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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Yay 
thats looking good Trinca! Maybe have it a little darker on the inside to get some contrast but looks really nice so far! 
Finally Something Non-base 
Looks nice Trinca. 
 
thks guys :)
yes Daz need less light on top 
Trinca... Fan Club? 
Now I've heard everything. 
Trinca For Prexy... 
That outdoor area looks especially nice! 
Yes, TRINCA FAN CLUB! 
Call me Mr. President! 
ToeTag Sample Level 
This is the sample level I'm going to include with ToeTag from the next version onwards. It's nothing fancy - just a small level that lets you choose your skill level and then launches you into E1M1. However, it shows off most of the fundamentals of what makes a map tick so it's a good example.

MAP and BSP:
http://www.wantonhubris.com/levels/TTSample.zip

Shots:
http://www.wantonhubris.com/levels/shot01.jpg
http://www.wantonhubris.com/levels/shot02.jpg
http://www.wantonhubris.com/levels/shot03.jpg
http://www.wantonhubris.com/levels/shot04.jpg
http://www.wantonhubris.com/levels/shot05.jpg

Thanks! 
Looks Very Nice Willem 
excellent detailing. 
Willem 
Looks nice indeed ! 
Ooh, Yes. 
Love the archy stuff, and excellent base usage overall. 
Looks Cool 
going to have a run around it now. Looking forward to any proper maps you might make with your new editor ;) 
Fine! 
congrats with your new Mac Editor! 
 
Thanks all!

Yeah, definitely looking forward to doing some larger, real maps. 
Willem/Than 
Your levels are a similar style - 'v.nice IDBase'

You should make a Pak!!!

Trinca - Your map looks cool!! Hurry up and finish it!! Also, I started making a new map, "IKDoom" !!! Bah :-P 
 
Willem looks fucking hot!!! :) 
Willem 
I am very disappointed by the proper texture alignment on those crates. 
Looks Really Good 
I love the small super detailed maps, there should be more of that I think!

Also Trinca, looks nice, you've got some temple skills for sure. 
 
Hah! 
 
I see my crate alignment skills (or lack thereof) have preceded me. :P 
Fanca Trinclub 
looks pretty good but your floors in the two shots are completely flat, that's what I'd concentrate on changing perhaps? (Or maybe you have done that in the other areas already?) Kind of a macro level thing, a different question altogether from detail and decorations. 
Another Shot 
Second part of the map started some weeks ago (after SK), it remains 50% of the map to finish... and it is already huge...

http://lambert.jeanphilippe.free.fr/Divers/fd12.jpg

Feel free to comment... ;) 
Nice Footlights! 
I wish I could make that effort in short time! 
(Droole...) 
JPL - that looks v.cool, reminds me of 'office complex' from Half-Life 1 (it's the floor tiles)

I'll put a screenie up next week... 
As Promised... 
...here are some shots of my new project

Its sort of gothic base/Q3ish, although is just contains textures from Doom3 and Daikatana (maybe one or two IKBase)

So far un-named...

http://shub-hub.com/files/images/Rickpic0.jpg

http://shub-hub.com/files/images/Rickpic1.jpg

http://shub-hub.com/files/images/Rickpic2.jpg

http://shub-hub.com/files/images/Rickpic3.jpg

http://shub-hub.com/files/images/Rickpic4.jpg

http://shub-hub.com/files/images/Rickpic5.jpg

All comments welcome!!! 
Ricky 
that looks great. Not too sure about the D3 tex though, I dont think they convert that well.

I like the rockwork! 
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