Oh!
#3606 posted by
Hrimfaxi on 2013/12/18 13:31:10
As other has said, very nice little map Skacky!
And your right that the ending needs some modification.
I will look forward to your next version and next map, may it be soon!
Quake The Way Id Did...
would have been a good project, didn't really get any responses for a collaboration like I was expecting.
I have almost finished the first map in the project too, just a couple of tweaks to make (only took me a week on and off)
#3608 posted by
DOOMer on 2013/12/18 14:07:42
#3609 posted by
Mandel on 2013/12/18 17:08:50
Neat maps by skacky and digs. On DOOMer's map I got stuck in a secret area and couldn't get out which was annoying.
#3610 posted by
Spirit on 2013/12/18 17:25:15
will we get a sm137_pack.zip?
#3611 posted by
DOOMer on 2013/12/18 17:30:18
@Mandel
What kind of secret area you could not get out? In 2 of 3 exit by opening the wall-door shots.
#3612 posted by
Mandel on 2013/12/18 17:36:13
It was one by a watery area. inside the secret there were bars which weren't open, but seemed to block entrance to another room with some goodies. I didn't see any way out because the map was dark!
#3613 posted by
DOOMer on 2013/12/18 18:00:17
There need to shoot in one place on the wall for the opening of another hiden corridor. Bars and button behind them - not functional, just a decorations.
I updated archive with my map, fix some monsters placement in solid and fix one entity.
http://cacodemon.doomer.org/quake/sm173_doomer.zip
Someone
#3614 posted by
Drew on 2013/12/18 21:30:22
Make a newspost about this SM so I don't forget to dl and play it when I eventually have time! And you know, so more people play it generally!
please.
Let Me Do It
#3615 posted by
Cocerello on 2013/12/18 23:36:52
And while i am on it, i'll add my map to the pack.
Done
#3616 posted by
Cocerello on 2013/12/19 12:00:16
I will upload my demos later.
How About.
"Revisit your favorite theme"?
I Want, I Will
#3619 posted by
digs on 2014/05/26 19:12:46
I can only alter my map or any?
Deadline?
#3620 posted by
spy on 2014/05/27 16:32:55
and what the theme?
return to castle cuckoo
I Know About Koohoo
#3622 posted by
spy on 2014/05/27 17:54:23
but my favorite dream is to make an insane/horror level
something like visiting an abandoned asylum to search for a longlost friend &)
hence the name "return to castle cuckoo"
Shit It's Been In The Last Thief Game Already
#3623 posted by
spy on 2014/05/27 17:58:08
If There Is No Deadline Stablished ...
#3628 posted by
Cocerello on 2014/06/02 17:16:06
... i suppose i can put one.
SM 175:
Theme : Cuckoo's (Koohoo's) castle.
Deadline : 9th of June, 10:00 a.m.(GMT).