#4029 posted by
muk on 2018/06/14 06:28:30
Screenshot composite
Download
what momma dont know wont kill her.
#4030 posted by anonymous user on 2018/06/14 06:58:52
Nice, another "too cool for func" top secret jam from sock. Haven't had those in quite some time.
#4031 posted by
muk on 2018/06/14 07:08:29
the idea that "map jams" are to be hosted on func only is something that needs to die years ago.
func is not the great filter for all quake content on the web.
#4032 posted by
muk on 2018/06/14 07:10:48
also, sock didnt host anything. we just all made maps at the same time and packed em together.
hell im the one who made the theme of "Zombies and a lift" so 1v1 me or whatever.
#4033 posted by
Tribal on 2018/06/14 08:08:03
@mukor
thank you for the maps =D
@anonymous
please, don't start a war.
Func isn't the only community for quake, i know it's the most active but there's also people on quakeone forums talking about multiplayer and all sort of things, there's people on Moddb making mods for darkplaces, there's people on insideqc talking about engine mods with FTE, there's people on twitter making new models, there's people on quaddicted forums sharing new textures, there's people on discord talking about something (i don't know what, i don't use discord XD) and all of them just want to have fun and keep quake alive.
let's hold our hands and fight the world together \o/
Honest Question Tho
if func is not the great filter for all quake content on the web.
then why post here at all?
Can't we all just get along?
#4035 posted by
muk on 2018/06/14 08:26:34
"then why post here at all?"
to share maps with quake fans.
not gonna respond to the peanut gallery stuff anymore.
play the maps. have fun.
Fair Enough Muk
I played them straight away - loved them all although scar3crow's made me scream in terror and I died spectacularly in Zombie's and Muk's.
Skill 1 demos
here.
g1ftmacher's = whimsical!
muk's = sprawling!
scar3crow's = maniacal!
sock's = spiraling!
zombie's = tubular!
#4037 posted by
muk on 2018/06/14 09:14:46
yeah scarecrow gets the most credit from me in this pack. he managed to pull off a map in <3 hours with a limited skill set in TB. congrats to him.
zombie pulled off some good atmosphere in his 3 hours. the water section was cool.
gift had the coolest quad in the pack and the sky made me lol.
socks map giving the weapons it did made me feel all powerful and such. nice use of vertical space, too.
and i spent way too much time on my map. :D
thanks for the demos.
That Sky! What?? Added To The Maps-to-play Hopper.
#4038 posted by
Qmaster on 2018/06/14 22:25:43
Doom has about 3 places to easily find everything and most importantly never miss a new map, though you can mostly just go to Doomworld.
Quake has, let's see, one-two-three...seven+ places to go and get cool new and different stuff. Makes it hard to not miss anything important like new maps, cool betas, and screenshots of those jawdroppers that will never be released (this century).
#4039 posted by
muk on 2018/06/14 22:33:16
The sky is from khreathors prototype wad.
#4041 posted by
muk on 2018/06/14 22:52:23
ay thanks metl. appreciate it.
Mayan Speedmap Jimmy
#4042 posted by
ww on 2018/06/17 22:24:57
One week to create a
Mayan themed map (id1 vanilla) no other rules.
Deadline is Sunday June 24th - 23:59 func_time.
Jungle wad:
https://drive.google.com/open?id=1CKq4h9lEeX6ht3MDpvvVj5FcBVlJ5NiY
Email maps to
squidjamcninj@gmail.com
GO MAP!
#4046 posted by naitelveni on 2018/06/17 23:25:25
YES!! :)
Ww
#4047 posted by
Cocerello on 2018/06/19 12:48:41
From where you got the azwall textures? I cannot get to remember them.
#4048 posted by
jcr on 2018/06/19 16:16:59
I'll try one! Nice textures
4047
#4049 posted by
ww on 2018/06/19 16:30:11
Somebody posted em up on discord a while back
https://drive.google.com/open?id=1GOw_skwhTqv5UAFwDYPw77xdlqgj9tlF
Most seem work in progress. The guy didn't say what the source was and the original names have been for some dumb reason.
#4050 posted by
ww on 2018/06/19 16:35:57
Mariteux was the guy who put the wad together. Maybe he can share originals if he's still around.
@Cocorello
Here's all the info you need on that particular WAD
https://valvedev.info/guide/alHD
Thanks, Demptruck_ds
#4052 posted by anonymous user on 2018/06/19 20:01:06
So if i have understood that well, those azwall textures are textures Id never used but no custom map has used ever before either. I know that there are textures Id never used as I have used them for years for custom maps, but it is hard to believe that in 22 years no one found the rest.