News | Forum | People | FAQ | Links | Search | Register | Log in
Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
First | Previous | Next | Last
Nice Start. 
Getting the style right there. Please incorporate more height variation in the area and in the wall finishes if possible :) 
Just Messing Around With The Theme 
@FifthElephant 
That looks like some *very* nice geometry! 
My Progress 
Speedmap-arific DOOMer! 
 
Screw Silver And Gold 
I want that Copper Jam! Looking good. 
How To Submit An Entry? 
How does one submit an entry to the speedmapping run? Does one just simply put a link to the finished map or are the entries disclosed only to whoever assembles the complete pack? 
Put A Link Here, On The Deadline's Day 
to avoid the comments spread between this thread and the news one.

Usually the maps are sent to the organizer's e-mail, and disclosed like you explain, but Naitelveni has none on his profile so this time they must be put here. 
Almost There 
First map, and second map

As i have a bit more of time, instead of doing a quicker one, i am testing a bit of DM gameplay for the second, with its layout seems like it could work. 
@Cocerello 
Looking forward to playing these! Your second map indeed looks very DM-able :) 
My Entry 
Sm181 
In the next 3 hours, I published my map. Now I am in the process of placing the monsters, but I need to get away from the computer for a time. 
 
My sm181 map - http://cacodemon.doomer.org/quake/sm181_doomer.zip

Not enough time for balancing monsters and skill levels, sorry :( 
 
Updated Link 
-fixed easy skill trigger_counter mistake in laser pillar area. 
@Doomer 
Hi Doomer, at the end of your map (I took the liberty of already enjoying it!) I just cannot manage to jump into the pipe and I had to noclip to reach the exit trigger. Did I miss something?

https://imgur.com/a/rlxfb 
Done 
Here are my maps.

Not recommended on skill 2-3. More details on the text files. 
@SavageX 
Ups. I forgot add small stair :(
Thanks, man!

I updated my map with fix unaccessable exit gate.
http://cacodemon.doomer.org/quake/sm181_doomer.zip 
@DOOMer 
Yay, thanks for the fix! The map works without problems now :) 
And ... 
is there any news from Naitelveni and Fifthelephant? 
 
Naitelveni planned try to make the sm181_pack today 
Sadly, As Usual, I Wasn't Finished In Time 
 
Ops 
forgot about you Qmaster, sorry. Before i was asking mostly about if both Naitelveni and Fifthmaps had a map too, and it seems that not, which is a pity.

About your map, i suppose you are still on time: it is an speedmap, given how not much like an speedmap many speedmaps have been these last two or three years and how real speedmaps are made, if you just put an exit on whatever you have it will be similar to most speedmaps already. If you won't release, just save it for sm182. 
Yup Saving 
I kinda fudged the copse theme anyway. 
So... 
Any news on when there will be a sm181 package? 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.