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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Deadly_sp 
I had a run around in your map. I guess it's for 2on2 / 4on4?

I can see it could be a pretty nice map to play. I wish you could have taken a bit more care in it - as it's currently got some unfinished looking areas. I'm sorry that this feedback comes too late.

Some of the doorways look really bad and like they are missing brushes or have misaligned stuff and in many places too monotonous textures are used. If you wish you can come to #terrafusion and we can discuss about this.

Anyway, it's a nice effort for a first map, it definitely feels and looks like a "player's" map, ie the movement is quite fluid, the scale is pretty right and there are plenty of interesting ideas.

Cheers for doing a big dm map! 
More Textures 
I've created over the last few evenings using Wally (about 90 percent of the time) and the Gimp (the remaining). It is a bit of a synthesis of the e1m5 and Ikblue styles. Note, the Quake Cross button is a resize of a 32x32 texture to get it to match up size wise with the others so the shadowing and contrast are grotesque in this display.

http://mortisville.quakedev.com/set.jpg 
Yep, 
progress looks good. Reminds me of Robert Cruikshank's rcdm set, I wonder if they would tone in together.

Nice signature "H" in amongst it all btw :) 
He He 
Nice signature "H" in amongst it all btw :)

That was suppose to have been subtle, but you caught it right away. There is a hudden HT too, but I don;t think it shows up here without magnification. Thanks :) 
"that Rocketlauncher Guy Drawn By The Well-known Concept Artist." 
That'd would be the q2 marine with q1 rocket launcher and teleporter by Craig Mullins? http://www.goodbrush.com dunno if the image in questions is still there though 
 
And While We're About It 
http://itchstudios.com/psg/quake/qfiend.jpg

that showed up in the GIS too 
Quake Pokemon 
The Source For The Last Ones: 
 
nice idea. some sort of cyber-knight: think kona's barons with some strogg tech features and corresponding weaponry. 
Cool 
Very nice galleries, shame about that kid-blocker mathematics. 
Q4 Realistic Urban Textures ( By Method ) 
Oo 
those looks pretty good. i like the aluminum siding type texture in the second shot. 
Got To Say. 
He's done a fine job there. 
Yes 
because fuck knows, what the game community needs is more shiney concrete 
OMG... 
These windows were boarded up from INSIDE THE HOUSE! 
He's Doing Better Than Me 
shit, I have competition :) 
Interesting... 
Nice to see something a bit different for D3/Q4. Not that I'm going to use any of them. 
ROFL 
/w metlslime 
Speed 
those screenshatz reminds me of a building i once went once inside with my brother. of course, the lights where off because it was abandoned!

gah, damn your awesome skills. :-) 
Generation Of SHINY SHADERS 
its all Method` work. I`v just posted a link
(I suggest you look at his site -www.methodonline.com - hase some interesting maps and articles)

and yeah, could do with less specular 
Smth From D3w 
Woot 
Looks highly enjoyable. 
abhor those lone columns of rivets 
Rivets Are The Shit, Man 
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