
Level Pak For Quake 2 In The Progress
#383 posted by
amaryl on 2003/10/23 14:44:05
On website here are shots about some levels in progress, is taking me too much time though.
Custom textures.
Custom sounds.
Models form the reckoning level pak.
Still in mind using the Knightmare engine.

I Forgot The Wbsite. Opss .
#384 posted by
amaryl on 2003/10/23 14:45:57
www.geocities.com/amaryl_1
also there are two former maps to play with standard textures though.

Good
#385 posted by
R.P.G. on 2003/10/23 15:52:55
Some neat stuff in there. It looks like most of it is corridors, though. Try mixing it up with some larger, taller rooms.

Got It
#386 posted by
amaryl on 2003/10/24 15:09:12
bigger rooms still in progress and not compiled that is why I didn�t posted any.:)

Looks Nice :-)
#387 posted by
xen on 2003/10/24 17:30:37
Make sure to submit it on here when it's all done with, I love Q2SP!

Some Funk Usage Of Darkplaces For Q1
#388 posted by
nitin on 2003/10/28 07:42:12

Cool Looking Ut2k3 Map Pack
#390 posted by
nitin on 2003/10/28 19:48:28
http://dynamic.gamespy.com/~polycount/ubb/Forum2/HTML/007871.html?00007
Dont know how they play/run etc but the some screenshots look very nice, I like the last one on the bottom right.

Re: #390
those ut2k3 screenshots look tempting, but i dont even have the game.
might buy it though...
whats the gameplay like in ut2k3? say compared to Quake 3? and do they have a railgun equivalent? :)

Uwf
#392 posted by
nitin on 2003/10/28 20:09:09
I dont have the game if you were asking me :)

UT2003
#393 posted by
Abyss on 2003/10/28 20:53:20
Gameplay is good, I know alot of people around here may think different, but if you give it a fair chance, you will get rewarded. I don't like all the button mashing to activate the powerups (adrenaline) or the dodgejumping etc. But you can turn that off. The game looks amazing. There are some excellent custom maps around for it. The bonus packs also give you some great maps. There are good maps on the retail version, also some not so good. To me it is not quite as fast as QuakeIII, but faster than UT (I thought UT was crap, SP aside) Closest thing to the rail gun would be the Lightning Gun, which can be quite rewarding to use.
People would say wait until UT2004 comes out to buy, because it is supposed to have all the UT2003 content, which is fair enough. I myself would prefer to have both.
Find the right maps, Pump the bots up to Inhuman, or Godlike, and you'll be hard pressed to find a better experience. Then there is online play. Which is very good on a good server. Although, coming up against someone who has all the dodging moves down can be, well, lets say eye opening.
Would I trade my QuakeIII for UT2003?, NO!!, Would I like to be without UT2003? NO!!

Oh Those Maps.....
#394 posted by
Abyss on 2003/10/28 20:55:00
in the map pack, they play/run fine, most are very good, depends on personal taste of course
#395 posted by
Abyss on 2003/10/28 23:48:18

Apart From Shot1
#396 posted by
nitin on 2003/10/29 01:03:20
that map seems to suffer from classic UT2003 overdetailing :)

Ah
#397 posted by
Abyss on 2003/10/29 01:05:08
But when you actually get inside, your opinion may change

UT2003
#398 posted by
Shambler on 2003/10/29 08:11:26
Distinctly inferior yet simultaneously highly derivative of the excellent UT. The graphics are nice, though.

Wow
#399 posted by
R.P.G. on 2003/10/29 08:41:26
Some really cool-looking stuff in there!

UT2003's Gameplay...
#400 posted by
Wazat on 2003/10/29 14:18:46
I didn't like 2003 as much as the original UT. The original had a more solid, real look/feel to it, while 2003 felt more glossy and shiny than it should be. The gameplay was excellent, but UT was better, IMHO.
I'm downloading the pack now, even though I have no way of getting it home. :) Maybe someone will have a spare CDR I can burn it to.

Oh, Forgot To Mention
#401 posted by
Wazat on 2003/10/29 14:20:42
Many of the player voices and such in 2003 tend to be annoying as hell. The first thing I did after buying it was download a mod that replaced them all (including the STUPID ANNOUNCER). Be sure to do that or you'll end up clawing your ears out.

Player Voices
#402 posted by
Abyss on 2003/10/29 15:25:13
You could have just turned them off
#403 posted by
Abyss on 2003/10/29 15:26:29
That includes the STUPID ANNOUNCER
#404 posted by
Vigil on 2003/10/30 15:14:27
That pack really makes me wish that I had UT2k3 and a computer to run it on.
Some really impressive stuff there, I would love to just wander around some of the levels.
#406 posted by
- on 2003/11/07 08:36:06
here's a small peek at my soon to be released q3 map. Will be finishing it this weekend.
http://scampie.spawnpoint.org/screens/stormtrigger_shot.jpg