One of the primary features of the stealth system is that monsters explode into a shower of body parts and the default system is very basic (arm/leg/torso/slice) and the uv skins are a mess.
I think the killing of monsters should be something visually interesting, so I started by
rework the existing assets and add new multiple frames for variety. The next step was to create custom body parts which randomly drop and the final step to add various explode and impact sounds to the gibs.
Here is a collection of the more unique body parts that can appear from monsters, this is an ongoing process and more will be made.