Pw33ned!
#365 posted by
R.P.G. on 2003/02/22 14:48:10
<RPG> Hey nice! Google search for "s4wk" brings up my old web page on Tripod!
<RPG> http://images.google.com/images?q=s4wk<RPG> haha
<RPG> Searching for "r4wk" brings up a picture of Vanessa Upton and a pic of me! :D
<RPG> 0wn!
<Friction> CONSPIRACY
<RPG> http://images.google.com/images?q=r4wk
<RPG> 0wn 0wn 0wn!
<Friction> bizarre
Now is that indescribably cool or what? :D
Note Also:
#367 posted by
R.P.G. on 2003/02/22 16:17:58
You will need to turn Google's SafeSearch OFF to get those results.
ARGH!
#368 posted by
R.P.G. on 2003/02/22 18:35:20
AM I THE ONLY ONE WHO POSTS ON THIS BOARD??!
Yes.
#369 posted by
wrath on 2003/02/22 18:45:50
every other post is auto-generated by the metlslime-forumbot ai.
it's all a plot to kill you, we have your adress, you know too much, et cetera.
Cheers
#370 posted by
R.P.G. on 2003/02/22 18:52:06
If you kill me then at least I know you're not ignoring me.
Quake Concept Drawings..
#371 posted by
. on 2003/02/22 20:57:28
I wanna see em.. so, anyone know where they at? Can't find em
Quake Concept Drawings..
#372 posted by
. on 2003/02/22 21:06:09
I wanna see em.. so, anyone know where they at? Can't find em
Phait,
#373 posted by
necros on 2003/02/22 22:09:25
an alternative to scrapping a map, is to leave it alone for a span of time and come back to it later. i started nesp09 about ... shit... like a year ago or something. i just came back to it a couple of months ago, and construction is going fast again. if you feel yourself slowing down or getting bored, take a step back and get some fresh air-- work on something else maybe -- but don't simply delete your unfinished maps. you never know when you'll find something you really liked in an old piece of junk.
Pahit
#374 posted by
Vodka on 2003/02/22 22:28:18
Also make maps that are easy to walk and maybe even align textures !
RPG
#375 posted by
Vondur on 2003/02/23 02:20:25
try
http://www.dpreview.com, nice resource. it helped me to select my camera....
Couple Textures I Did..
#376 posted by
. on 2003/02/23 04:02:55
I don't know that I'm using them but..
I can do better, but this was kinda my first shot.. the tiles aren't as tile-ish as I want and aren't perfect squares um the bottom half of the wall needs to be done better.. the blood's alright.. what do you think?
http://pherrous.phaitaccompli.com/tex/
PH8TX1/2 In-game Screenshot
#378 posted by
. on 2003/02/23 04:50:28
PH8TX1/2 In-game Screenshot
#379 posted by
. on 2003/02/23 04:56:40
Phait
#380 posted by
nonentity on 2003/02/23 05:08:41
See that thing called the screenshot thread? Right then.
Metlslime
Give us double-post protection NOW =)
Wtf?
#383 posted by
daftpunk on 2003/02/23 11:31:27
phait, man. the screenshot thread is empty. go fill it with the screenshots ;-)
answering rpg's question: i'm thinking of buying one of these
canon powershot a40 (�210, 1.9Mp, 1600x1200 8/10 in digital photography magazine)
or
sony cybershot dsc-p71 (�280, 3.2Mp, 2048x1536, 8/10 review)
i just happen to have the mag on my desk now...
Remembered
#384 posted by
daftpunk on 2003/02/23 11:53:12
does anyone have experience with Maya? I'm using it at the uni and trying to make a car (like i did with 3dsmax with polys) with nurbs. does anyone know some good tutorials on cars (or else)? I'm doing Birail 2 and 3 so i'm finding quite a steep learning curve because i'm not used to the modifying parameters in Maya yet.
I know there's a lot of tutorials around but i always like to dload some that have been recommended to me so i dont spend ages sorting through poor tutorials.
...now, where can i use that fur effect on a car...hmmmm....
Daft
#385 posted by
wrath on 2003/02/23 11:57:15
on the dices in the window.
Vondur, Daftpunk
#386 posted by
R.P.G. on 2003/02/23 13:01:01
Cheers you two. Daftpunk, I think those a bit out of my price range though. Hopefully I can find something reasonably nice for less money.
Third Picture From The Left:
#387 posted by
metlslime on 2003/02/23 13:03:08