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Quakespasm Engine
Posted by Baker on 2010/08/20 23:27:49
This engine needs its own thread.
Feedback: I like the OS X version, but I have to start it from the terminal for it to work and can't just double-click it like a traditional OS X app. I'm sure you guys already know this, either way great engine.
http://quakespasm.sourceforge.net/
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Possible A "sv_betterphysics" For Next Version?
#3938 posted by
ranger
on 2025/01/03 10:24:19
like MOVETYPE_BOUNCE would properly bounce down slopes... etc?
but be sv cvar so only clinet & server with same value won't mismatch?
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