I Can't Wait...
#4175 posted by
generic on 2007/12/02 14:15:10
to see the texture set you finally end up with on this one, Fern :)
Yeah
#4176 posted by
ijed on 2007/12/02 15:24:49
Nice combinations there, I like the red and blue theme.
#4177 posted by
Trinca on 2007/12/02 18:35:29
look real nice :) now go finish it! ;) i need fresh Quake maps :) hehe
Shots
#4179 posted by
JPL on 2007/12/07 22:17:47
It is still the outside, but the bunker front is ready. I redesign the tank (T72), and I already started the design inside the bunker, but it is far to be ready....
http://lambert.jeanphilippe.free.fr/Divers/fd2.jpg
http://lambert.jeanphilippe.free.fr/Divers/fd3.jpg
Enjoy !
PS: I know HL texture sucks, and that I should go map for other games, bla bla bla... :P
#4180 posted by
Orl on 2007/12/07 22:36:14
That tank looks really awesome.
Looks Good, JPL!
#4181 posted by
generic on 2007/12/07 22:46:49
Those shadows are sexy ;)
And Joying...
#4183 posted by
madfox on 2007/12/08 21:29:07
good textures fits, jpl!
I know it reminds me of the yellow Q2 lightning, and there's nothing medieval in a tank, but it reminds me of Quake, somehow.
That Looks Cool JPL
#4184 posted by
RickyT33 on 2007/12/09 00:24:05
Like it, good stuff - does look pretty realistic!! ;-)
Wanted Beta Testers For Dspra2
#4185 posted by
xDeadLy on 2007/12/09 00:37:44
I'm searching people for test and improve my next (second) ra map. If u want/can help with it, please, post here or speak with me on IRC (qnet) #terrafusion or msn 'deadlygm-[AT]-gamersmafia.com'
And help with the title for this map. Actual title is "Arena Tribute", what u think?
Screenshot:
http://dsp.quaddicted.com/beta/dsp...
Download dspra1 beta 3:
http://dsp.quaddicted.com/beta/dsp...
Thanks !!!!
Anyone Else Try To Download The Above File
#4186 posted by
RickyT33 on 2007/12/09 00:48:26
and have "file not found" message?
Yes
#4187 posted by
Vigil on 2007/12/09 01:28:29
Because the links have been gently caressed. Relink, Mr. SP, please.
Fixing Links !!! SOrry !!!!
#4188 posted by
xDeadLy on 2007/12/09 01:32:36
JPL
#4190 posted by
inertia on 2007/12/09 21:32:39
Orbs aren't realistic! :)
Orl, Generic_maps, Trinca, MadFox, RickyT23, Inertia
#4191 posted by
JPL on 2007/12/09 21:50:42
FYI
#4192 posted by
inertia on 2007/12/09 22:17:56
Those orbs are attached to things.
#4193 posted by nakasuhito on 2007/12/10 03:44:37
on his map, orbs are placed on a "thing" too :)
i say, as long as he is doing the level for himself, he should do it the way he wants, and if someone doesn't like it, well too bad.
they don't look ugly too me, and its just a detail that even if i didn't like, it would not bother me at all while playing the level, unless they get on the way somehow.
Afterall
#4194 posted by
JPL on 2007/12/10 08:36:40
it's just "lights".... there no use to fight there....
Jpl
#4195 posted by
nitin on 2007/12/10 11:49:41
looks good to me, I think you've pulled it off.
Maps NEEDS ONE MORE FINAL PLAYTESTER!!!!!
#4196 posted by
RickyT33 on 2007/12/10 13:04:51
Sorry I dont have a screenie (very busy, loads of work at work (christmas) etc)
I just need one more person to have a look!
300 monsters (exactly) on hard!
Coloured lighing
Doom/base style with Fury set area
Takes me 35 minutes on hard!
Grenade launcher within 1 minute!!
PLEASE HELP!!!!
VOLOUNTEER MUCH APPRECIATED :-)
Much love x
Alright, Alright, Here Are Some B@#&*y Screenies
#4197 posted by
RickyT33 on 2007/12/10 16:30:24
#4198 posted by
xDeadLy on 2007/12/10 18:20:41
wo0ow seems good :b RickyT23. base map base map base map power ! :D :D
Those Orbs Are Everywhere
#4199 posted by
madfox on 2007/12/10 23:20:22