Knowing This Forum, They'd Only Enjoy It
#3656 posted by pushplay on 2004/03/03 21:20:29
Post Scriptum
#3657 posted by madfox on 2004/03/04 08:00:15
The inheritance of Qmap be thanked...
New Unreal SP Map: Exercise
#3658 posted by spentron on 2004/03/04 08:59:30
This started as a speedmap friendly to the first time player of my Unreal Zero mod but it expanded a bit -- still as bizarre as any speedmap though. Starts easy, introduces all the major weapons quickly, includes tip messages, progresses in challenge but still plenty of resources. Only 99K, playable in U1 and UT/Oldskool. Here: http://www.intergate.com/~spentron/unreal
For Mercy's Sake
#3659 posted by Shambler on 2004/03/04 09:36:30
Someone stop Spentron from making unreal levels... Confiscate his PC, break his fingers, lobotomise all knowledge of Unreal out of his mind....whatever, as long as he can't inflict stuff like this on us.
I swear those screenshots look like the maps I used to deservedly give 1/10 and a suitably merciless review for Nali City.
Shambler
#3660 posted by spentron on 2004/03/05 06:48:59
Shambler, all I can say is play my maps and you'll find either a substantial adventure or good quick blast, as advertised. If the screenshots don't impress I'm sorry, but I didn't make maps for the purpose of screenshots, or to satisfy whatever criteria you have for a high ranking map. Frankly, I find it unlikely the author of a 1/10 map would have the skill to do anything as messed up as my latest. And even if you call some of them boxes with monsters stuck in them, they are extremely involved boxes with monsters stuck in them.
I make maps because others aren't making all the maps I want to play. Play and know my maps, and then show me where others have done it already, and I'll quit. Promise.
No posts on this thread all day, I sense a scene where bystanders are standing back on the sidelines waiting for a fight to break out.
#3661 posted by - on 2004/03/05 08:26:40
You're a complete faggot spentron.
(I never wait on sidelines)
Around Here,
#3662 posted by wrath on 2004/03/05 08:32:02
the sidelines are mostly crushed babies.
also, scampie, I know what you mean by complete faggot, but let me -- for fairness only, remind you that shambler also doesn't have a heterosexual bone in his body.
Hurrah For Using 'gay' As An Insult
#3663 posted by LTH on 2004/03/05 09:46:37
Grow up, the pair of you.
LTH:
#3664 posted by - on 2004/03/05 09:49:27
Quit being a fag first.
Too Funny
#3665 posted by HeadThump on 2004/03/05 09:54:20
'the sidelines are mostly crushed babies.'
I spat out my nose laughing so hard. Good stuff.
Scampie
#3666 posted by LTH on 2004/03/05 13:17:49
I'm amazed that such intolerance still exists today. You're pathetic.
Yes
#3667 posted by - on 2004/03/05 14:33:08
I hate niggers, queers, blackies, jews, europeons, faggots, homosexuals, coondogs, russians, hispanics, athiests, yids, and mappers named LTH.
Evillair Remakes Q2 Textures For Q3:
#3668 posted by metlslime on 2004/03/05 14:48:44
http://evillair.net/textures/eq2.htm
(not just Q3 ... pretty much any game that uses higher-res true-color textures.)
Metlslime
#3669 posted by FaTbOy! on 2004/03/05 14:50:41
nice! Thanks for posting something constructive.
Thanks Metlslime
#3670 posted by HeadThump on 2004/03/05 15:52:53
I'll have to see how EvilLair's
textures compliment my own Xatric redux.
'not just Q3 ... pretty much any game that uses higher-res true-color textures.'
There is one outstandingly good texture artist, I can't remember the name, he has a site on Polycount, who specializes in Industrial and Social Realist like designs who does limit the use of the textures to Q3 only. I don't get it but I'm glad not everyone is so fickle.
Headthump:
#3671 posted by metlslime on 2004/03/05 16:59:55
If you think of the guy's name, please tell me. I'm curious what social realism in a texture set would look like.
I Found It,
#3672 posted by HeadThump on 2004/03/05 17:32:24
and I can't believe Rorshach's name excaped my memory.
http://www.planetquake.com/polycount/cottages/rorshach/index2.shtml
Jackboot and Singlemalt in particular have elements of social realism in my opinion (the good old fashion Soviet kind and the more ironical modern type that you find on the covers of Don Delillo novels and 1970's print adds).
#3673 posted by - on 2004/03/05 17:56:05
Rorshach doesn't limit his textures to q3 only, the reason most of his textures are in .bmp format is so they can be converted to whatever game you need them for. He only restricts commercial use, or if someone wants to use them in a contest map.
Well...
#3674 posted by metlslime on 2004/03/05 18:02:27
I don't think that qualifies as social realism. It's more an ironic romanticization of dystopia in the style of 1984, Brazil, and their ilk.
Thanks For The Clarification
#3675 posted by HeadThump on 2004/03/05 18:36:09
When I went back to the site to get the info Metlslime requested I realized upon scanning his terms of usuage that that was yet another one of my misinterpertations. Somedays, some lifetimes, my moniker fits extremely well.
Metlslime -- I saw it as ironical too. I wonder how you would duplicate the more sincere forms of Social realism. To get that feel of Havana during the 60's turmoil or Stalingrad during the war would be interesting, the results would be menacing.
ever read Lucius Shepard?
Lth
#3676 posted by wrath on 2004/03/05 19:54:27
Ohmigod, this isn't water, it's gasoline!
or...
Are you going to walk off my lawn peacefully or do I have to hook the pressure hose to the septic tank again?
Hmmm
#3677 posted by LTH on 2004/03/06 06:38:48
That sounds like what we call an "empty threat".
Lth
#3678 posted by wrath on 2004/03/06 09:00:04
Welcome to the internet.
Seriously
#3679 posted by LTH on 2004/03/06 10:34:43
I don't understand a) how people can be so casually intolerant and
b) that nobody else here dared pick you up on it.
Hmm
#3680 posted by nonentity on 2004/03/06 11:04:25
It's not really casual intolerance, it's casual insults. There is a subtle difference.
And the remade Q2 textures are really nicely done. However, having made a map with them (you'll see in about a week), the colour is far too monotinous. Mixing them with the Q2Waste set Lun did works well though.
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