#3525 posted by
digs on 2013/05/28 20:12:37
"Bricks" is a good theme )))))
Agree
#3526 posted by
Drew on 2013/05/28 21:32:47
Scampie is a good theme creator.
#3527 posted by
- on 2013/05/29 01:39:58
I want to make sure I hit a wide variety of themes. Sometimes they are gameplay themes, sometimes they are style themes... this is a texture theme.
#3528 posted by
Drew on 2013/05/29 19:26:12
I'll see what happens.
I have something started for BIG but it's pretty gross right now - no lighting etc.
I will work on it a bit and see what happens!
GF/kid out of town for the week, but I'm working A LOT.
Sm171 Pack
#3530 posted by
- on 2013/06/03 21:59:42
SM172!
#3531 posted by
- on 2013/06/03 22:01:22
Theme: Explosive
Due: Mon. June 10th.
Oi.
#3532 posted by
Shambler on 2013/06/04 12:36:59
Shambler was asleep, you cunt0r.
#3533 posted by
- on 2013/06/04 13:46:50
[15:49] <ShamblR> mr scampie
[15:49] <ShamblR> cockface scampie more like
...
[15:54] <@MrScampie> literally writing the news post now, scum
...
[15:58] <@MrScampie> ShamblR go approve my news
YOU FELL ASLEEP 10 MINUTES AFTER INSULTING MRSCAMPIE!?
MRS CAMPIE?
#3534 posted by
Shambler on 2013/06/04 14:03:25
Yeah. Talking to you in IRC is THAT boring.
#3536 posted by
Spirit on 2013/06/04 16:13:18
Scampie, could you please continue the good old tradition of adding readme files to the packs? Those include things like the theme. Check any old pack for a template where you can just edit a few lines.
Readme
#3537 posted by
- on 2013/06/04 16:33:20
Don't Bow To The Archive Nazi!
Sm172
#3539 posted by Orbs on 2013/06/10 00:21:49
http://members.upc.nl/verorber/sm172_orbs.bsp
It isnt realy finished yet wanted to add some alternative routes and some secrets to make an easy alternative for some of the moves, and even a little more details, but im not sure if i will have any time tomorrow for more mapping
Sm172_digs
#3540 posted by
digs on 2013/06/10 06:13:06
Aaargh Congratz
#3541 posted by Orbs on 2013/06/10 16:16:21
You suceeded in making a very annoying map! Discharged a zillion times actualy should write a select shotgun, +attack alias for it but that would be cheating:)
Sm172 Pack
#3542 posted by
- on 2013/06/10 21:05:40
http://www.quaketastic.com/upload/files/single_player/speed_maps/sm172_pack.zip
I started working on mine and then decided it was pretty shit and just gave up... so it's unlit and boring.
orbs is right that digs' map was the most annoying thing ever lol. orbs, I just suck at your map.
SM173 Theme:
#3543 posted by
- on 2013/06/10 21:08:10
Survival Horror.
Due Monday June 17th
Meh
#3544 posted by anonymous user on 2013/06/10 21:59:13
I just failed again time was to short to make it family friendly.Jump one and two are pretty easy, falling through the door is a lot easier then doing it of a boost, but this is just a time penalty doors open after 10 secs.
The third jump is just lined out bad/hard. on max boost you fly over the middle platform,when you try totemper it its very easy to get stuck on the slope and then you loose all speed so you cant hop over the gap. I shoudl have lowered the landings a bit and maybe widen them. The last jump isnt that hard but not family friendly, and to do it as intended with fullspeed from the previous boost is very hard.
Il have a look at your map then upload demo
Demos
#3545 posted by Orbs on 2013/06/10 22:59:04
digs had a trick i only managed with a bit lower hfr, tomany discharges to try it fullspeed(you can strafe onto the explodobox in the last room, thus skipping those two buttons & having to walk around all to get to the safe spot)
scampies was very easy to get it one sec slower but to get this one i had to try for 20 mins:),trick was to shotty the left box so the 2nd door doesnt break so i can sneak past the baddies
http://members.upc.nl/verorber/sm172.rar
Sm173
#3546 posted by
- on 2013/06/18 06:22:42
only Cocerello made a map, and I couldn't download it from his email (I need access to your google drive? idk)
anyway, I'm becoming very uninclined to keep running weekly speedmaps, I haven't even really felt the desire to map for them recently anyway... if anyone else wants to pick up the slack and run things, please do.
Scampie
#3547 posted by
digs on 2013/06/18 07:10:24
I did not make the map because I was not a clear theme. I could not think of anything
Huh?
#3548 posted by
Cocerello on 2013/06/18 09:57:33
I could swear i made it so you could access it without the Google drive. I'll go check it now.
It's a pity you are resigning, i'll miss the speedmaping sessions, both to map and to play them. I was using them to test things and improve for proper maps. On the brighter side, now i have more time for the maps. :)
I've Been
#3549 posted by
ijed on 2013/06/18 13:48:50
Busy the last few weeks, (and was only a sporadic speedmapper in any case) my only quake time going into a project born of a SM.
Was a good run scamps, cheers. Things'll pick up again.