
Vondur 
#403 posted by 
R.P.G. on 2003/02/27 11:20:02
I can't find the secret place in ZED2, even when I use noclip!  And this prevents me from playing this map in DMSP also!  I hate you! 
	 
		
		
Underworldfan 
#404 posted by 
R.P.G. on 2003/02/27 11:26:00
 
		
		
Okay 
#405 posted by 
R.P.G. on 2003/02/27 12:00:34
Unless I'm completely mistaken, Gilt released a Q1DM map called "Cube" or something similar.  The map was made using only rectanglular brushes.  Can someone please point me where to find it? :( 
	 
		
		
RPG... 
#407 posted by 
distrans on 2003/02/27 19:53:11
lob many grenades into the aaaaargh...gurgle 
	 
		
		
The Raven's Waltz By Gilt 
#408 posted by 
Vodka on 2003/02/27 22:04:59
 
		
		
RPG RE SP ZED2 
There's a pair of deep slots in a wall somewhere. Arm up and keep shooting down it until you hear teleports. 
	 
		
		
Pencil Shaded Quake?? 
hey guys..  anyone remember quite a while ago seeing a port of Quake that all the textures appeared pencil shaded??  It looked like all the polys where drawn by hand.
 
 I was looking for it couldnt find it..   someone must have a URL.  :) 
	 
		
		
Pencil Shaded Quake?? 
hey guys..  anyone remember quite a while ago seeing a port of Quake that all the textures appeared pencil shaded??  It looked like all the polys where drawn by hand.
 
 I was looking for it couldnt find it..   someone must have a URL.  :) 
	 
		
		
Shadowdane: 
#412 posted by 
metlslime on 2003/02/28 01:36:08
maybe you're thinking of NPRQuake.  I'm going to bed, but a simple google search should suffice. 
	 
		
		
I Can't Find... 
#413 posted by 
. on 2003/02/28 03:28:25
any Quake 1 maps of Quake 2 SP or DM maps.. surely it's been done!
 
 Yes I have Q2 I would convert if I had a better computer... 
	 
		
		
Responses To All! 
#414 posted by 
R.P.G. on 2003/02/28 09:14:12
distrans/Fatty:  Cheers, guys.  I had already berated Vondur on IRC into giving me some tips on how to find it.  Maps that have a little something extra are cool. :)
 
 speedy: j00 r4wk!
 
 phait: I'm fairly certain that there was Q1 version of Q2DM1 The Edge.  Regardless, the only way I know how to find it is to check MPQ, which has been removed from the internet. 
	 
		
		
Fuck The Title, And Fuck The Empty One Too. 
#417 posted by 
wrath on 2003/02/28 16:44:57
(metl, now we can officially regard this board as inaugurated)
 
 POSTING DRUNK!!Q 
	 
		
		
Morrowwind 
#419 posted by 
GibFest on 2003/02/28 17:53:29
I've just started to play this game and think it is amazing. Have any of you tried it? what do you think? 
	 
		
		
Thansk Metslime.. 
#420 posted by 
. on 2003/02/28 18:20:52
already got edge though, unless this is a diff tex' one (hopefully) 
	 
		
		
Question 
#421 posted by 
. on 2003/02/28 20:52:08
who here agrees with me that:
 
 using Quake's default textures in their maps is more skillful? because custom textures usually do most of the work of making a map's appearance, atmosphere, mood etc that much better.. even though Quake's texture's are bland compared to todays, they are their own - but using them to their best potential over finding the limits of them while putting out a good quality map is talent.. agree? hopefully i wasn't too vague 
	 
		
		
Phait: 
#423 posted by 
metlslime on 2003/03/01 00:36:01
i do think there is a challenge to making something fresh with familiar old textures. 
	 
		
		
First Post!!!!!!1111 
#424 posted by 
Peej on 2003/03/01 16:50:20
Well it is for me. Hi everyone, just thought I'd say hi and stuff. And thanks to Metl for coming to QMaps rescue. I'm still on my travels, just thought I should let everyone know that Frib is much taller in real life. 
	 
		
		
Hehe 
#425 posted by 
Vondur on 2003/03/01 17:02:52
nice to hear from ya, peej!
 force frib to map while you're there damnit! :) 
	 
		
		
:/ 
someone else who is shorter.