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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Theme: 
Infighting 
Theme: 
Speedmaps, not turtlemaps. 
Negke 
What's speedmap? 100 minutes? It's drearily 
 
That would be hard and challenging. Apart from some examples (sm175) where there are some turtlemaps, most are in the middle, neither 100 minutes map or a full week map. For example mine took two days (16 hours the first (8 spent on the damn caves and surrounding the valley terrain brushes) and 6-8 for the second). 
 
I often took longer than two hours myself, but always did the map in a single session. If anything, this should be the compromise. 
What I Mean Is 
These more sophisticated maps would be better off as a small-scale community project rather than a speedmap pack. Although it might as well be a case of motivation and expectation. A different premise - doing a bigger "speedmap" feels like less pressure than a small "normal" map even if both would be pretty much the same. 
True 
A community project is something good, but as far as i see, in this community, the things closer to that are chain speedmaps and huge episodes projects (nehahra). Isn't it?

What you were considering as a comunity project? Something like sm175, made into an small episode or just by adding an start and end map, but better organized and with communication between the members to make the maps similar? 
FYI 
my last speedmap for sm175 was done in a single session. Granted that session was like 8 hours long at least (with food breaks).

100 minutes is crazy, I'm sure I could do it but it would be a pile of crap ;) 
Lava 
the next theme for the SM is lava! 
Lava 
When deadline? 
When Will There Be A Next Speedmapping Sesion? 
 
Sorry ROQ 
Map Jamming has suddenly, but also completely, destroyed the speedmapping tradition which flourished for so many years in this community.
Any 'speedmaps' that might be made will inevitably be so only in name.

That being said I suggest the next speedmap theme be "Honey jam runoff". 
 
I doubt speedmapping has been killed off by the mapping jam. If anything speedmapping is probably going to be speedier, like it used to be. 
(joking) 
 
SM176 
"Finish OTP's shitty jam half-entry" 
Nah 
If we did that we wouldn't be able to take this piss. 
So 
When are you going to finish? 
Sm 176 Announcement 
As the jam has stopped flowing, I thought I'd suggest a good old fashioned speed map event.

The theme is 'quantity over quality' as in a previous session, but as per usual is totally optional.

Send your maps to my email by Aug. 28th. 
... WHO'S WITH ME!? 
 
#3728 
I'm will start my sm_176 map tommorow. 
So ... 
No theme this time?

Well, i have the map i did for sm170 around somewhere, maybe i could submit it for this session.

I won't tell you for sure if i submit it. After submitting the last two without betatesters and unfnished, i won't submit this one if i am not sure it doesn't have any major issues.

By the way, Drew, as you probably know, in this events, at least half of the people that submit something at the end, haven't said a thing in the thread (i don't know about Terrafusion). 
I Am With You Always... 
...even if I don't submit shit anymore :(

You go, Drew!!! 
Thanks Generic 
Thats nice Generic, but what I really want is for you to submit to me.

Coco, there is an optional theme - quantity over quality.

Doomer, good to know, hope you have fun with
It! 
Quantity Over Quality 
It's one of the rules for speedmapping events, but if i think about it, that is also probably the rule we break the most in speedmapping, so i can see why you put it out and say that it is optional, apart from the fact that the theme on speedmaps by tradition was always optional, we just got accustomed to follow it.

Looking at it from a different perspective it can lead to an hordish combat map or a big with almost no detail map, and make that the theme. Hmmm ... maybe i'll do another one, now that i have a theme the ideas pop in my head way faster.

And lastly, ..., i am sorry for you, but i am not the Coco, i ain't going to eat you no matter how much you call me like that :) 
For More Inspiration 
Look at the original quantity over quality SM pack. Xen did a really nice one for that. 
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