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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Yes 
It pretty much makes everything look better. 
So 
what's up with this thread 
Zwiffle Is In Da Haus! 
It turned out people can't speedmap, so instead they now jammap - and so should you! 
 
Speaking of that... when's the next jam? 
 
I would recommend a Nov or Dec Jam for... reasons. 
Scamps Is Right 
I'm so tied up right now that I have ended up missing a Jam for the first time. 
 
Right in the middle of the holiday season ... brilliant? 
 
I'm merely suggesting that there may or may not be something released by then with cool new toys, which would be great for some jam mappery.

Holidays are a bit of an annoyance for sure though. 
 
Ahh, I see ... yes ... 
 
Perhaps as a good stopgap someone could organize a simple weekend 'retrojam' to happen in Oct? Pick a weekend and just make some basic maps in a day or two. 
Reasons = October Isaac Release? 
 
 
Another Halloween map pack? 
 
remix end.bsp 
Lun 
OK 
So 
speedmap sessions are officially dead and now is the reign of jams ...

I'm gonna miss them. Well, when i get my health, time and a computer back i'll try to promote them, or at least make some packs myself, as speedmapping is the thing that drove me for mapping the most in these last years. 
E4 Retrojam??? 
 
Everyone Threatens E4 
but no-one ever dares to do it ;) 
 
Would be OK ... make ugly, random maps that make no sense. Done. :P 
 
You forgot the "shit your pants" factor. 
E4 
Don't be so quick to write off E4. There's something about it that still freaks me out. Probably the deep shadows, wandering fiends, and periods of silence broken only by the sound of monsters teleporting around, triggered by god knows what. 
#3792 
You are a luddite. 
 
e4 remakes needs to be a proper jam, not a weekend thing. 
I Don't Want An E4 Jam :( 
 
I Would Argue 
That while they're not random and ugly, a tight deadline would definitely help in recreating the production values of the original E4 maps. 
 
I would say don't try to emulate the E4 production values, but try to capture the oldskool gameplay. The environment is the real enemy in E4 - lots of tricks, traps, and shadows. It really puts me on edge. 
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