News | Forum | People | FAQ | Links | Search | Register | Log in
Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
First | Previous | Next | Last
Ok...... 
BUT WHAT TIMEZONE! :D

And is that 24 hour clock or 12 hour clock????
:D 
Drew... 
Proper map...

Make it so.

:) 
24h Analog Clocks Should Be Standard :P 
 
All That War-wankery And They Don't Even Use "military Time"... 
some day the third world might even adapt the metric system. 
 
Hi good people, what about a Carnage map to break the abstence? 
Not That I Can, Good Man... 
but what do you mean by Carnage? 
I Suppose ... 
that it is related to how in most of speedmaps there is combat against large groups, or fast paced combat, but it is Trinca the only one that can answer that.

About the main topic, as long as it is before Christmas Eve, i can join a speedmap session. 
 
I'd love to join a speedmap session as well, why not. 
Holiday Themed Speedmaps 
For day 18? 
 
sounds good 
Disregard The Holiday Theme 
SM173
Theme: Quake The Way Id Did
Due: Dec 18th 
 
If you want this for the unfilled date in the advent calendar, please make it the 17th... Otherwise it would get in too late.

Someone would need to write a snippet about speedmapping. Preferably someone who has no other post in the calendar. 
I Like That Quake The Way Id Did Theme 
 
Qtwid 
Would be better as a longer project and compiled as a full episode. (My plan was to release an episode at a time or all at onceas they did with the doom version) 
 
I can't translate "Quake The Way Id Did" to russian. Please write more (clearer) 
Digs 
just think of the "Beyond Belief" pak , its "quake the way id did".

ie. the map that could easily fit to the original game. Misaligned textures, square rooms etc. Basically all of the maps from 96-97. 
 
Not necessarily misaligned textures - it doesn't have to look bad on purpose! Just simple(r) or straightforward brushwork, not excessive detailing or overly modern designs. 
 
The DTWID project went a little crazy analyzing the styles of the different mappers... layout, geometry, texturing, items, monster placement. I wouldn't say that a QTWID project needs to go down the same rabbit hole, but it was interesting! 
Quake The Way Id Did - Digs 
is when you make a map in the style of the original game. 
So? 
Is there a speedmap session? �which theme? �Both? I began to make a Holiday themed one, but i can make another with no problem.

I see that all the days for the Advent Calendar have been taken, so i suppose it isn't for 17. �18? 
 
I started one with the Quake the way id did theme. It's a runic map in the style of episode 3. 
 
 
Mine should be out in a few hours. Just some fine-tuning and one or two rooms to do. 
And Here It Is. 
I took the Quake The Way id Did theme: http://www.quaketastic.com/files/single_player/speed_maps/sm173_skacky.zip

This is also my first released map for Quake. 
Heh, Demo 
https://dl.dropboxusercontent.com/u/33279452/daz_sm173skakcky.rar

Didn't see that coming :D

Cool map though, got tons of infighting to occur on the next run through. Found the quad secret but no luck on the second. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.