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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Tricerops Tribolitus 
I know it still has a flattened skin, but I finally succeeded in the tribolitus new Quake 1 monster. Made it from scratch, based on the demon fiend.

But as I had no basemodel, I imported the original demon and stretched it back to base.
From that point I accelerated the animation frames. It may look a little scrunched, but the dxf files had so many errors, at least 15 in each frame, and there were 81.

Layed my hand on the qc, and thanks to preach it runs now with the demon leap and the shamblers magic.

http://members.home.nl/gimli/gnerk01.jpg

comments are welcome. 
Animated Vieuw 
the qmle vision it supports...
http://members.home.nl/gimli/gnerk.gif 
 
Ahah, I came in here to see it looked like the offspring of a squid and a triceratops, but I see you yourself have made part of that intentional.

It looks...odd.

I'd say the texture definitely needs some work, it looks like a higher quality texture that has been dithered down right now. The tentacles look weird as well but they could look cool ingame as it runs towards you. 
Pretty Nice 
I agree about the texture though, looks like it has some compression problems or something - a bit pixellated.

Looking forward to your next excursion Madfox. 
Skin 
First I just used the demon _fiend skin, but I thought it needed something to make it look opposite this monster. So I used a scanned picture of a kamelion, but coming back in Wally all the colours needed to be substituted.
And that would be a longer job that I can effort.

Sure the texture looks pixellated, I wonder how RPG has done his retexturing work. If I scale up the skin0.texture it would survive, but then it would only be usefull in Fitzquake.
And as I ment it as a good old quake monster it wasn't my intention.

Also it has some nasty vericemeshes, but as I had already 825 behind, these less won't count. 
Skin 
The skin has all sorts of colors in it that don't seem to belong there. That's why it looks "pixelated".
Does it have an attack animation yet? What does it do? 
Madfox 
If you aren't going to take the time to paint a proper texture at least use a better conversion method.

Go back to your source image and convert it to the Quake pallete using closest colours instead of dithering. 
What It Does... 
Alright, I know how it feels to see the pie, but you just can't taste it...
So I screwed my nightrestt to make a little level for you to test it and see what it does. Maybe it gives a better feeling of what you can expect. But be warned, Spirit. It is a rather strong monster.

Tron, I realize your comment. It is just that I had so much work on the vertice meshes (1215!) I haven't had enough time to do it. I'm surely planning to go on with it. I just wanted to make sure all the other things went right. When I had the kameleon tex in wally I experienced that, although I had converted it to the q1 pal, the colours still didn't match.

But I sureley will look into it. Have fun with the test version, you're free to comment.

http://members.home.nl/gimli/gnerk.zip 
Did Someone Say My Name? 
I wonder how RPG has done his retexturing work.

Wait. Which retexturing work did I do? 
Argh.. 
sorry RPG, I ment Starbuck. 
Rudl And Distrans 
Rudl: I have sent you 2 emails within the past 2 weeks regarding beta testing the oms2 maps and I have yet gotten a reply back from you. The last email I got from you was on July 7th. Is there a problem?

Distrans: You said you wanted to beta test, and I sent you the maps. You have not yet once sent an email back to me, and its been almost a month. Why did you want the maps if you were not going to get in touch with me about them? 
Orl... 
...Yeah, aplogies for not getting back yet. Travail release kinda got in the way.

I do in fact have a long demo with comments recorded, but when I reviewed it I discovered it was almost completely negative. I played oms24 again last night and decided I can also make some positive notes on it, so I plan to do a run through again this weekend and note as I go. If you don't want to kill me after you get that report then I could move on to 25. 
Orl 
Sorry,
I did not see the second mail
I'll send you a mail today 
Allright 
If you don't want to kill me after you get that report then I could move on to 25.

No no, send me all the negatives you find. I plan to do some very big changes to oms24 before its final release.

...Yeah, aplogies for not getting back yet. Travail release kinda got in the way.

Well since Travail was that good... I'll allow it. :)

Sorry, I did not see the second mail. I'll send you a mail today

Okay. Just making sure.

Sorry for sounding like a jerk in my previous post, but I haven't been having a very good week. 
Orl 
You got mail ;) 
Now You Know 
what it does, Spirit, may I remind you of my revieuws I sended? I know it must have been a lot of work switching from server, so don't mind. I was surprised seeing my levels deleted.

Tron, your advice was right. I didn't have to change the converted colours, although they didn't match the Quake palette tabel.
Thanks! 
MadFox 
Oh yes thanks, I had forgotten.
No files were deleted (at least I didn't remove anything). I think I simply never had all your maps. 
Ah... 
...distrans sends out beer, a beta report and the HuGs! 
Spirit 
The last update contained these levels, but gave a page/not/found error.
I still wonder why onepair has always been there, while gravey trail not. Also why the abandon is not at the mod-single player category(?). Also PhantomPholly is missing.

But hey, don't misunderstand me, you still have the best quake1 recource I ever saw on the net! 
Second That 
 
Ijed 
give me a #1307 hat. First one looks so empty. 
That's not a hat - its the logo for a game called Quake3 . . .

Guess I'm missing something there. 
Then 
�t's a general abuse... 
<-- That;s The Love Ewe Symbol 
http://www.muttonbone.com/

Sick, sick, sick, (but funny!), sick 
But You Would Pick The Ugliest One 
 
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