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Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
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Though I Suspect Source 
Is a problem based on inherent architecture. The system is most likely full of odds and sods originally made for other games. 
 
Well, I haven't played any game beyond mid-2006. My rig, which was a pretty expensive one in mid-2007, loads most games pretty quickly. Probably won't with the latest games.

But yeah 10secs isn't too bad, but what made it annoying was that's for quicksaves as well. Usually a game has a long initial loading of a level, but once it's running if you do quicksaves it's very quick (within a few secs). Whereas in Ubersoldier there didn't seem to be any caching so it's like your loading the entire level again from scratch for everyone quicksave.

ijed... I wanted to hunt Ubersoldier down because looking at all the other releases in 2006, there's fuck all in the way of generic pure shooters. Here's my to play list for 2006:

Dark Messiah (action rpg) - 74%
F.E.A.R.: Extraction Point (2006) - 75%
Ghost Recon Advanced Warfighter (2006) - 80%
Hitman: Blood Money - 82% (Stealth)
Condemned: Criminal Origins - 82% (survival horror)
Prey (2006) - 83%
Rainbow Six: Vegas (2006) - 84%
Gears of War (3rd person) - 87%

Prey and FEAR are the only mindless first person shooters from what I can tell. And Gears of War if you count third person, but the PC port of that is rare so I imagine it'll be a bad port.

Think I'll play Dark Messiah next. The last fantasy I played was Enclave from 2002, and that was awesome. There needs to be more mindless fantasy's instead of 200 hour RPGs. 
Yeah 
i've noticed that about saving in some games.

some games get away with like sub 5mb files. i've even seen some sub 1mb.

and then there's some that save like a 30-40mb file and take, as you said, 10 seconds or so to do it.
which on the surface, doesn't really make sense. there's obviously something going on that makes it take that long, but i have no idea what. :\ 
New Rage Trailer 
It's amazing. 
Ijed: 
great game, i love how they start with a basic mechanic and introduce something new in each level. Hopefully they will ramp up the complexity and mix different elements more and more in the later levels. (only on level 9 so far.) 
They Do 
it seems theres new mechanics all the time and they keep riffing on the old ones as well. Meaning it just gets more and more difficult.

Kona: Souns like a history of games thing. Over ten seconds for a quicksave means theres nothing going into RAM, it is reloading everything ie broken. 
Repost 
http://www.gametrailers.com/video/cinematic-trailer-dead-island/710652

Higher res, no age filter, and cos Bal said it was "meh" :P 
 
"Theres a scale for games - made for love and made for money, those too far on the money side of the scale will always have shitty loading times and badly polished gameplay. "

So a load time over 10 seconds = the team didn't give a shit what they were making? :P 
 
I am 3 hours into chrono-trigger. What a great game! Really glad I gave it a chance with the boring beginning. 
It Takes Sustained 
Effort to make a game, if your heart's not in it then its a lacklustre result.

Making the game load properly, have a decent frontend, be bug free and without flaws in the gameplay logic are all things that happen when the team is motivated, and pride motivates better than cash. 
 
I'm merely doubting that long load times = shit design, or shit game, or uninterested coders :p
Technical issues can just be unavoidable, no matter how much people try. It's unfair to say that a technical problem shows some kind of character weakness in the team that made it. I'd leave that judgement down to uninspiring gameplay.

Crysis has its fair share of bugs (the physics mainly) and pretty long load times. But I wouldn't say that Crytek didn't inject creativity and love into the game.
Actually the further back you go the more examples pop up. I don't know whether this shows that technical standards are getting better or that I just don't like modern games as much.

But as an example: Thief 1 and 2. *awful* UIs, kinda buggy in places, dodgy engine. But Looking Glass weren't a team you could call money driven :P 
ZQF - You Are A Dark Horse 
What is your games design background again? 
Yes 
Sometimes its just bad luck, or bad management - 'that sounds like a great way to make a game! It's not, we tried it. Do it anyway.'

And the endless tug of war between producers, IP holders and dev teams.

Being inexperienced as well affects things - though I place less credence in this since it just means they weren't putting in the extra hours to get it right.

Spose what I was trying to say is that a lack of overall care usually tells a lot about the dev team more than anything else. 
Free Copy Of Portal 
I have a copy of portal that I got when i preordered portal 2, and since i already own another copy, i can give the new one away.

So, who wants it? 
Eh 
You can't really measure load times as a sign of quality, you just can't.

I could go out and buy a SSD today, and suddenly any shit game is good cos it loads in 3 seconds? Really?

Crysis is a great example, it takes a buttload of time to load, but I would say Crytek poured their souls into it like they do with all their titles, there's just a lot of stuff to load for each map.

If a game takes forever to load a map for no conceivable reason then sure something is wrong, but you would have to go on a case by case basis, I don't think blanket statements work here or are fair. 
I'll Take It 
if no one else wants it. Not sure its my type of game but free is free :) 
 
What's your steam name? 
Jt 
n_gulati should be it. 
Portal 
I can't believe some of you haven't played it... You should be ashamed of yourselves. 
Nitin 
steam wants your email address >.> 
Sorry Here It Is 
n_gulati at hotmail dot com. 
Sent 
 
 
I haven't played Portal (or HL2 for that matter).
Portal looks like ugly box rooms. I'll give it a shot one day though. 
Strictly Speaking, 
yes, portal is ugly box rooms. that said, it's somewhat necessary for the puzzles and it's a consistent theme of the game. 
You're An Ugly Box Room 
:p

The test chambers are boxxy, but it's the puzzles and GLaDOS' personality that really make portal a fun game. 
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