#3308 posted by
Zwiffle on 2011/08/15 02:13:48
I might be able to participate, I beat two games this week so I'm able to relax a little and get some mappy time in.
I'm game. Was replaying a chunk of Hexen 2 recently so I'm in the mood for that theme :P
#3312 posted by
Trinca on 2011/08/15 14:02:42
Depend of weather :)
To sunny = beach
let's see, might cook something real small like 50 brushes...
#3313 posted by
jt_ on 2011/08/15 15:25:11
When should they be turned in? I me was thinking by midnight wednesday maybe?
#3314 posted by
Zwiffle on 2011/08/15 17:02:00
Give us til the weekend, Sunday some time.
#3316 posted by
Ankh on 2011/08/16 11:32:58
I need a link to sock's egyptian textures. Give me please.
#3318 posted by
digs on 2011/08/20 12:28:31
I do not have time to make a map before the end of Sunday. Wait for me until I do it?

Sure
#3319 posted by
jt_ on 2011/08/20 14:57:29
torchlight had eaten up my mapping time too. :p

Please Do!
#3320 posted by
Drew on 2011/08/20 15:48:49
Digs map is worth it.
Also, I might be able to make it, if a later deadline is worked out. This week is too crazy, but I can probably find a night to do it next week

Fuck
#3321 posted by
Drew on 2011/08/22 16:23:37
wait for digs, but don't wait up for me...

My Map Is Ready
#3322 posted by
digs on 2011/08/23 06:16:49
Who will be collect pack?

I Will On Sunday.
#3323 posted by
jt_ on 2011/08/23 15:48:58
My email is jaketodd422 at gmail dot com.

422 Eh?
#3324 posted by
RickyT33 on 2011/08/23 16:47:15
That's only 2 minutes after 4:20 lol ;)
#3326 posted by
jt_ on 2011/08/23 22:02:42
sm165_digs is the name of digs map if anyone wants to link to it.
#3328 posted by
Trinca on 2011/08/28 15:02:31
I didn't sorry :\ the weather didn't help :( to much sunny = beach = tired at late hours
Ye I'd have made something if I'd know it would have an extra week :p

Ah,
#3330 posted by
raptorE on 2011/09/12 23:36:05
When is the next speedmap event?

Whenever
#3331 posted by
jt_ on 2011/09/12 23:43:13
Maybe we should do another themed sm? kingpin?

Themes:
#3332 posted by
digs on 2011/09/13 05:05:13
1. Striped or plaid world
2. tron-style
3. Antiremake: to make a map, a layout which would have guessed any known map
4. Jumping: map, which has always somewhere to jump
5. I dabbled in quite a long time such a thing: I've been doing for Ogre burst missile 1000 damage. This meant that at the time of the explosion you see a blank, then you will break no matter the distance at which you're away. The same goes for monsters. The theme: to make this mod. Ogre will be the central figure
6. unthemed
7. unthemed
8. unthemed
9. unthemed
10. unthemed