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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Looks Cool! 
er...

...Looks Cool!! - Put me on the list for tester candidates >8D 
JPL: 
first shot: interesting looking crane puzzle. The buttons are to be pushed to move the boxes, yes? I like object puzzles. But please make the floor and ceiling more interesting, they are very flat.

second shot: ah, now we are looking out into a misty cavern. Very enticing, and somewhat spooky. Not much to comment on, except that it looks like an interesting place to explore. 
Grahf / RickyT23 / Jointss 
@Jointss:
Thanks !

@RickyT23:
Put me on the list for tester candidates
Well, I already have many people that asked me to beta test, so I will have to make some choice.. so please don't blame me if you are not "elected" for betatesting ;)

@Grahf: The buttons are to be pushed to move the boxes, yes?
Not all of them, you will have to discover what's working, and what's not ;)

But please make the floor and ceiling more interesting, they are very flat
Well, it is not visible, but the is a nice curve on the ceiling ;)

Thanks for the comments :D 
JPL 
getting better, go on
try a trim or a texture with some trim or paint on the walls 
Just An Idea 
Seeing as you're converting the textures anyway, but maybe a couple of the classic blood /slime splatter decals baked into a base texture could add more interest. 
Ijed 
Yes, nice idea: I'll try to see what is available.. maybe I will have to do it myself.
Thanks for the idea ;) 
Very Cool Looking Q4 Level 
Those shots look great. I like the moss normal, the low rez compared to the diffuse works well.

JPL - most likely you'll have to DIY it, but the decals will be easy to cut in PS or PSP. 
Ijed 
Well, I hope I will not ruined the texture with too much bloody splashes :P 
I'm 
Doing the same in some maps I'm working on currently, just a few here and there amidst the large expanses of metal / base flooring. It's probably easier just to paint the blood yourself rather than cut up some lo-rez decal.

I experimented with sludgy mounds of toxic waste as well (trigger_hurt attached) but it didn't work too well since its a new-ish trap mechanic and there was no pit - it was just mush heaped in a corner. 
Ijed 
Well, I would like to ad it directly onot bmp extracted from the texture, bot copying/pasting them from something else.... I have to experiment... 
Heres A Link... 
http://www.freeserifsoftware.com/software/PhotoPlus/default.asp

This is a good (free - 'V6' ;D) program for what you want - it has a 'smart select' tool, like Photoshop - a 'magic wand'. Im using it at the mo for a company website!! Might be stating the obvious here, but select the area around the 'splat', click (on the 'select' button) 'invert', then you can copy and paste the splat without a rectangular box around it!!

(sorry if this sounds patronising) :-P 
Nice Architecture Drawings 
Wrong Thread - Sorry 
 
 
to my fan club!

just to let you guys know i didn�t quit mapping! still progressing on trincasp4

http://trinca.quaddicted.com/temp/joequake070.jpg
http://trinca.quaddicted.com/temp/joequake071.jpg 
Ooooh! 
Nice nice nice!!

Haven't seem a good temple style for aaaages - been missing it! 
I Still Haven't Seen It 
 
Yay 
thats looking good Trinca! Maybe have it a little darker on the inside to get some contrast but looks really nice so far! 
Finally Something Non-base 
Looks nice Trinca. 
 
thks guys :)
yes Daz need less light on top 
Trinca... Fan Club? 
Now I've heard everything. 
Trinca For Prexy... 
That outdoor area looks especially nice! 
Yes, TRINCA FAN CLUB! 
Call me Mr. President! 
ToeTag Sample Level 
This is the sample level I'm going to include with ToeTag from the next version onwards. It's nothing fancy - just a small level that lets you choose your skill level and then launches you into E1M1. However, it shows off most of the fundamentals of what makes a map tick so it's a good example.

MAP and BSP:
http://www.wantonhubris.com/levels/TTSample.zip

Shots:
http://www.wantonhubris.com/levels/shot01.jpg
http://www.wantonhubris.com/levels/shot02.jpg
http://www.wantonhubris.com/levels/shot03.jpg
http://www.wantonhubris.com/levels/shot04.jpg
http://www.wantonhubris.com/levels/shot05.jpg

Thanks! 
Looks Very Nice Willem 
excellent detailing. 
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