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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Ghhj 
hehe scampie you red brick fetishist :) 
Will 
Wads be provided for us or do we have to get our own wads from the maps to use? 
Hh 
all the the textures are in quake101.wad. 
What Gibbie Said... 
is true for this week and next, but yeah, I'll rip wads every week if people can't figure which textures are used in all these classic maps. I'll get one for sm70 up tonight. 
That'd Help... 
i've never played any of the dm maps you mentioned. 
Er 
slightly late with this (hour before start...) wad of textures used in red brick and grey brick maps.

http://speedq1.spawnpoint.org/files/sm70_wad.zip 
Theme Idea: 
"Maps you have to play through twice"

This is open to interpretation, but it might mean that the changelevel points back to the map and this time you have a RL so you can access the true exit, or maybe it means that you do the rune trick, or maybe it means that you have to make a choice so you can't experience everything the first time. 
Hmmm 
kinda like a "choose your own map path" map... branches to two different alternate routes depending on which exit you choose, which could mean play through it 3 or 4 times if yo uwant to play through all the paths. Neat. 
That's A Good Idea! 
there are so many things that you can do. 
That Sounds 
a bit too complex to properly accomplish in a speedmap. Sounds betterfor a turtlemap idea. 
..? 
not really -- i pulled off that idea for a speedmap once. 
Got My Hands On 
Dapak11 and Spine2 but all of the download sites listed on PlanetQuake/Dapak and http://www.planetquake.com/peek/au... are non-functional. Also, only Dapak11 is available at gamers.org of the Dapak series. To be maps of that degree of influence and caliber you'd think PlanetQuake would have kept them around. 
 
I'll be uploading all of Headshots maps and the Dapak pack this week to my site, so let's not worry about that. 
Sweeet! 
Thanks Scampie ;) 
Uuu 
all maps are available at http://maps.quakeworld.nu/?a=maps&game%5B%5D=1
so dont bother uploading 
Sm71! 
sm71 is tomorrow! same time as usual, 4pm EST. irc.gamesurge.net #speedq1

Theme is Dapak. DM or SP maps are acceptible. Use the link in the post by gibbie above mind to download all the Dapak maps if you need referance.

email is still scampie@spawnpoint.org 
HeadThump 
You've just got to change the URL of the link, and the d/l's should work. You just put,

fileplanet.com/dl.aspx?

before the file name path, eg

http://www.planetquake.com/dl/dl.asp?dapak/dapak10.zip

would become,

fileplanet.com/dl.aspx?dapak/dapak10.zip

should work for most planetquake sites where the d/l's don't seem to work. 
Hmmm 
"http://www.planetquake.com/dl/dl.asp?dapak/dapak10.zip"

would become

"fileplanet.com/dl.aspx?dapak/dapak10.zip" 
Hmmm, You Should Get The Idea 
I can't try again 
As If... 
...we didn't get enough bloody Dapak clones the first time around >:( 
Thanks Harry 
I thought it all was a result of the last time Pappy did some spring cleaning, but that is really good to know. I think I'm going to mosey over to Quakelab and see if I can get those links to work. 
Speedmap #72! 
Begin CnP!

The time
9pm GMT on Saturday, 13th of March
that corresponds to 4pm EST or 9pm UK time

The place
on IRC, in #speedq1 on irc.gamesurge.net

The plan
Make a map in 100 minutes or less. or more.

The theme
3rd week of the Megatheme... We do Spine maps this week! Easiest to show you maps using the theme...

Spinev2
http://speedq1.spawnpoint.org/files/spinev2.zip

Spine (older version of the same map above)
http://speedq1.spawnpoint.org/files/spine.zip

ztndm4: The Steeler
http://speedq1.spawnpoint.org/files/ztndm4.zip

Take a peek at the maps, and get an idea for the theme. Here's a .wad for conveniance:
http://speedq1.spawnpoint.org/files/sm72_wad.zip

If you can't make the session, make a map before and email it to me at:
Scampie@spawnpoint.org 
So... 
There wasn't one tonight? 
Er... 
well, I guess I forgot to annouce one... which would be why no one showed up... :D 
Sm73! 
The time
9pm GMT on Saturday, 27th of March
that corresponds to 4pm EST or 9pm UK time

The place
on IRC, in #speedq1 on irc.gamesurge.net

The plan
Make a map in 100 minutes or less. or more.

The theme
Last week of the Megatheme, this week we use the textures from headshot's maps Agenda and Dead. Here's the wad:
http://speedq1.spawnpoint.org/files/sm73_wad.zip

If you can't make the session, make a map before and email it to me at:
Scampie@spawnpoint.org 
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