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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Speedmapping_progs 2024.2 
This is a lightweight Quake mod and devkit. It retains the core gameplay of the original game while offering popular quality-of-life features for mappers. It is also an excellent base for new QuakeC projects, as it includes a comprehensive list of bug fixes; more than other "clean code" versions of QuakeC.

DOWNLOAD:
https://github.com/quake-mapping-community/smp/releases/latest

* Fixed a bug that prevented some monsters from spawning

* Added Single Player Instagib modes (spinstagib)

Set your desired mode in the console:
gib_all - instagib everyone
gib_monsters - only monsters instagib
gib_player - only players instagib
gib_off - disables instagib

You can also enable them on the command line:
fraglimit 666 - instagib everyone
fraglimit 333 - only monsters instagib
fraglimit 999 - only players instagib
fraglimit 0 - disables instagib

* instagib sounds will randomize between appropriate built-in sounds 
Speedmapping_progs_2024.2 Mirror 
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