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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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You Might Want To Consider More Texture Variety, Though 
Yeap, 
I wanted to get the lighting tweaked carefully before I textured it properly. I chose a white texture (church1 from Armagon) so the weaker brush work would stand out and I would have an idea what needs to be worked on, and man, in my exterior work not shown here, they stand out

Thanks distrans, I'm glad you like it. The resident master guru of lighting and compile matters sent me a suggested light setting for the map, and it just floored me how much an improvement it is over my original. 
Just To Avoid Confusion 
my original, as shown above. 
Funky Q3 Map 
scroll down page to lordsquart's map :

http://www.quake3world.com/forum/viewtopic.php?t=51&start=1435&sid=6f5983a4a7a3f15edf615bab636847f0


1st pic looks funky.

Fjogg's map also looks good but this one caught my eye. 
Whoa 
it looks really impressive, indeed! i wonder how playable it'll be, though (r_speeds and all). 
Hey Trinca 
Sorry I haven't been able to update today, my hotmail account has been iffy today. Anyway, I have been working on the skin to the Necro-Mech warship, boss monster. Here is the basic proto-type.

http://img149.imageshack.us/img149/7439/beastly71iw.jpg

If you like it, I'll go with this and
rebuild the model to accomadate the leaner design
in this shin. 
Doom3 Blehery 
Well, I got talking in IRC yesterday about Doom3 and I remembered I had a bunch of shots from a single-player project I haven't touched in over a year.

http://kinn.leveldesign.org/doom3/shot00010.jpg
http://kinn.leveldesign.org/doom3/shot00023.jpg
http://kinn.leveldesign.org/doom3/shot00026.jpg
http://kinn.leveldesign.org/doom3/shot00027.jpg
http://kinn.leveldesign.org/doom3/shot00028.jpg
http://kinn.leveldesign.org/doom3/shot00029.jpg

There's a lot more interesting/larger areas than in those shots, but nothing at screenshot-standard yet. Good thing is, since I last shelved this project, I've developed l33t Max skills at my company, so I should be able to tart it up a lot with outdoor rocky stuff and gibbley hell groves >:}, not to mention machinery gubbins that I wouldn't wish upon anyone to be forced to make with patches...(id's designers are a bunch of masochists I swear)

Well, stranger things have happened than me deciding to dust down the old scrozzler and finish it off, so it may yet see the light of day :} 
Looks Cool 
I especially love the first three shots.

Still don't have doom 3 (played it at work ages ago though) but this might convince me to pick up a cheap copy if it turns out to be as cool as your Quake output. 
It Looks Cool 
What's the thing with lighting? 
Bambuz 
What's the thing with lighting?

I'm not sure I understand. Which bit do you mean? 
It's 
very even? Is it only a draft? 
Heh 
guy is surprised to see d3 map that doesnt have pitchblack areas right next to bright lights.

could add more contrast anyway 
Lightage 
Bear in mind I altered the brightness of the screenshots for clarity, which I'm sure makes it look a bit more washed out than in the game.

As a personal preferance, I don't really enjoy Doom3's default style of fighting monsters in the pitch dark, so one of the goals was to make most places lit. But yeah, tweaking lighting will be something I do in the finishing stages :) 
 
(...with a praxinoscope, I should add).

^_~ 
Several Species In A Cave Groovin' With A Pict 
Pink Floyd Forever! 
 
Ummagumma 8-) 
Sorry to hear Syd Barret died the other day! 
 
yes, brings pears to my eyes. :-(

(yes, pears!) 
World Domination 
My blueprint to world domination, you might recognise the layout..

http://img147.imagevenue.com/img.php?image=70863_worlddomination_525lo.JPG 
Hip1m1? 
 
I'm Vaguely Inclined To Guess RPGDM1 
But that's just because you said "world domination." The layout itself doesn't look that familiar. 
Warfare 
I was going for warfare by Gonzo, failing to realise my true paint skills, it turned out as it did. Maybe it'll turn out better in wc. 
Need Some Help Beta Testing... 
i was away before and during qexpo, so i never got the chance to release what i wanted to... anyway, i could do with some help beta testing a map. you need quoth to run it, btw 
 
meeeeeeeeeeeeeee 
:> 
I would "volunteer" since I have quite some free time at the moment. 
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