#3348 posted by digs on 2012/03/04 20:19:52
I made map. Theme - undefined. I don't known what I draw :)
#3349 posted by digs on 2012/03/05 06:43:21
negke, what do you mean by origami? The texture checkered?
Origaymi
#3350 posted by negke on 2012/03/05 10:59:12
x x
Whatever you make of it (or whatever Zwiffle makes of it).
#3351 posted by digs on 2012/03/06 11:06:19
If you take a big brush, cut it in different places and bent at different angles ... :)
3 Point Brush Folding Tool
#3352 posted by ijed on 2012/03/06 13:30:46
#3353 posted by digs on 2012/03/20 13:32:35
I have two maps and I want to make a sm167. If someone else will do the map, I'll be waiting
Digs
#3354 posted by JPL on 2012/03/21 08:05:14
Merge the map and release please ;)
#3355 posted by digs on 2012/03/21 08:12:00
Already did. �re waiting the results of moderation :)
Random Suggestions
I'd like to do some speed mapping, (I'm busy for the next few days though so give it a week or so :P). here are some suggestions for a theme
Islands
Bridges
Wooden Construction
Modern Architecture
#3357 posted by digs on 2012/05/07 14:47:58
I have one map, but I don't know which her theme
Theme:
#3358 posted by Drew on 2012/05/26 19:45:12
#3359 posted by digs on 2012/07/24 17:57:05
I have two maps and I want to make a sm168. If someone else will do the map, I'll be waiting
Digs...
#3360 posted by JPL on 2012/07/24 20:08:43
... release it: it would not be the first time somebody releases a sm "alone"... :/
#3361 posted by Spirit on 2013/03/02 10:26:57
So, how about a "Let's try Trenchboom" session this weekend? 1 hour to get into it, another hour to map or something like that. So 2 hours spent as you like. Theme "Oh my god, it's all 3D!". Not even negke may spent more time on it and if his map is polished he will be disqualified. Seriously, speedmaps are
Anyone interested? I might install need to install Windows for this... :P
I'm In...
#3362 posted by FifthElephant on 2013/03/02 10:34:19
I've started messing around with an idbase theme (actually I've started remaking Deck 16 from UT for a bit of fun/practice)...
This editor is crazy.
Cool Idea.
I'll hang around in IRC if anyone has questions.
#3364 posted by digs on 2013/03/02 17:55:30
What you can do good in one hour? It may be better turtlemapping?
I've been tinkering all day with my level, if by speed mapping you mean done in less than a week then maybe. 2 hours isn't going to be enough time for my slow ass.
This is probably a couple of features away from being the perfect map editor (better texture alignment and some kind of curve making tool). I dunno what to do about the alignment though, it's really skewed on diagonally rotated brushes.
#3366 posted by Spirit on 2013/03/02 18:11:44
An hour is not enough indeed. Also it is quite hard to get into the editor for me.
Speedmapping was originally 100 minutes and I always thought that was great. But of course you need to know your editor to do something nice in that time.
I'll try to make something in 100 minutes. Got some ideas in my head. I wonder how working with func_s turns out. :D
#3367 posted by Spirit on 2013/03/03 18:26:27
I overestimated myself so now I will make a map in Quark instead. If Windows lets me.
I Would Even Like To Have A Go
#3368 posted by Orbs on 2013/03/03 18:30:42
but i dont check up on this site that regular nor do i hang out on IRC a lot, so if the ever wil be another speedmap session pls drop me a mail (verorbeb@hotmail.com).
Especialy since the well seems to dry up a bit lately and i (still) have an everlasting appetite for maps to run :)
(and map quality is quite often completly indifferent to wether its fun to run or not)
Anyone Want To Have A Speedmap Session?
#3369 posted by Drew on 2013/04/15 03:52:42
I'm writing papers and so obviously I'm feeling inspired to procrastinate by mapping. Next Sunday?
#3370 posted by - on 2013/04/15 04:43:40
having ran 'speedmapping events' long long ago... I honestly think it's just easier and more open the everyone to just pick a theme on Friday, post it, and have everyone post their map during the week, or maybe just have someone collect them from people to release a pack on the next Friday.
It's more convenient for people's lives to just let everyone be their own judge of time. And as long as people take to heart the '100 minutes... within reason' rule, it's not like we need to sit around together in IRC or anything trying to get stuff together. Hell, why even bother with a '100 minute' rule, just post a theme, and as long as the map is released before the next week's theme is up... it's still a 'speedmap', just a different flavor.
In Any Case...
#3371 posted by - on 2013/04/15 04:44:32
sorry got off topic...
yeah I would be down to do some speedmapping again.
#3372 posted by Drew on 2013/04/15 05:50:11
yeah I wasn't gonna do the IRC thing. I'd rather not organize, but I can if nobody else wants to. Just let me know.
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