So A Bit Late As Usual
#3847 posted by nitin on 2010/12/08 12:05:44
but just got myself Witcher enhanced edition, Crysis, Crysis Warhead and Stalker - Shadow of Cehrnobyl for $AU30.
Bring on christmas holidays.
Nitin
#3848 posted by RickyT33 on 2010/12/08 13:45:07
Good move. Crysis and Warhead are GREAT games! Regardless of what anyone says, they are a real blast, certainly on the firstruns. STALKER SOC is great too, really gritty and atmospheric.
The witcher - well I didnt play that one (yet), so I cant comment, but I have heard some good comments from other people about it :)
The Witcher Is A Heck Alot Of Fun
#3849 posted by quakis on 2010/12/08 15:14:09
and worth your time. 'nuff said ;)
The Witcher
#3850 posted by negke on 2010/12/08 18:21:58
It's an enjoyable game by and large, but I thought it also dragged on quite a bit at times. And I found its semi-linearity unncessary, maybe even a bit of an an immersion killer. You can't revisit previous regions (not an open world), and there are silly console-like barriers in the levels to make them feel larger, like small fences or rocks you can't jump over and are forced to run all the way around them. At what were they thinking when making that totally retarded mouseclick combat system?
@retarded Mouseclick Combat System
#3851 posted by quakis on 2010/12/08 19:33:09
I never had a problem with it myself, at least, it sure feels more involved than simply mashing the attack key until an enemy is down. If you rush the next attack, you'll only break the combo and risk getting yourself hurt. And I liked that aspect since it works great with multiple opponents circled around you. It's not perfect, but it works for me.
Yeah
#3852 posted by necros on 2010/12/08 21:52:26
i like the sword combat system in witcher.
it's similar to gothic 2 which, incidentally, i found far superior to gothic 3.
you've got to time your attacks and in the heat of battle, this is what makes it a challenge. i wish more games would do this instead of just favouring button mashing.
also, i like that there are the different styles of attack for different types of monsters. it's not a very deep system, but it does make it a little more interesting.
i never finished this game as i borrowed it off a friend but i've been thinking of picking up the enhanced edition for myself.
my only gripe is that the over the shoulder camera is sometimes a little strange... usually it doesn't bob much but sometimes (randomly?) the camera will start to bob alot which is distracting. i think there's a mod out there that gets rid of that though, which would be great. why would you put view bob on a !3RD! person camera? 0.o
Well
#3853 posted by negke on 2010/12/08 23:21:01
It's basically like a quick time event: click the mouse at the right moment. In this sense, it's indeed better than Gothic 3 which is just click the mouse as fast or as consistently as possible (or at least hit the enemy before he can). Gothic 2 is different insofar as it allows for some variation (left, right, up) as well as blocking.
The ideal combat mode would require the player to both attack and block the enemy on the right side (dynamically), e.g. strike left when the enemy is blocking to the right, and counter his attacks accordingly.
And While We're At It
#3854 posted by negke on 2010/12/08 23:25:32
Has anyone tried Two Worlds 2, yet? I thought the first one was too flawed in comparison to other RPGs to be enjoyable, but maybe they've fixed the most glaring shortcommings.
Ricky
#3855 posted by nitin on 2010/12/09 02:58:33
yeah that's what I figured, 4 games for under $AU30 is a steal and I remembered readin positive comments about them too.
Might also finally fit in HL2 plus eps 1 and 2 in the holidays too :)
Dead Space
#3856 posted by RickyT33 on 2010/12/09 16:52:37
Controls can be a bit clumsy, but apart from that I love this game. Good level design, very immersive, magic button which tells you which way to go is useful.
I dunno, the game is meat and potatos. The monsters are quite scary, the graphics are good, there are some good puzzles. The music is good. The guns feel good, and you can upgrade them. If you try hard to explore you find more useful stuff, things like that add to the experience.
For me the game is like Resident Evil but with less bull.
Nitin
#3857 posted by RickyT33 on 2010/12/09 16:56:54
One thing about STALKER - I would recommend installing the Oblivion Lost mod. You dont need to install it, but it does improve the game a lot, without altering the feel of it too much. There are some things which the dev team removed just before release (which are still in the game data files!) like monsters, and O.L. puts them back in, basically. And it makes the guns more accurate, and whenever there is a "blowout" O.L. makes the effects a l00t cooler ;)
Doom 3
#3858 posted by jt_ on 2010/12/09 18:00:47
I just bougt the id super pack on steam, which comes with doom 3. Anyone know of any good mods besides the dark mod and the new hexen mod?
#3859 posted by [Kona] on 2010/12/09 21:16:32
Ricky
#3860 posted by nitin on 2010/12/09 23:37:17
noted, will look into it.
I'm Playing System Shock 1
#3861 posted by megaman on 2010/12/10 00:52:29
for the first time, and I'm loving it! Absolutely awesome game, almost as good as the second part. I recommend installing the mouselook patch though.
"almost As Good As The Second Part"
#3862 posted by negke on 2010/12/10 01:53:47
Better actually, imo.
Where'd You Get
#3863 posted by drew on 2010/12/10 02:22:50
SS1
Kona
#3864 posted by jt_ on 2010/12/10 02:39:39
Almost forgot about that one. Downloading now.
#3865 posted by [Kona] on 2010/12/10 03:25:43
There are, surprisingly, quite a number of really high quality doom3 packs. Not necessarily mods, but just level packs and episodes.
Can't remember which ones (I played probably a good 50 releases for d3). Check here for some:
http://doom3.filefront.com/files/Doom_III/Maps/Single_Player/;4340?sort=downloads&order_in=desc&limit=100&descriptions_in=0&summary_in=0#files
#3866 posted by necros on 2010/12/10 04:00:56
i don't think it's that surprising actually. the colossal amount of work required must weed out all but the most diehard mappers/modders.
it sure weeded me out. ^_^;
#3867 posted by [Kona] on 2010/12/10 07:04:07
Yeah it must have aye. I mean there's some shitters in the bunch, but I would have thought Doom3 mapping would be fkn hard. And yet there's probably a good 20 high quality releases.
Perhaps it's the opposite and the great engine and ability to build a box room then throw in all sorts of prefabs makes it quite easy to map for. One thing I did notice - 95% of custom map releases follow the exact same indoor lab bullshit of Doom3. No one much branched out to other themes.
Necros does that mean you scrapped your d3 map? You bastard I was looking forward to that!
Same Indoor Lab Bullshit
#3868 posted by negke on 2010/12/10 09:41:48
That's because the game's resources allow for nothing else. If you were to make something entirely different, you'd also have to be a good texture artist and a proficient modeller. And I take it the number of available custom texture sets is limited - not least because everything other than base style looks odd at best in that engine.
P.s.
#3869 posted by negke on 2010/12/10 09:42:42
necros is one hell of a scrapper...
Drew
#3870 posted by negke on 2010/12/10 09:46:08
So
#3871 posted by nitin on 2010/12/10 11:40:01
is Stalker SOC meant to run like total shit or is there some performance tweak I cant find?
GTX465 that's had no issues with anything else so far, including CoD MW1 and 2, but maybe this is a real resource hog?
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