24 Hour Jam 2: Time To Argue Over The Name
#4013 posted by
mariteaux on 2018/06/02 03:06:23
Sorry for such short notice on this, but if anyone's interested, a few people in Terrafusion and I will be doing a followup to the [24 hour jam](https://www.quaddicted.com/reviews/24h_jam.html) from about a year and a half back.
Starts June 3rd, 12am func time and ends June 4th, 12am func time. Theme is *base once again. Any base set will do, idbase, ikbase, speedbase, doesn't matter. Id1 only.
Apparently This Doesn't Use Markdown
#4014 posted by
mariteaux on 2018/06/02 03:08:24
The original
24 hour jam for reference. Dammit.
But...
that's more that 24 hours, no?
Wait What?
#4016 posted by
mariteaux on 2018/06/02 03:16:54
Is it? Time zones are confusing. 12am one day into 12am the next day. That's what I thought.
Getting A Lot Of Mileage Out Of That One
#4018 posted by
Qmaster on 2018/06/02 03:24:32
Haven't Even Scratched The Surface
#4019 posted by
Kinn on 2018/06/02 03:27:30
Alright Fuck It Whatever, SM183 It Is
#4020 posted by
mariteaux on 2018/06/02 04:06:39
Start it early, I fucked this one up. End time is still the same. /shrug
@Kinn
He revealed the theme early. So technically more than 24 hours. Sort of. If you are a cheater.
Of Course We Are All Cheaters
#4023 posted by
Kinn on 2018/06/02 15:36:33
Error
#4025 posted by
Qmaster on 2018/06/04 04:30:01
Test failed to be viewed by any worthy recipients.
P.S. I threw something together that is quite terrible but forgot about it until now.
#4026 posted by
muk on 2018/06/14 05:39:00
i have speedmaps to share but idk my momma told me not to hang out with you guys anymore
@mukor
#4027 posted by
Tribal on 2018/06/14 06:16:43
please share
i won't tell your mother
#4029 posted by
muk on 2018/06/14 06:28:30
Screenshot composite
Download
what momma dont know wont kill her.
#4030 posted by anonymous user on 2018/06/14 06:58:52
Nice, another "too cool for func" top secret jam from sock. Haven't had those in quite some time.
#4031 posted by
muk on 2018/06/14 07:08:29
the idea that "map jams" are to be hosted on func only is something that needs to die years ago.
func is not the great filter for all quake content on the web.
#4032 posted by
muk on 2018/06/14 07:10:48
also, sock didnt host anything. we just all made maps at the same time and packed em together.
hell im the one who made the theme of "Zombies and a lift" so 1v1 me or whatever.
#4033 posted by
Tribal on 2018/06/14 08:08:03
@mukor
thank you for the maps =D
@anonymous
please, don't start a war.
Func isn't the only community for quake, i know it's the most active but there's also people on quakeone forums talking about multiplayer and all sort of things, there's people on Moddb making mods for darkplaces, there's people on insideqc talking about engine mods with FTE, there's people on twitter making new models, there's people on quaddicted forums sharing new textures, there's people on discord talking about something (i don't know what, i don't use discord XD) and all of them just want to have fun and keep quake alive.
let's hold our hands and fight the world together \o/
Honest Question Tho
if func is not the great filter for all quake content on the web.
then why post here at all?
Can't we all just get along?
#4035 posted by
muk on 2018/06/14 08:26:34
"then why post here at all?"
to share maps with quake fans.
not gonna respond to the peanut gallery stuff anymore.
play the maps. have fun.
Fair Enough Muk
I played them straight away - loved them all although scar3crow's made me scream in terror and I died spectacularly in Zombie's and Muk's.
Skill 1 demos
here.
g1ftmacher's = whimsical!
muk's = sprawling!
scar3crow's = maniacal!
sock's = spiraling!
zombie's = tubular!
#4037 posted by
muk on 2018/06/14 09:14:46
yeah scarecrow gets the most credit from me in this pack. he managed to pull off a map in <3 hours with a limited skill set in TB. congrats to him.
zombie pulled off some good atmosphere in his 3 hours. the water section was cool.
gift had the coolest quad in the pack and the sky made me lol.
socks map giving the weapons it did made me feel all powerful and such. nice use of vertical space, too.
and i spent way too much time on my map. :D
thanks for the demos.