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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Er 
slightly late with this (hour before start...) wad of textures used in red brick and grey brick maps.

http://speedq1.spawnpoint.org/files/sm70_wad.zip 
Theme Idea: 
"Maps you have to play through twice"

This is open to interpretation, but it might mean that the changelevel points back to the map and this time you have a RL so you can access the true exit, or maybe it means that you do the rune trick, or maybe it means that you have to make a choice so you can't experience everything the first time. 
Hmmm 
kinda like a "choose your own map path" map... branches to two different alternate routes depending on which exit you choose, which could mean play through it 3 or 4 times if yo uwant to play through all the paths. Neat. 
That's A Good Idea! 
there are so many things that you can do. 
That Sounds 
a bit too complex to properly accomplish in a speedmap. Sounds betterfor a turtlemap idea. 
..? 
not really -- i pulled off that idea for a speedmap once. 
Got My Hands On 
Dapak11 and Spine2 but all of the download sites listed on PlanetQuake/Dapak and http://www.planetquake.com/peek/au... are non-functional. Also, only Dapak11 is available at gamers.org of the Dapak series. To be maps of that degree of influence and caliber you'd think PlanetQuake would have kept them around. 
 
I'll be uploading all of Headshots maps and the Dapak pack this week to my site, so let's not worry about that. 
Sweeet! 
Thanks Scampie ;) 
Uuu 
all maps are available at http://maps.quakeworld.nu/?a=maps&game%5B%5D=1
so dont bother uploading 
Sm71! 
sm71 is tomorrow! same time as usual, 4pm EST. irc.gamesurge.net #speedq1

Theme is Dapak. DM or SP maps are acceptible. Use the link in the post by gibbie above mind to download all the Dapak maps if you need referance.

email is still scampie@spawnpoint.org 
HeadThump 
You've just got to change the URL of the link, and the d/l's should work. You just put,

fileplanet.com/dl.aspx?

before the file name path, eg

http://www.planetquake.com/dl/dl.asp?dapak/dapak10.zip

would become,

fileplanet.com/dl.aspx?dapak/dapak10.zip

should work for most planetquake sites where the d/l's don't seem to work. 
Hmmm 
"http://www.planetquake.com/dl/dl.asp?dapak/dapak10.zip"

would become

"fileplanet.com/dl.aspx?dapak/dapak10.zip" 
Hmmm, You Should Get The Idea 
I can't try again 
As If... 
...we didn't get enough bloody Dapak clones the first time around >:( 
Thanks Harry 
I thought it all was a result of the last time Pappy did some spring cleaning, but that is really good to know. I think I'm going to mosey over to Quakelab and see if I can get those links to work. 
Speedmap #72! 
Begin CnP!

The time
9pm GMT on Saturday, 13th of March
that corresponds to 4pm EST or 9pm UK time

The place
on IRC, in #speedq1 on irc.gamesurge.net

The plan
Make a map in 100 minutes or less. or more.

The theme
3rd week of the Megatheme... We do Spine maps this week! Easiest to show you maps using the theme...

Spinev2
http://speedq1.spawnpoint.org/files/spinev2.zip

Spine (older version of the same map above)
http://speedq1.spawnpoint.org/files/spine.zip

ztndm4: The Steeler
http://speedq1.spawnpoint.org/files/ztndm4.zip

Take a peek at the maps, and get an idea for the theme. Here's a .wad for conveniance:
http://speedq1.spawnpoint.org/files/sm72_wad.zip

If you can't make the session, make a map before and email it to me at:
Scampie@spawnpoint.org 
So... 
There wasn't one tonight? 
Er... 
well, I guess I forgot to annouce one... which would be why no one showed up... :D 
Sm73! 
The time
9pm GMT on Saturday, 27th of March
that corresponds to 4pm EST or 9pm UK time

The place
on IRC, in #speedq1 on irc.gamesurge.net

The plan
Make a map in 100 minutes or less. or more.

The theme
Last week of the Megatheme, this week we use the textures from headshot's maps Agenda and Dead. Here's the wad:
http://speedq1.spawnpoint.org/files/sm73_wad.zip

If you can't make the session, make a map before and email it to me at:
Scampie@spawnpoint.org 
Scampie 
where is sm73? 
Aguirre 
apparently only 2 people (me and nane) made maps for it, I made 2, so I guess scampie either doesn't want to release it or wants to re-host it so more people show up. 
 
er, i've just been playing Prince of Persia Sands of Time too much to make up the page and update the func_qmap news. I'm also lazy. 
No Blame 
That's why I sended you Quatrotski for beta testing with Christmass, but you were so speedmapping, that even now you can be able to download it from my thread.

And I know editing The Speedmap counsel is a lot of work too... 
Could This Be The Beginning Of The End? 
It seems that laziness tends to pervade and erode the ambitions of people with regards to this community. I suppose that isn't very uncommon though; certainly not specific to you guys. Maybe I'm being melodramatic with my title, so take it with a grain of etc. 
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