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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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SM172! 
Theme: Explosive

Due: Mon. June 10th. 
Oi. 
Shambler was asleep, you cunt0r. 
 
[15:49] <ShamblR> mr scampie
[15:49] <ShamblR> cockface scampie more like
...
[15:54] <@MrScampie> literally writing the news post now, scum
...
[15:58] <@MrScampie> ShamblR go approve my news


YOU FELL ASLEEP 10 MINUTES AFTER INSULTING MRSCAMPIE!? 
MRS CAMPIE? 
Yeah. Talking to you in IRC is THAT boring. 
 
 
Scampie, could you please continue the good old tradition of adding readme files to the packs? Those include things like the theme. Check any old pack for a template where you can just edit a few lines. 
Readme 
sorry Spirit here you go:

http://pastebin.com/Hqur0rj6 
Don't Bow To The Archive Nazi! 
 
Sm172 
http://members.upc.nl/verorber/sm172_orbs.bsp

It isnt realy finished yet wanted to add some alternative routes and some secrets to make an easy alternative for some of the moves, and even a little more details, but im not sure if i will have any time tomorrow for more mapping 
Sm172_digs 
http://www.quaketastic.com/upload/files/single_player/speed_maps/sm172_digs.zip

Required Quoth2. Else "stack overflow" in standart progs.dat 
Aaargh Congratz 
You suceeded in making a very annoying map! Discharged a zillion times actualy should write a select shotgun, +attack alias for it but that would be cheating:) 
Sm172 Pack 
http://www.quaketastic.com/upload/files/single_player/speed_maps/sm172_pack.zip

I started working on mine and then decided it was pretty shit and just gave up... so it's unlit and boring.

orbs is right that digs' map was the most annoying thing ever lol. orbs, I just suck at your map. 
SM173 Theme: 
Survival Horror.

Due Monday June 17th 
Meh 
I just failed again time was to short to make it family friendly.Jump one and two are pretty easy, falling through the door is a lot easier then doing it of a boost, but this is just a time penalty doors open after 10 secs.
The third jump is just lined out bad/hard. on max boost you fly over the middle platform,when you try totemper it its very easy to get stuck on the slope and then you loose all speed so you cant hop over the gap. I shoudl have lowered the landings a bit and maybe widen them. The last jump isnt that hard but not family friendly, and to do it as intended with fullspeed from the previous boost is very hard.

Il have a look at your map then upload demo 
Demos 
digs had a trick i only managed with a bit lower hfr, tomany discharges to try it fullspeed(you can strafe onto the explodobox in the last room, thus skipping those two buttons & having to walk around all to get to the safe spot)

scampies was very easy to get it one sec slower but to get this one i had to try for 20 mins:),trick was to shotty the left box so the 2nd door doesnt break so i can sneak past the baddies


http://members.upc.nl/verorber/sm172.rar 
Sm173 
only Cocerello made a map, and I couldn't download it from his email (I need access to your google drive? idk)

anyway, I'm becoming very uninclined to keep running weekly speedmaps, I haven't even really felt the desire to map for them recently anyway... if anyone else wants to pick up the slack and run things, please do. 
Scampie 
I did not make the map because I was not a clear theme. I could not think of anything 
Huh? 
I could swear i made it so you could access it without the Google drive. I'll go check it now.

It's a pity you are resigning, i'll miss the speedmaping sessions, both to map and to play them. I was using them to test things and improve for proper maps. On the brighter side, now i have more time for the maps. :) 
I've Been 
Busy the last few weeks, (and was only a sporadic speedmapper in any case) my only quake time going into a project born of a SM.

Was a good run scamps, cheers. Things'll pick up again. 
Weekly 
might be a bit to often, in my case i read the news, have work during the week and slowly let inspiration come until the genie comes out of a bottle, then in the weekend i have to choose between things, and quite often i realise i dont have enough time to do all i want, this weekend it was finaly good weather so no chance :) 
I Wanted To... 
but I found out about it ~2 days after it started, then it took me 2 days to realize I need a .wad file for Trenchboom to access Quake textures. :( I did finally get a .wad file though! :) 
My Brain Has Been Tired 
This week I have mostly been populating an e-commerce site with hundreds of different types of car tyres. Needless to say, I haven't felt like mapping. Or gaming. Or going near a computer. But I'll be back on it soon..... 
 
That reminds me of the beginnings of Quaddicted. Learn to script! 
 
Yeah, if a task looks boring as fuck, it can usually be scripted. Huge time saver when you get used to doing it because it'll be the first thing you start thinking about when you get a boring task. 
Not 
Had time due to starting my new job and then going on holiday. 
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