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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Digs, 
that's one of the best speedmaps I've played in a while, sorry no demo. I did it first time on normal though. 
Digs 
Holy Fuck that was a gorgeous speedmap, route choices, lovely combat sets, plenty of funny infighting (spawns vs hell knights) and such a lovely design style. More of this please! 
Sorry 
Looks like mine will be late since I forgot to email it to myself. 
Hahaha 
 
Sm175_scampie 
http://scampie.net/files/maps/sm175_scampie.zip

made over fri/sat/sun, bigger than your usual speedmap, could potentially release it as a full map with some more cleanup (especially in the rocky bits)

skill settings are supported, most of you will likely want skill2 
Don't Worry, Ijed 
There is still 10 hours till the deadline. 
Scampie 
 
Amazing map Scampie, with super cool designs and encounters. The maon room is great and the last arena is really cool! The shamblers are well used too. This session keeps delivering!

Skill 3, all kills, 2/4 secrets, no deaths.
https://www.dropbox.com/s/rtf3xnvvg6rdoo6/skacky_sm175_scampie.zip 
Sm175_doomer 
 
Demo: https://www.dropbox.com/s/68ca24zr8hof07j/skacky_sm175doomer.zip
Skill 3, 30 kills, 0 secrets, no deaths. 
 
Only played Doomer's map so far because I am waiting on the pack. Used Engoo with "Low" resolution pixel paradise. Great map, felt like a good old mid/early 90s game. I'd love to play many episodes with maps like this. 
 
I'm updated my map, i fix water level in the secret room (thanks Digs). 
 
I have a speedmap for this session as well, started it yesterday, but I need some more time to finish it today. 
Wow 
Guess I'll wait til the pack comes out, so as to have what will apparently be a series of awesome experiences, judging by above comments! 
Mine's Dead 
No time today. 
Scampie 
Nice map! Here�s a demo of me dying.
Finished it on the 2nd run tho;) 
Doomer 
Nice vibe in your map!
Neat layout, always busy. Here�s a demo
Digs 
Nicest map so far, here are demos. Tough one. 
Mine's 
will be in an hour or two. 
 
Wondering if I should make one now just to get on the bandwagon 
Why Not? 
Probably no one will mind waiting one more day for this pack. But don't take too much, or Sock's entry will grow into a proper release from a speedmap. 
Finally ... My Map 
http://www.quaketastic.com/files/single_player/speed_maps/sm175_cocea.7z

Made it too big and had to cut it down by half, so there is some minor parts that don't make sense, but it is completely playable.


I'll wait for the pack to play the rest of entries. 
Scampie Bug 
Scampie's map is buggy as hell. I falled under the floor, and the monstrers were are messed up, during the first half. I wasn't able to return on solid ground, even after using the noclip command.

This map could be great, but the bug is killing it totally, texan style !


I'm playing in nightmare mode with QuakeSpasm on OS X. 
What? 
I have no idea what could be wrong or why, it works fine in Quakespasm on Windows and no one else had an issue... do you have a demo? are you playing with any mod on that could also be breaking it? I'd love to know what is wrong so I can fix it 
 
I just need to finish off some lighting and entities in my pixel map, it should be ready later on today for the map pack. 
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