|
Posted by - on 2003/12/06 18:37:36 |
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend. |
|
|
Sorry Scampie,
#401 posted by HeadThump on 2004/04/10 22:21:42
I have been too busy making a map for a project, but it is getting very close to completion. In the next few weeks I should be able to Speedmap.
Speedmap #75
#402 posted by - on 2004/04/15 18:28:50
let's get back to easy themes :D
Theme: Doom Restriction maps. This means, no room over room, no sideways opening doors or moving platforms. Don't have to use doom textures, but here are Lun's q3doom textures converted to q1 for those wishing to use them:
http://speedq1.spawnpoint.org/files/lun3.zip
Time: Saturday, April 17th, 4pm EST (9pm UK, 20:00 GMT)
Place: irc.gamesurge.net in #speedq1
Timelimit remains a casual 100 mins+, and you may still email me a map at scampie@spawnpoint.org anytime before I pack up the pack.
Um...
#403 posted by necros on 2004/04/15 19:42:03
won't this lead to really boring maps?
i'm not saying the theme is necessarily bad, but if i were participating, i wouldn't follow it.
#404 posted by - on 2004/04/15 21:44:27
necros: only boring if the mappers make them boring. there's plenty you can do without room over room. height variation isn't outlawed, you can easily make a cool map with some imagination.
but if you don't want to follow the theme, that's cool too.
What About
#405 posted by Zwiffle on 2004/04/15 23:47:13
slopes? Are they allowed or outlawed? To clarify I mean just brushes with vertical angles that aren't 90 degrees, not horizontal angles that aren't 90 degrees.
#406 posted by - on 2004/04/15 23:55:20
no. no slopes going up and down. angled walls are of course ok.
Good Point.
#407 posted by necros on 2004/04/16 00:15:28
and i've seen some pretty awesome maps for doom myself, so maybe you're right. :)
Good Point #2
#408 posted by Shambler on 2004/04/16 06:08:59
necros: only boring if the mappers make them boring.
Well said scampie, I very much agree with that. A truly inspired mapper will not only work within the limitations but embrace them to produce something that is good and characterful because of the limitations.
Doom Style Is A Good
#409 posted by HeadThump on 2004/04/17 00:18:08
idea for the speed map. Afraid I'm out of town on business, boredom and playing FarCry this week and no where near my set up for map making.
Might be worth someone's while to take a look at the Doom retexture project, one of the better looking one's I must say, and take a few hours converting them to Quake compliant textures with TexMex and Wally. Just a suggestion.
If You Don't Enjoy Mapping, Why Map?
#410 posted by xen on 2004/04/17 17:59:18
Think it's time I jacked in speedmapping. No point in it anymore.
And For Anyone Confused About Xen's Comment...
#411 posted by - on 2004/04/17 18:55:41
[17:33] <nane> hah
[17:33] <nane> it works
[17:33] <nane> oh this is great
[17:33] <nane> too bad no one is going to play it
[17:34] <scampie|mapping> did you enjoy making it?
[17:35] <Zwiffle|speedmap> yes, i enjoyed him making it
[17:38] <nane> oh yes
[17:38] <scampie|mapping> then who cares if anyone plays it?
[17:39] <scampie|mapping> speedmapping mantra: map for fun, not for others
[17:39] <rj> i don't find the mapping part very fun but i often like playing them afterwards if they're good
[17:40] <scampie|mapping> congrats, fuck off
[17:40] <rj> thx
[17:40] *** rj (~rjthorne@82-32-37-135.cable.ubr05.azte.blueyonder.co.uk) Quit (Quit: I swear to god i must be the only true optimist left on the planet.|| "hej slyna, du �r s�t. Jag kommer f� ett ligg med dig denna helgen")
rj = xen.
oh well, good riddence. as I've said countless times before, I run speedmapping for the mappers participating, not for the people who want to play a new pack of maps every week. and I certainly don't run the events for attention whore morons who think that 'quitting' will prove their point.
But The Real Question Is
#412 posted by czg on 2004/04/17 19:07:50
Who is 'slyna', and why/how is xen going to have sex with her/him this weekend?
What Language Is That?
#413 posted by necros on 2004/04/17 20:03:31
:S
#414 posted by xen on 2004/04/17 20:06:31
Shit, that quit message was from around a year ago... was a quote of a clanmate of mine attempting swedish. Forgot I still had it.
#415 posted by xen on 2004/04/17 20:24:10
as I've said countless times before, I run speedmapping for the mappers participating, not for the people who want to play a new pack of maps every week.
Who honestly gives a fuck what the person running them has in mind for the maps? Why fucking bother uploading the packs every week if you're insistant on sticking to that oh-so-pretentious 'map for yourself, not for others' scheme. I've spent more time speedmapping than pretty much anyone else on the site since the events started running, why on earth would I do it for all that time if I didn't enjoy participating myself?
Since you obviously interpreted my comment completely wrong & with very little thought whatsoever, I was merely stating that I didn't particularly enjoy the process dragging brushes around and copy/pasting entities for hours on end, however, I enjoy coming out with a finished product at the end of the session, and playing it. Yes, I normally enjoy playing my maps alot more than playing others, since they're pretty much tailor made for me. I couldn't care if other people didn't like them.
My point is though, even if mappers do map for the sake of getting their name known, so long as they submit a map then why give a shit?
and I certainly don't run the events for attention whore morons who think that 'quitting' will prove their point.
I 'quit' because I certainly don't participate in the events for power-tripping fucktards who think the whole world should share their opinion.
I've posted my view now though, like it or lump it. Since I'm obviously not welcome in the sessions anymore, I'd rather not carry on attending them, simple as.
#416 posted by - on 2004/04/18 13:24:29
Who honestly gives a fuck what the person running them has in mind for the maps?
So, what you're saying is, I give up my saturday afternoons every week for egotistical assholes like yourself who couldn't give a damn that I'm trying to run a fun event for mappers to enjoy with each other? thanks.
Why fucking bother uploading the packs every week if you're insistant on sticking to that oh-so-pretentious 'map for yourself, not for others' scheme.
I seriously don't know, some people seem to enjoy the maps. Nothing wrong with that. But mapping everyweek just so those who play them can have a fun pack is draining, and not a good, fun, creative enviroment for the speedmappers. This shouldn't turn into an event where people are thinking they'll put their mark on the community with maps, just a nice bit of level design fun.
I've spent more time speedmapping than pretty much anyone else on the site since the events started running, why on earth would I do it for all that time if I didn't enjoy participating myself?
As you've obviously stated, you don't unless you get credit and people cheering for your maps. And congrats on spending time speedmapping, I know most of it was making sm36.
Since you obviously interpreted my comment completely wrong & with very little thought whatsoever, I was merely stating that I didn't particularly enjoy the process dragging brushes around and copy/pasting entities for hours on end, however, I enjoy coming out with a finished product at the end of the session, and playing it. Yes, I normally enjoy playing my maps alot more than playing others, since they're pretty much tailor made for me. I couldn't care if other people didn't like them.
I interprated you comment how it was presented. I was trying to help and encourage nane. You tried to demolish that by spewing some comment that offered no help at all. I gave you my thoughts on that, and you left crying like a baby and whining on this board about how you'd never speedmap again. Good riddence.
My point is though, even if mappers do map for the sake of getting their name known, so long as they submit a map then why give a shit?
Becuase speedmapping is not about that. It's about making fun little maps in a short bit of time. Go make a 'real' map and put some effort into it if you want your 'name to be known'.
I 'quit' because I certainly don't participate in the events for power-tripping fucktards who think the whole world should share their opinion.
See a few paragraphs ago. I don't see how I'm 'power-tripping' by saying 'fuck off' though.
Hay Guys!
#417 posted by Friction on 2004/04/18 13:50:01
I heard this thread contains WMD grade drama confirm/deny?
Confirm!
#418 posted by - on 2004/04/18 13:51:59
Suggestion...
#419 posted by ProdigyXL on 2004/04/18 13:56:16
So, what you're saying is, I give up my saturday afternoons every week for egotistical assholes like yourself who couldn't give a damn that I'm trying to run a fun event for mappers to enjoy with each other? thanks.
Scampie, if your Saturdays are as valuable as you claim, simply stop running the events and let someone else run them for awhile. We are all capable of such a task. :)
But Who Would Do It?
#420 posted by necros on 2004/04/18 14:08:36
you? O_o
Well
#421 posted by Zwiffle on 2004/04/18 14:18:51
Personally, I participate in Speedmap sessions for a number of reasons.
1) I like to make a little 'world' with a theme in mind, because using my creative abilities with a certain theme or restriction is challenging and helps to strengthen said creative abilities, which I find rewarding.
2) I like to map, but find I lose interest on regular maps I make for a number of reasons, not discluding mild ADD. Speedmapping lets me focus for a few hours,then release something without getting bored of it.
3) I like the relaxed atmosphere (most of the time) which encourages to have fun with the map. This relates to reason 1.
4) I like the feedback people give for all the maps, whether its "You're map isn't sealed properly, use my tools instead" or "All these maps suck, you should make smaller, more focused maps, my name is Shambler." This includes my own comments about other maps, which relates to reason number 6.
5) I like the way Scampie looks at me, it makes me feel warm and fuzzy inside.
6) I like to see what maps people come up with, especially when they use the theme, to see how different people's styles produce variations on a theme. Scampie usually produces some sort of flipped, symmetrical map, where I like to make maps with unique paths, etc. I find it interesting to compare what people came up with.
7) I like the mapping exercise, it hones skills. If you compare what I started coming out with (way back in sm60 or something) to what I produce now, there's a steady progression of slightly less sucking with each map, except for a couple that I didn't feel like mapping.
8) The maps some people come out with boost my selfesteem. (I'm talking to you, RPG)
Well, now that I have outlined some of my reasons, I must give a big "Fuck you" to both Xen and Scampie for turning my weekend fun, which I look forward to each and every week, into a stupid debate over why you should speedmap. Everyone has their own reasons, don't force people to speedmap for your reasons you god damned speedmap Nazis. If people are speedmapping, let them speedmap for whatever reason they want to, as long as they're speedmapping I'm fine with it. Get the fuck over it.
BTW, I have a theme for speedmap #76, how about MC Escher-style architecture?
PS, sorry if there are any incoherent sentences or grammatical errors, I'm talking to my friend on the phone.
...
#422 posted by necros on 2004/04/18 16:34:59
what the hell is mc escher style?
on speedmapping, i like to do it because it lets me try out things i would normally never do in a full sized map as evidenced by my many 'fucked texture' maps and such. also, it lets me try out themes that i haven't done before because i tend to stick to q1met/runic too much...
MC Escher
#423 posted by Zwiffle on 2004/04/18 17:03:00
The guy who did all those cool pictures of stairs that went every which way...
Do a google search, I'm sure you've seen his famous stuff at least.
Could Someone Clarify This For Me?
#424 posted by R.P.G. on 2004/04/18 17:39:26
Xen said: My point is though, even if mappers do map for the sake of getting their name known, so long as they submit a map then why give a shit?
Scampie said: Becuase speedmapping is not about that. It's about making fun little maps in a short bit of time. Go make a 'real' map and put some effort into it if you want your 'name to be known'.
Oohh, so if I like Mexican food because it's spicy, and John likes Mexican food because of crunchy friend tortillas, that means John is an idiot and shouldn't eat Mexican food?
Agree With Zwiff
#425 posted by HeadThump on 2004/04/18 19:45:54
On his point number 6 -- it is why I should do it more often.
|
|
You must be logged in to post in this thread.
|
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.
|
|