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Wintery Map Pack
In Portugal as in rest of Europe, weather is getting cold... so more time to map!

What about a small pack for christmas?

I've started a Maya map, and is my intension to be released in 25 December, anyone up to?

No theme, just make a map, to stop the laziness of some of us (I'm probably the worse...), made very few brushes this year... just the Qexpo map :\
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If you're making a snow map, use my snowy monster skins I did in Brumal Quest! :D 
 
there's also snowy dog and fiend skins if you need them (are they in brumal quest? man i played that AGES ago.. i should do a kona replay or something.) 
 
I'm not sure that will join. While I have no idea. I do not want to do something simple. If the idea appears, I'll do.
But before that, you still need someone to pack did.
On a standard progs.dat hardly possible to make something interesting ... 
 
if people who plan to do the pack can come up with a list of things they want (ie: hip rotaters, logic gates, timer, func_sound, etc...) i can whip up a progs along with a little documentation. 
Man Full Of Hope... 
I resume mapping yesterday evening..
I am not sure I will be ready on-time... and in anyway it will not be a snow-like map... 
 
I'm working in a Maya map again :\ 
Hmm 
I might have my egypt map done by then, it all depends on whether school interferes and if I get the progs for it done. :p 
Trinca 
Mayan snow? 
 
no! using same stile as tchak :\
but not so much open... 
Sounds... 
... Xmas is promising... 
Winter Theme 
Just use a white texture on outside floors and put some white illusionaries on top of some structures, maybe a few icicles and a greyish sky too. Done. 
 
the idea is not make a huge stuff... a turtle map is just fine!!!

Is to make something... 
 
 
There's 
A nice rock one in here as well:

http://www.quaddicted.com/wads/ogro2.zip 
Trinca 
you obviously have no choice. Mayan winter. 
 
does they have winter with snow? LOL 
Of Course Not 
But they surely had Shamblers. 
Ha! 
 
Necros 
Kind of you to offer to put a custom progs together, nice one! Are there any good falling snow effects out there? I'm really tempted to get involved. Had a few ideas that would be ace with rotators, func_sound, and maybe those nice Quoth destructable walls?

I might make a bunch of custom textures also, so if I make good progress early, I could share them with other people making stuff if anyone'd be interested in that. 
 
Snow is a DP only type thing, but DP provides a safe way to check if the engine can do it, so you can make, like a func that generates snow for DP, but does nothing in other engines.

the other stuff is not a big deal. just make sure you guys come to an agreement on what you want soon so you can actually make maps. :P 
 
Somewhere there is Maya texture? 
Digs 
In my other Maya map (tchack) I used Rogue and some Hexen2 and I think they worked well, people just complain that all look the same :p

http://www.quaddicted.com/tronyn-reviews/tronyn-reviews-the-tomb-of-chat-toh-ichak-by-trinca/ 
... You Just Need... 
.. to add snow, and it will be perfect for Xmas ;) 
I Think. 
As a player and someone who likes Quake but also likes to think people are having fun mapping so they actually get their Quake maps done rather than it being too much time-consuming work, that there should be a WINTER theme but it should be kept pretty, errr chilled. I.e. just have some sort of winter atmosphere, preferably snowy textures somewhere. That's it really :D 
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