Vondur
#403 posted by
R.P.G. on 2003/02/27 11:20:02
I can't find the secret place in ZED2, even when I use noclip! And this prevents me from playing this map in DMSP also! I hate you!
Underworldfan
#404 posted by
R.P.G. on 2003/02/27 11:26:00
Okay
#405 posted by
R.P.G. on 2003/02/27 12:00:34
Unless I'm completely mistaken, Gilt released a Q1DM map called "Cube" or something similar. The map was made using only rectanglular brushes. Can someone please point me where to find it? :(
RPG...
#407 posted by
distrans on 2003/02/27 19:53:11
lob many grenades into the aaaaargh...gurgle
The Raven's Waltz By Gilt
#408 posted by
Vodka on 2003/02/27 22:04:59
RPG RE SP ZED2
There's a pair of deep slots in a wall somewhere. Arm up and keep shooting down it until you hear teleports.
Pencil Shaded Quake??
hey guys.. anyone remember quite a while ago seeing a port of Quake that all the textures appeared pencil shaded?? It looked like all the polys where drawn by hand.
I was looking for it couldnt find it.. someone must have a URL. :)
Pencil Shaded Quake??
hey guys.. anyone remember quite a while ago seeing a port of Quake that all the textures appeared pencil shaded?? It looked like all the polys where drawn by hand.
I was looking for it couldnt find it.. someone must have a URL. :)
Shadowdane:
#412 posted by
metlslime on 2003/02/28 01:36:08
maybe you're thinking of NPRQuake. I'm going to bed, but a simple google search should suffice.
I Can't Find...
#413 posted by
. on 2003/02/28 03:28:25
any Quake 1 maps of Quake 2 SP or DM maps.. surely it's been done!
Yes I have Q2 I would convert if I had a better computer...
Responses To All!
#414 posted by
R.P.G. on 2003/02/28 09:14:12
distrans/Fatty: Cheers, guys. I had already berated Vondur on IRC into giving me some tips on how to find it. Maps that have a little something extra are cool. :)
speedy: j00 r4wk!
phait: I'm fairly certain that there was Q1 version of Q2DM1 The Edge. Regardless, the only way I know how to find it is to check MPQ, which has been removed from the internet.
Fuck The Title, And Fuck The Empty One Too.
#417 posted by
wrath on 2003/02/28 16:44:57
(metl, now we can officially regard this board as inaugurated)
POSTING DRUNK!!Q
Morrowwind
#419 posted by
GibFest on 2003/02/28 17:53:29
I've just started to play this game and think it is amazing. Have any of you tried it? what do you think?
Thansk Metslime..
#420 posted by
. on 2003/02/28 18:20:52
already got edge though, unless this is a diff tex' one (hopefully)
Question
#421 posted by
. on 2003/02/28 20:52:08
who here agrees with me that:
using Quake's default textures in their maps is more skillful? because custom textures usually do most of the work of making a map's appearance, atmosphere, mood etc that much better.. even though Quake's texture's are bland compared to todays, they are their own - but using them to their best potential over finding the limits of them while putting out a good quality map is talent.. agree? hopefully i wasn't too vague
Phait:
#423 posted by
metlslime on 2003/03/01 00:36:01
i do think there is a challenge to making something fresh with familiar old textures.
First Post!!!!!!1111
#424 posted by
Peej on 2003/03/01 16:50:20
Well it is for me. Hi everyone, just thought I'd say hi and stuff. And thanks to Metl for coming to QMaps rescue. I'm still on my travels, just thought I should let everyone know that Frib is much taller in real life.
Hehe
#425 posted by
Vondur on 2003/03/01 17:02:52
nice to hear from ya, peej!
force frib to map while you're there damnit! :)
:/
someone else who is shorter.