
And While We're About It
#3564 posted by
Kell on 2007/04/20 16:27:25

Quake Pokemon
#3565 posted by
Kell on 2007/04/20 16:31:00

The Source For The Last Ones:
#3566 posted by bear on 2007/04/21 16:46:01
#3567 posted by
negke on 2007/04/21 21:21:08
nice idea. some sort of cyber-knight: think kona's barons with some strogg tech features and corresponding weaponry.

Cool
#3568 posted by
ijed on 2007/04/23 18:02:34
Very nice galleries, shame about that kid-blocker mathematics.

Q4 Realistic Urban Textures ( By Method )
#3569 posted by
gone on 2007/04/25 13:30:56

Oo
#3570 posted by
necros on 2007/04/25 14:12:40
those looks pretty good. i like the aluminum siding type texture in the second shot.

Got To Say.
#3571 posted by
Shambler on 2007/04/25 16:11:21
He's done a fine job there.

Yes
#3572 posted by
Kell on 2007/04/25 19:10:13
because fuck knows, what the game community needs is more shiney concrete

OMG...
#3573 posted by
metlslime on 2007/04/25 20:10:14
These windows were boarded up from INSIDE THE HOUSE!

He's Doing Better Than Me
#3574 posted by
Lunaran on 2007/04/25 21:19:41
shit, I have competition :)

Interesting...
#3575 posted by
R.P.G. on 2007/04/26 01:32:09
Nice to see something a bit different for D3/Q4. Not that I'm going to use any of them.

Speed
#3577 posted by nakasuhito on 2007/04/26 02:59:00
those screenshatz reminds me of a building i once went once inside with my brother. of course, the lights where off because it was abandoned!
gah, damn your awesome skills. :-)

Generation Of SHINY SHADERS
#3578 posted by
gone on 2007/04/26 11:27:10
its all Method` work. I`v just posted a link
(I suggest you look at his site -www.methodonline.com - hase some interesting maps and articles)
and yeah, could do with less specular

I
#3581 posted by
inertia on 2007/04/28 16:41:13
abhor those lone columns of rivets

Just Curious
#3584 posted by
R.P.G. on 2007/04/30 04:29:16
%^[D
Do you always make that face when large chunks of well formed metal spurt from your ass?

Preview Scrennshot...
#3586 posted by
JPL on 2007/04/30 18:06:17
.. of the end area of my latest project.. As usual, I foresee some people will claim it is too dark, while brightness and contrast have been increased by 40 and 30% repsectively...
Anyway, all comments are welcome....
http://lambert.jeanphilippe.free.fr/Divers/5R5.JPG
Enjoy !

JPL
#3587 posted by
- on 2007/05/01 20:08:51
Looks nice!
Might be nice if the walls weren't simply all 128units tall. Some variation and architecture to make it look like some Satanist church or something would be awesome.