Throwing Knives...
#3483 posted by metlslime on 2004/02/13 23:27:33
And pay-phone money so he can call you with progress reports.
Anybody Got A Clue
As to why I'm not able to send Czg a mail @ the address that's on his site? It keeps telling me:
The following message to was undeliverable.
The reason for the problem:
5.1.0 - Unknown address error 550-'... User unknown'
WTF?
Ultimate Deathmatch....
#3485 posted by Shambler on 2004/02/14 06:57:19
Add power up runes that give permanent abilities
Unlimited Ammo
Poseidon
Health Regeneration
Hermes
Hephestes
Armor Regeneration
Teleportation
Invisibility
Monster Summoning
Magic Disruption
Super Jumping
Vengance
Vore
Black Mamba powerup
Track players/monsters, silver key, gold key
Track runes on ground or player
New weapons: gatling gun, plasma cannon, cluster bomb, energy grenade, plasma grenade, flamethrower
Cloaked mines: plasma, energy, and explosive
Config files to set your startup values
Easy to use menu system for changing some values
Paged menu for selecting spawned items
Change health, armor, ammo, weapons, powerups, and explosive boxes respawn time
Change biosuit, invulerability, and invisibility respawn time
Change max health, start armor, shotgun damage, shockwave effects, regeneration rate
Change cluster bomb count, cluster bomb velocity, bot reaction time, falling damage
Create lightning storm and configure damage and max time between strikes
Change max shells, nails, rockets, cells
Change start shells, nails, rockets, cells
Change start weapons and runes
Set recoil toggle for weapons
Use any player skin file and pick the skin you start out at
Edit mode to lock out combat and item touching
Support for last man standing deathmatch mode
Commands to delete item groups and list them
Lock out connecting players in LMS by turning them into observers
DSP's visible/invisible, add/delete them like any other item
Weapons mode: full, normal, barbarian
Enhanced bot spawning commands
Level editor can add can one teleporter or two teleporters linked together
Long lasting flares for single player mode
Scuba Gear that converts rockets to breathable air
Grenade Launcher drop mode
Chain reaction effect with explosive boxes
Delete item function with three options
Rune shield damage reduction factor varible
No, no, and no againm =(.
What's This Spammage?
#3486 posted by metlslime on 2004/02/14 07:42:34
Ehh
#3487 posted by ProdigyXL on 2004/02/14 10:24:33
Can anyone get into #tf. Looks like gamesnet.net has been going through some litigation and whatnot. Is the server down as as a result until it's moved or something? Thanks.
Prod
#3488 posted by Vigil on 2004/02/14 10:40:24
Use irc.gamesurge.net.
New Map Review At My Site:
Cool.
#3490 posted by R.P.G. on 2004/02/14 11:36:26
Thanks for the review, Tronyn/underworldfan.
Attn: The Silent
#3491 posted by czg on 2004/02/14 16:03:31
Sorry, but my ISP decided that my old email account was unworthy, so they decided to drop it.
Email to me may (for now) be directed towards
christig @ stud . aitel . hist . no
U Got Mail...
...Czg. Thanks.
On The Review..
#3493 posted by Tronyn on 2004/02/15 15:11:25
Do you guys agree with the score I gave rpgsme? It seems like it might be a bit low, but I usually think of it like "If CZG07 is a 20/20..."
So I considered that a 20/20 couldn't just do everything right, it would have to also be amazing. A map that did everything right and had some cool features would probably be an 18. A good map would be in the 14-17 range. I consider rpgsme to be a really cool and original idea, but I didn't want to rate it over a 15 or 16 because it was a mini-pack and not a true pack or standalone map.
I Agree.
...completely.
Tronyn
#3495 posted by nitin on 2004/02/15 16:53:42
score was fine, so were the ones in your last few views
Hm...
#3496 posted by necros on 2004/02/15 18:30:04
maybe it's just me, but i personally think all the scores should be much much lower to make room for future increase of mapping quality.
the trick would be not to look at the fractions as actual percentages, but more just a general score...
that's the one thing i dislike about underworldfan's (and now, Tronyn's) reviews. personally, i think it would have been better off with either: no score, or a much more general looking one, like something subjective: Near Perfection, Excellent, Good, Decent" instead of a definitive 19/20 or whatever...
but i guess it's too late to change anything this far into the game, so i guess that was pretty useless, eh? :)
I've Noticed When Reading Archived
#3497 posted by HeadThump on 2004/02/15 18:43:26
review sites, that the 10 out of 10 given in the Spring of 97 would not be so impressive by the Fall of 97 when new editors came out and better quality maps became the norm. I can even see Doom3 having a direct impact on how we map for Q1. Last week for the parody theme which I intended to be my first speedmap entrance, I did a Tenebrae parody, where I baked exagerated shadows and glossiness into the standard tech textures using Photoshop. I decided not to use it as it would be a little cruel to that hard working but aestheticaly challenged team, but the end result was nearly convincing.
...
#3498 posted by wrath on 2004/02/15 21:45:52
You have to judge whatever it is on the merits of the competition as it is today, not what it could possibly be tomorrow. That's just stupid.
Oh, Ramshackle, how I miss thee!
Well
#3499 posted by . on 2004/02/16 00:51:16
I would do a DM review site if people were interested enough in writing.
Ramshackle....
#3500 posted by Tron on 2004/02/16 03:58:47
...indeed, we each died a little on that tragic day....
Err...
#3501 posted by Biffscuits Johanssen on 2004/02/16 14:09:38
Anybody else having a problem with gamesurge? My cable went out, then came back on, and now I'm having trouble connecting to it (other IRC servers work fine)...
No Problems Here, Biff.
#3502 posted by R.P.G. on 2004/02/16 14:59:54
Grah.
#3503 posted by Scott Biffcula on 2004/02/16 15:51:03
Well, someting is amiss, here. I've even reinstalled mIRC, and I still can't seem to connect. Dunno what could be up =(
Same
#3504 posted by ProdigyXL on 2004/02/16 20:33:14
I've been trying for a bit now with no luck. We need to find a stable suitable server.
#3505 posted by - on 2004/02/16 20:58:49
gamesurge is perfectly stable, nobody else is having problems.
Well...
#3506 posted by Shambler on 2004/02/17 05:36:00
...if it keeps Prod out, that can't be a bad thing?? =)
Prince Of Persia
#3507 posted by R.P.G. on 2004/02/17 17:34:37
So... should I get Prince of Persia on PC or GameCube? Discuss ((c) 2000-2004 Shambler, LLC.).
|