Spirit
#16 posted by spy on 2008/03/13 09:21:30
There are two different maps 'tomb' by t.person
and 'tomb' by tiddles but discription page goes
only to t.person's 'tomb' you need to fix it
#17 posted by Spirit on 2008/03/13 11:13:31
Dunno about Kuro/Sham but it sure is poor. :p
Some early map(s) were binary(?) hacks though, not sure which.
ORL: "Average" would be simply "the middle". Not great, not bad, somewhere in between. The spmaps graph shows how it should be like, most maps are average.
http://www.quaddicted.com/stuff/spmaps.png
x-axis is the rating, y-axis the amount of maps.
Something is wrong about those mods though, you guys spent too much effort polishing them, heh.
http://www.quaddicted.com/stuff/spmods.png
metl: I don't like Databases. My plan are plain XML files rendered with XSLT, might handy and surely will be "fun" (a lot of work).
Thanks Mikko and spy, will fix.
You Don't Like Databases
#18 posted by czg on 2008/03/13 11:55:10
Whyyyyyy
#19 posted by Spirit on 2008/03/13 12:14:41
Mostly because I like being able to backup everything by simply copying the files.
#20 posted by amoe on 2008/03/13 12:41:28
Great work. I agree databases suck.
One thing, I never looked properly at it, but does the archive include all maps from the ID FTP server? Or did that server only have multiplayer maps?
The Only Way
#21 posted by bambuz on 2008/03/13 13:56:44
to keep this stuff archived for reasonable time frames (100 years) would be to have a foundation that had enough money it could cover its expenses from the interests. And strict laws to prevent it from being spent anywhere else.
Great effort. I hope it will stay up for a long time.
#22 posted by Spirit on 2008/03/13 17:11:47
amoe: You mean the cdrom.com ("Walnut Creek") idgames2 archive I guess? Yes, those are all included. There might be a few partial conversions that would qualify though, I don't know.
http://www.3dgamers.com/about/archives.html
bambuz: Actually 100 years of hosting would be something around only 5000 Euro with today's prices. I do plan to maintain this as long as possible and since it is plain html finding hosting should never be a problem. :)
And If You Run Into Any Trouble
there's always fov120.com
Torrent
#24 posted by negke on 2008/03/13 19:52:48
Why not create a torrent from /filebase and html+screenshot (v1.0) stuff? Offline Quaddicted for everyone
Thanks!
#25 posted by metalseed on 2008/03/13 21:40:33
Thanks for your work on this. I also like neg's torrent idea.
Congrats
#26 posted by Megazoid on 2008/03/13 23:10:14
I real achievement. Well done to Spirit, and the hard working submitters.
Congrats V 1.1
#27 posted by Megazoid on 2008/03/13 23:11:22
A... A real achievement. :D
Nice!
#28 posted by inertia on 2008/03/14 07:50:27
Put this on archive.org
Awesome
#29 posted by killjoy on 2008/03/14 21:37:40
great to have this archive. good work!
Great Job
#30 posted by Baker on 2008/03/15 07:13:38
I'll have to play the "excellent" rated maps that I haven't heard of before.
I know there have to be a few diamonds in the rough.
I think the ratings system is helpful because it helps guide what to play. There are too many bad maps out there to deal with.
Torrent Idea
#31 posted by Baker on 2008/03/15 07:18:40
I don't know if the torrent idea is any good, but I know that if the point of the effort is to preserve Quake history that it should be duplicated.
We've seen all too often (PlanetQuake, QuakeSrc.org, Quakepit, SpawnPoint.org) the loss or destruction of archives, whether by neglect or by accident.
Since a "new" devastating blow to Quake history hasn't occurred recently, it may only be faintly in the back of most of many's minds.
But as the number of Quake sites dwindle and thin out, the concentrating of material increases.
/And so it went with the Quake Wiki
Going For The Threepeat!
#32 posted by Baker on 2008/03/15 07:26:15
Does anyone else find it sad that the boon of great releases in 2007 might be the last significant year of single player greatness?
Travail, Warpspasm, the Hand that Feeds, Breakfast at Twilight, The Onion, Trinca's Base map (that I seemed to be the only one who didn't enjoy it ;) ) a couple of others that elude me for the moment.
I'll always remember Warpspasm as what was for me the surprise and unexpected treat of 2007.
#33 posted by anonymous user on 2008/03/15 09:44:09
I won't make a torrent, even though they've become more mainstream I doubt that there would be more than ~5 people interested and those would not seed it forever.
Instead I will surely make three simple zip files, one with the descriptions, one with the screenshots and one with all the maps.
Dunno about archive.org, I will look into it.
I don't see why 2007 should mark any end of great maps, just look what has been released this year already, quoth2, cjhsp1, if those are not great then I don't know. ;)
Nah
#34 posted by ijed on 2008/03/15 16:20:27
There's plenty of stuff in the pipeline - as long as there's players and mappers there'll be q1sp. And it seems new faces arrive fairly regularly. How long they stay is another matter, but there is a solid core who continue to create stuff for sp.
#35 posted by Kell on 2008/03/15 16:22:39
And today I am feeling like a particularly solid core :P
#36 posted by Kell on 2008/03/15 16:23:16
( probably too much fibre )
#37 posted by Trinca on 2008/03/15 16:49:20
hope this comunity still alive i dont like to play new games... honestly... i get bored real fast :\ the one that bring me more interress was HL2 and Painkiller but even those got bored after 1 or 2 weeks i will keep playing Quake for a long tim for siure... and maby still mapping!
#38 posted by Mikko on 2008/03/15 17:04:04
Btw, Duke3D is doing a bit better than Quake, and although the DN3D community had a bad year last year with only a bit over 20 high quality releases this year we have had already around 15 high quality releases.
So, I guess Duke was right when more than ten years ago he said "I ain't afraid no Quake!".
And it seems that both Doom & Unreal trail behind Quake & Duke in terms of new single-player releases but they're still doing far better than, say, Q2.
Kell
#39 posted by ijed on 2008/03/15 18:12:59
Your density does you credit ;)
The modern games I play are basically Dawn of War and anything made by Valve. Soulstorm (3rd DOW expansion) is looking very nice, especially with the dollar being so low.
Average Is In The Middle
#40 posted by azuki on 2008/03/16 00:43:38
I think..
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