 Portal
#4162 posted by bal on 2011/02/20 11:37:25
I can't believe some of you haven't played it... You should be ashamed of yourselves.
 Nitin
#4163 posted by jt_ on 2011/02/20 15:22:09
steam wants your email address >.>
 Sorry Here It Is
#4164 posted by nitin on 2011/02/20 22:15:46
n_gulati at hotmail dot com.
 Sent
#4165 posted by jt_ on 2011/02/20 22:32:24
#4166 posted by [Kona] on 2011/02/20 23:20:42
I haven't played Portal (or HL2 for that matter).
Portal looks like ugly box rooms. I'll give it a shot one day though.
 Strictly Speaking,
#4167 posted by necros on 2011/02/20 23:39:10
yes, portal is ugly box rooms. that said, it's somewhat necessary for the puzzles and it's a consistent theme of the game.
 You're An Ugly Box Room
#4168 posted by jt_ on 2011/02/20 23:41:11
:p
The test chambers are boxxy, but it's the puzzles and GLaDOS' personality that really make portal a fun game.
 Portal
#4169 posted by bal on 2011/02/21 00:25:47
The rooms are boxy, but I wouldn't say the are ugly. It's minimalist and fits with the rest of the game, they are believable, nothing ever seemed ugly to me as I played it.
Portal 2 looks gorgeous.
Portal is a beautiful game :)
 Thank Jt
#4171 posted by nitin on 2011/02/21 01:21:58
much appreciated. I might finally play it. Although I still havent played HL 2, and sleepy gifted me that years ago :)
 Portal2
#4172 posted by ijed on 2011/02/21 01:48:39
Is a massive temptation.
Portal1 is well worth the effort, it last about an hour and is very well realised.
 Daz
#4173 posted by ijed on 2011/02/21 01:50:03
Yeah I know, I was being more general in the statement. Good games generally have a level of polish to them that bad games don't - and thats on art/design/tech.
 Half-life 2
#4174 posted by Spirit on 2011/02/21 08:58:00
is a massive disappointment.
Portal is nice!
 Quick One
#4175 posted by nitin on 2011/02/21 12:51:50
Tomb Raider: Underworld.
Yay or Nay?
 Yay!
#4176 posted by czg on 2011/02/21 12:52:07
 That Was Quick
#4177 posted by nitin on 2011/02/21 12:52:40
17 seconds. And you dont even have a computer!
In modern Tomb Raider games does Lara still control like she's a fucking tractor? :p
 No She's Like A Slinky Kitten Now.
#4179 posted by czg on 2011/02/21 14:02:57
Underworld is pretty cool, though be warned the flame effects in the first level for some reason brings my framerate to a slow crawl. This is weird because it is literally just some small corridors, whereas later it renders huge, open, magnificent, gorgeous vistas without a hitch. Just so you know and don't dismiss it on the first level.
Actually Tomb Raider Anniversary is my favourite of the reboots, because it has that same great underemphasis on combat as the original did.
 Currently On Steam For 7.49
#4180 posted by nitin on 2011/02/21 14:12:48
will pick it up.
thanks czg.
 What Did You Find Disappointing
#4181 posted by Drew on 2011/02/22 03:31:56
about HL2?
 Drew
#4182 posted by rj on 2011/02/22 09:14:08
 Right. So A Pretty Detailed List Of Things
#4183 posted by Drew on 2011/02/23 04:52:51
and me asking then as well. hahaha.
I loved it when I played it, feel pretty good about it now. Liked episode 1 quite a bit, enjoyed episode 2 less for some reason I forget, and dislike the way the story is going.
Prefer HL1.
#4184 posted by necros on 2011/02/23 05:08:18
and dislike the way the story is going.
yes, i feel this way too. i really do not like the direction that ep2 hints at (nor ep2 in a general sense).
hl2 for me was always about urban maps. for me, the parts that i enjoyed the least in hl2/ep1/ep2 were the maps that were NOT city17.
hl2 starts with city17 followed by a very cool extended chase sequence as you exit the city. you stumble on all these great locales-- post-ap shanty towns in drainage canals, rebel outposts, just plain abandoned areas you know no one's visited in years... all these great urban areas like out of an urban exploration blog.
i guess that's why i liked ep1 so much-- it's entirely in city17.
ep2 seemed like the beginning of an downward spiral as city17 is wiped off the map.
some cool parts in the mill/mine, but then we get boring caves. then we get a bit more factory type stuff, then the long drive through hillsides and the final battle takes place in kind of boring looking mountainous region.
ep2 ends and seems to point us to the antarctic or whatever where that ship is. so it looks like, either ep3 will have us spend a bit of time out in the country before we somehow get to that ship, or we'll just be teleported there and spend the entire episode there. which... i dunno, isn't really all that appealing to me.
 I'll
#4185 posted by ijed on 2011/02/23 13:15:47
Be disappointed if theres another wanky super weapon ending to round it off.
Lots of environments stick out for me - city17 (metro right at the start especially), prison, beach / coastal, sandlion beach road and so on.
The best bits were probably the industrial sections though.
 And Yes
#4186 posted by ijed on 2011/02/23 13:16:17
Caves were uninspired.
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